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 Thread (21 posts)
JK-Kanosi  6/03/08 8:35:03 PM

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I'd say this is AoC's worst quality. I am the type of guy that will create every class out there, just to try them out, because you never know if you will like them or not, especially when you like practically all class types.

In AoC, you have to repeat the same starting area, which is not news here on these forums, but it is worth mentioning for this subject. After Tortage, you only have 3 areas to go to, depending on your race.

Since there are 12 classes, you will go through the same Tortage content 12 times, plus the rest of the games content at least 3-4 times for each race, assuming you split the race/class combonation evenly.

For someone who hates questing to gain xp, like me, this will prove to be a very boring game. I'm not sure who thought it was a great idea to run around all over the map, completing generic quest content, but I think it is really boring. I'd much rather join a group of adventurers, go exploring and kill things for a while. At least I won't have to run around the map every 5 minutes.

Now I love Epic type quests, such as the Epic quests in DAoC or the Instanced story quests for WoW, or perhaps the class change quests for other games. But the generic kill, collect, and delivery quests are just a snooze fest and it is ashame that AoC offers the best xp and rewards to those who do these quests, instead of making it equivalent to those who prefer to gather a group and go dungeon crawling, like in DAoC.

How many other people find AoC having poor replay value? I'm glad there are FFA PvP servers, because it allows for a variety of gameplay while I am running around killing things. I think the combat, graphics, and pvp will be AoC's redeeming quality. I plan to stick with the game until the DAoC: Origin's server releases or a new MMORPG is released.

MMORPG's w/ Max level characters: DAoC & SWG

Currently Playing: WoW

zelpie76  6/03/08 8:36:43 PM

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It's a single player online game.

 
Murdus  6/03/08 8:40:15 PM

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While I love AoC a lot...

You are completely right and this has stopped me from making any other characters.... Its acutally quite annoying because I used to reroll characters all the time in different MMOs but now I just think of that zone and I go back to my ranger...

Why they made Tortage so freakin long is beyond me.. Worst move I've seen by Funcom.

Don't get me wrong, I love the game, but damn this part sucks.

 
dougmysticey  6/03/08 8:42:45 PM

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Originally posted by zelpie76

It's a single player online game.


No it is not.  it is clearly an MMO.

I have solo played but I have spent more time in groups after 20th level then wandering alone. I am in a large guild and we are actively building our player city (5 buildings up so far). This has every general element of an MMO as any other I have played which are loads.

This is an unfounded comment. The first 20 levels can feel like a single player game if you stick mainly to destiny quests but it does not have to. I  went into the underhalls, the ruins and White Sands isle Dungeons with groups before 20th as well though.

zelpie76  6/03/08 11:13:22 PM

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That's your opinion, I have mine. Every aspect of the game is single player oriented. You can choose to group hunt but the game is more "geared" towards solo hunting (questing). It has very unfriendly communities. Other games you could be grouped for hours on end. Most groups in this game last 5 min if at all. I have been playing since beta, so my opinion is not from lack of playing time. BTW some people do not care for large guilds. It's new yet. Hopefully it improves, but seems all these mindless skill tree cookie cutter MMORPG's are all the same. Whatever happened to gameplay over graphics? The older games seemed to put so much more time in making each individual unique. (lil off topic) heh.

 
bachanam  6/03/08 11:23:09 PM

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True Love Never Dies

Originally posted by JK-Kanosi

I'd say this is AoC's worst quality. I am the type of guy that will create every class out there, just to try them out, because you never know if you will like them or not, especially when you like practically all class types.

In AoC, you have to repeat the same starting area, which is not news here on these forums, but it is worth mentioning for this subject. After Tortage, you only have 3 areas to go to, depending on your race.

Since there are 12 classes, you will go through the same Tortage content 12 times, plus the rest of the games content at least 3-4 times for each race, assuming you split the race/class combonation evenly.

For someone who hates questing to gain xp, like me, this will prove to be a very boring game. I'm not sure who thought it was a great idea to run around all over the map, completing generic quest content, but I think it is really boring. I'd much rather join a group of adventurers, go exploring and kill things for a while. At least I won't have to run around the map every 5 minutes.

Now I love Epic type quests, such as the Epic quests in DAoC or the Instanced story quests for WoW, or perhaps the class change quests for other games. But the generic kill, collect, and delivery quests are just a snooze fest and it is ashame that AoC offers the best xp and rewards to those who do these quests, instead of making it equivalent to those who prefer to gather a group and go dungeon crawling, like in DAoC.

How many other people find AoC having poor replay value? I'm glad there are FFA PvP servers, because it allows for a variety of gameplay while I am running around killing things. I think the combat, graphics, and pvp will be AoC's redeeming quality. I plan to stick with the game until the DAoC: Origin's server releases or a new MMORPG is released.

Well, they did make the starting area specifically because every MMO's story says you're the best, you're the hero, you're the shit, you will do quests to kill 20 mobs of an army!! lol, well, the entire first 20 levels (YES as boring as they might be when repeated) are there to make sure you know just how special your character really is in this world of heroes and 1-man player armies.

Now, the 4th paragraph really makes me laugh. Who thought of it? well, you can start by yelling at Sony. Everquest ever ring a bell? first Real 3d MMO to hit it big? well, thanks to them and their real world zone positions and their make travel seem real ideals, we had to run all over the place for crappy quest items and even crappier xp/loot. So when you're done yelling at eq1, eq2, daoc, wow, swg, vg, and im sure 10s of others, then you can come back and i'll help you yell at aoc for doing it.

LOL

"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."

Which Final Fantasy Character Are You?

bachanam  6/03/08 11:26:30 PM

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True Love Never Dies

Originally posted by zelpie76

That's your opinion, I have mine. Every aspect of the game is single player oriented. You can choose to group hunt but the game is more "geared" towards solo hunting (questing). It has very unfriendly communities. Other games you could be grouped for hours on end. Most groups in this game last 5 min if at all. I have been playing since beta, so my opinion is not from lack of playing time. BTW some people do not care for large guilds. It's new yet. Hopefully it improves, but seems all these mindless skill tree cookie cutter MMORPG's are all the same. Whatever happened to gameplay over graphics? The older games seemed to put so much more time in making each individual unique. (lil off topic) heh.

the very last thing you said i completely disagree with, I think it was all new so anything the older games did to fill the content gap, came off as extra attention to gameplay. I think they spent just as much (or lack of) time on gameplay as funcom.

"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."

Which Final Fantasy Character Are You?

bigplanet  6/04/08 1:23:16 AM

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replay value is ZERO.

 
eugam  6/04/08 2:32:21 AM

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Something must have happened to the gene pool lately...

Originally posted by bigplanet

replay value is ZERO.

*chuckles*

You guys have no clue about mmo's. A real and good mmo has no replay value. Singleplayer games may have replay value. A good mmo lives, evolves every day.

 

Thats the problem with todays gamers. All that soloing, not willing to take part in a virtual world. Not caring what happens, self-centered all the time. Hypersensitive tanks. The inability to fail and learn from it while laughing about it.

 
sepher  6/04/08 2:39:40 AM