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 Thread (124 posts)
CyberWiz  8/01/08 6:55:12 PM

Rank: 54/100 Rank: 54/100 Rank: 54/100 Rank: 54/100 Rank: 54/100

Advanced Member

Joined: 8/21/03
Posts: 347

The price for freedom is eternal vigilance


Originally posted by Vicksburg
The big difference from a Wow player ???
WAR is being made at 1/50th of the development resources Blizzard has.
And it shows ! ....
hence no seamless open worlds, but LOADED screens between zones
hence no underwater worlds.
hence no flying units (and Warhammer lore is FULL of flying units).
and about a 66% cut in the promised siege cities even 3 months before release.
Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.
The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).
The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").
NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)
Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.
The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.
Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.
The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...
reconquer what you already conquered before.
Every 2 weeks or so.
Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
The others can be found in the trash bin at 5 Euro a piece.
happy gaming.
 

Hehe, flamebait :p

Nice try tho.

Cyberwiz aka CyberGh0st aka Mentakh
Active @ EvE Online
Retired @ DAoC, SWG, WoW, WAR, Ryzom, LOTRO, Planetside, Diablo I-II, Entropia, Ultima Online, Lineage, Guildwars, EQ, Jumpgate, Dofus, AoC

Vicksburg  8/01/08 6:56:11 PM

Rank: 43/100 Rank: 43/100 Rank: 43/100 Rank: 43/100 Rank: 43/100

Advanced Member

Joined: 7/16/08
Posts: 181

Originally posted by needalife214
Originally posted by Cochran1
Originally posted by ZeppelinJ0
Originally posted by Vicksburg

The big difference from a Wow player ???

WAR is being made at 1/50th of the development resources Blizzard has.

And it shows ! ....

hence no seamless open worlds, but LOADED screens between zones

hence no underwater worlds.

hence no flying units (and Warhammer lore is FULL of flying units).

and about a 66% cut in the promised siege cities even 3 months before release.

Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.

The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.

No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).

The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").

NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)

Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.

The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.

Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.

The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...

reconquer what you already conquered before.

Every 2 weeks or so.

Suddenly for the fans, instanced battlegrounds are not that negative anymore ...

....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.

The others can be found in the trash bin at 5 Euro a piece.

happy gaming.

 

Do you also wipe Blizzard's ass after they crap?


 

Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.

 

i love how none of this is true  lolzer  vicks GTFO

None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))
 

 

 
Theocritus  8/01/08 7:00:00 PM

Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100

Elite Member

Joined: 7/15/08
Posts: 491

Originally posted by Tawn47
Originally posted by vardar

I am not trying to Bash either game here, but i played Wow for 2 years, and i am looking at War and its videos, can anyone truly explain what the major differences are between these 2 games, everytime i look at the War videos on youtube, if it didnt say 'warhammer' on the title of it, i would guess 100% it was a Wow video, so anyone know what the real difference in game play is between these 2 games, or are they very, i mean very similiar in playing styles....

 

Be careful, you might be looking at WAR footage from early beta - 2 years old now..  which indeed does look exactly like WoW.

Make sure the vid is new..  preferably leaked stuff..  not hard to find, but cannt say where to find it ;)


 

   Yeah that is what I saw also on youtube and thought it looked too much like warcraft....im looking ofrward to the batch of vids that come out once NDA is lifted.....

 
Majinash  8/01/08 7:01:21 PM

Rank: 47/100 Rank: 47/100 Rank: 47/100 Rank: 47/100 Rank: 47/100

Advanced Member

Joined: 4/11/08
Posts: 625

Originally posted by Vicksburg

reconquer what you already conquered before.

Every 2 weeks or so.


 

 

yeah, thats way worse than reconquering the lumbermill that you conquered before.

 

less than 15min ago.

 
Squirlmaster  8/01/08 7:01:22 PM

Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100 Rank: 4/100

Novice Member

Joined: 7/29/05
Posts: 48

Originally posted by Vicksburg
Originally posted by needalife214
Originally posted by Cochran1
Originally posted by ZeppelinJ0
Originally posted by Vicksburg

The big difference from a Wow player ???

WAR is being made at 1/50th of the development resources Blizzard has.

And it shows ! ....

hence no seamless open worlds, but LOADED screens between zones

hence no underwater worlds.

hence no flying units (and Warhammer lore is FULL of flying units).

and about a 66% cut in the promised siege cities even 3 months before release.

Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.

The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.

No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).

The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").

NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)

Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.

The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.

Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.

The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...

reconquer what you already conquered before.

Every 2 weeks or so.

Suddenly for the fans, instanced battlegrounds are not that negative anymore ...

....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.

The others can be found in the trash bin at 5 Euro a piece.

happy gaming.

 

Do you also wipe Blizzard's ass after they crap?


 

Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.

 

i love how none of this is true  lolzer  vicks GTFO

None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))
 

 

 

Nobody cares about that kiddy shit, go play WoW if you want it so bad....underwater worlds...lolz

xaldraxius  8/01/08 7:12:13 PM

Rank: 55/100 Rank: 55/100 Rank: 55/100 Rank: 55/100 Rank: 55/100

Advanced Member

Joined: 10/07/05
Posts: 368


Originally posted by Squirlmaster

Originally posted by Vicksburg

Originally posted by needalife214

Originally posted by Cochran1

Originally posted by ZeppelinJ0

Originally posted by Vicksburg

The big difference from a Wow player ???
WAR is being made at 1/50th of the development resources Blizzard has.
And it shows ! ....
hence no seamless open worlds, but LOADED screens between zones
hence no underwater worlds.
hence no flying units (and Warhammer lore is FULL of flying units).
and about a 66% cut in the promised siege cities even 3 months before release.
Those still believing that WAR has better PvP animation : you just type Warhammer video in Google and look at ALL the video stuff you can find.
The argument of 2 years old or one year old or players NOT used to playing were already raised here a million time. Mostly I think the videos are being played by some 80 year old.
No excuses:  the PvP fighting in War is slow with "gliding" characters and incredibly stiff. Even LOTRO had better animated avatars (and that says a LOT).
The end result is that you'll end up with DAoC2 (the days are short) but this time with battleground instances (with server clusters lol) and a very slow leveling process through endless public quest grinding to finally come to a "deus ex machina" - a final capitol battle every 2 weeks or so .... of which half(!) will be instanced btw (making the "famous" final epic open world pvp rather "small").
NO PVE raiding at all (unless you want to call ONE instanced end boss a viable raid.)
Also the fact your avatar turns into a chicken when entering lower zones is a real laugh.
The makers of WAR themselves (with the ever present and yelling "Led Zeppelin" Paul on top) already stated that Warhammer is an "awesome"  game and not even an open ended MMORPG in the real sense.
Mind you "awesome" in Paul's view is a rather often used word to describe something that has been seen in about every MMORPG ever published in the last 5 years.
The professions are far too limited, the world far too small (certainly after the 66% cut in City sieges) and the end game is purely based on RvR with EVER repeating grind to...
reconquer what you already conquered before.
Every 2 weeks or so.
Suddenly for the fans, instanced battlegrounds are not that negative anymore ...
....and of course the big difference between War and Wow is that War  will be the 9th Wow killer in a row.
The others can be found in the trash bin at 5 Euro a piece.
happy gaming.
 



Do you also wipe Blizzard's ass after they crap?

 
Funny, to be a WoW fan he spends more time in WAR forums than acutal WAR fans.



 
i love how none of this is true  lolzer  vicks GTFO


None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :))
 
 


 
Nobody cares about that kiddy shit, go play WoW if you want it so bad....underwater worlds...lolz

LOL...oh noez! No underwater worlds = FAIL!

 
TwoPly  8/01/08 7:13:54 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 7/01/05
Posts: 10

Originally posted by Vicksburg 

None is true? Wow I am excited than to watch the underwater worlds and my personal flying mounts :)) 

 

Underwater worlds and flying mounts...man, you're right, without those WAR is sure to fail!!  /cry

 
needalife214  8/01/08 7:16:09 PM