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Nerf09 4/18/08 4:08:48 AM
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Novice Member
Joined: 3/14/04 |
decay 100% player made Housing and factory structures (space structures of course) No Instancing
Without all 4, it just wouldn't work. |
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Nerf09 6/02/08 10:55:21 PM
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Novice Member
Joined: 3/14/04 |
AI mining too. SWG had thumpers you stuck in the ground which mined for you so you didn't have to manually mine. While I do admit that mining in Jumpgate IS fun and challenging. BUT I would still like to see non-player mining equipment, like in SWG. If only SWG would let you destroy player owned structures, and those structures were cheap to build, then a thriving civil war would have taken place. Unfortunately developers can't think out of the box, so they made housing expensive and invulnerable.
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Tortoise 6/03/08 1:46:44 AM
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Novice Member
Joined: 11/18/03 |
Yes, these things sounds like a good way to do it, SWG got it right there. Though the JGC mechanic of loosing all equipment after the ship is destroyed, and (most of ) it's worth refunded by insurance money, was a sufficient substitute to decay to keep demand up. |
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Tikigod 6/03/08 2:53:32 AM
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Novice Member
Joined: 7/29/05
Those too smart to engage in politics, are punished by being ruled by those less intelligent. |
In responce to AI mining for you..... your kidding right???
Why would a game thats main focus is on players performing the tasks themselves introduce a system where people type a command and sod off for a day or two whilst the game does the job for them? We have already been told that the mining system in JGE will feature a more 'active' role, where the player will not only have to find asteroids to mine, but then find veins on that asteroid in which to extract ore.
As for Player owned station, the last we heard from Netdevil regarding them, they were still unsure if they should even be included into the game on launch. So it could be that the problem will be a non-issue as player structures simply won't exist. |
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| Those to smart to engage in politics, punished by being ruled by those less intelligent. |
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Nerf09 6/03/08 2:50:11 PM
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Novice Member
Joined: 3/14/04 |
Originally posted by Tikigod If mining is all manual, then equipment will be all expensive, and dying and losing equipment will be horrible, and when dying and losing equipment is horrible there are carebear rules and PvP zones. That is why. |
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Eraser55 6/03/08 5:22:28 PM
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Novice Member
Joined: 8/05/04 |
I got the impression that AI in Jumpgate Evolution will fill basic Player roles.. so I think there will be AI mining.. transporting, patroling, killing bad guys...
But I also got impression that it will be balanced.. so if there are alot of players mining, there wont be need for AI to mine.. and so on..
But nothing about Players having their own AI to mine for them.. that would be a Big NO NO. |
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| My cool sig: Turrets suck. |
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Nerf09 6/03/08 7:51:21 PM
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Novice Member
Joined: 3/14/04 |
Originally posted by Eraser55 Manual mining means carebear rules and invulnerable player stations. |
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kawiho 6/09/08 6:08:24 AM
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Novice Member
Joined: 9/13/06 |
I do to some extend agree with nerf09, and will add that manuel mining and so on is a way to fill in.. why nor just dump a mining probe and pick it up a few days later, so u can spend ur time finding the best astrooids to mine ore fly ur hull full of contraband from one station to another. the good thing about manual mining is that not everyone will mine and therefore it will keep the prices up on good materials. and ppl can make alot of money without having to fight all the time, this will make the good merchants happy and a nother aspect of the game. more ways to get rich. the market will not be flootet with mats. this is entirely my pwn opinion. |
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sa1yaman 6/09/08 7:44:37 AM
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Apprentice Member
Joined: 4/17/06 |
Op talks about stuff we won't see in J:E. Just a reminder. |
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Nerf09 6/09/08 2:28:28 PM
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Novice Member
Joined: 3/14/04 |
Originally posted by kawihoHigh prices on materials mean equipment is expensive, and nobody is going to mine for a year to get their uber Eve Online version of a ship only to have it ganked. So carebear rules are introduced. Heavy Grind Mining = Carebear rules Easy materials, cheap cheap cheap, or automatic mining like SWG = No Carebear rules it's not so bad being ganked and losing stuff. The Merchants were very happy in SWG without manual mining. |
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Newt 6/15/08 12:20:37 PM
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