<
>

Page 1 of 2

1

2

 Thread (45 posts)
Elikal  7/14/08 10:27:01 PM

Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100 Rank: 92/100

Elite Member

Joined: 2/09/06
Posts: 1568

Why? I watched the video interview here.

SEE: www.mmorpg.com/discussion2.cfm/thread/189634

I had Champions Online HIGH on my list, and I practically kicked it out. Why? He said Champions online will be an ACTION RPG, where you duck and cover, jump out of the way and block. Like in console fighting games. Geez. I am SO dissapointed. I had hoped it would be along the City of Heroes lines. I am fed up with everyone wanting to make a Conanesque game these days. :(

The GREAT revelation AoC was to me, as much as some things are fun, that the fast paced, action RPG combat takes away A LOT of strategical depth and character development depth. If combat is like piano playing, you cant give the characters many different attacks, like in a WOW or EQ2 or LOTRO style of skill based combat. It feels exciting at first and grows boring VERY fast, because essentially you do the VERY same from early levels to the end. Everything complex is entirely ruled out in such fast paced action combat.

A pity. Another game bites the dust, another big flop in the making. Sigh. :/

 

/discuss

"Who is the greater fool, the fool or the fool or replies to the post of a fool?"
Elikal Kenobi

argos5  7/14/08 10:33:17 PM

Rank: 50/100 Rank: 50/100 Rank: 50/100 Rank: 50/100 Rank: 50/100

Advanced Member

Joined: 7/04/08
Posts: 65

Only time will tell. AoC's system was horrible because its fairly a new concept to shy away from the turn/tick-based combat. If Champions has a way to take that combat a step further... it may just be more fun than the combat AoC had. Besides, remember that AoC is a low-magic world where most everything is a bore-tastic melee fest. Champions have more powers and effects than AoC ever will, since they're superheroes after all.

 
AlienShirt  7/14/08 10:36:36 PM

Rank: 34/100 Rank: 34/100 Rank: 34/100 Rank: 34/100 Rank: 34/100

Apprentice Member

Joined: 7/01/04
Posts: 246

I for one am happy it's not going to be a COH/COV clone. That is a good thing.

 
Trollstar  7/14/08 10:41:35 PM

Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100 Rank: 1/100

Novice Member

Joined: 11/29/07
Posts: 300

Rejoice. For very bad things are about to happen.

El...you're just like Mikey.... you hate everything.

I don't think COX was all that deep to begin with from a tactial standpoint, not much to lose really by trying something different.

Might be a good idea to see how it all plays out before judging it though.

 

Who the hell are you, and why should I care?
Congrats! You are a victim of Trollstar!

ProfRed  7/14/08 10:56:05 PM

Rank: 13/100 Rank: 13/100 Rank: 13/100 Rank: 13/100 Rank: 13/100

Novice Member

Joined: 10/29/03
Posts: 1474

Originally posted by Elikal

Why? I watched the video interview here.

SEE: www.mmorpg.com/discussion2.cfm/thread/189634

I had Champions Online HIGH on my list, and I practically kicked it out. Why? He said Champions online will be an ACTION RPG, where you duck and cover, jump out of the way and block. Like in console fighting games. Geez. I am SO dissapointed. I had hoped it would be along the City of Heroes lines. I am fed up with everyone wanting to make a Conanesque game these days. :(

The GREAT revelation AoC was to me, as much as some things are fun, that the fast paced, action RPG combat takes away A LOT of strategical depth and character development depth. If combat is like piano playing, you cant give the characters many different attacks, like in a WOW or EQ2 or LOTRO style of skill based combat. It feels exciting at first and grows boring VERY fast, because essentially you do the VERY same from early levels to the end. Everything complex is entirely ruled out in such fast paced action combat.

A pity. Another game bites the dust, another big flop in the making. Sigh. :/

 

/discuss

Ah I think you are just being a drama queen.  Super Hero's aren't slow they are fast, strong, and their fights are epic and almost always destroy buildings.  They are going in a direction to best represent a super hero game.  AoC was a fine combat system, and it's downfall has nothing to do with the combat.  WoW, EQ2, LoTRO strategic?  You get your 5-10 key attacks, you set them up on your numpad 0-9 keys and tell me how many times in a game session you repeatedly press the same key combos.  That combat is boring, and slow.  It takes away the ability for any skill to prevail and it makes a game completely gear based when any moron can press a key every 4 seconds.

I say keep experimenting and pushing the boundaries.  The same old crap is the same old crap and it is getting old fast.  WoW, EQ2, etc. system is dying, and even Blizzards new MMO is probably going to feature more action oriented combat since they were hiring for projectile programmers.

If you want the same old crap then you have all of the games out right now to choose from.  Don't predict a games success on one small element or you will just make yourself look foolish.  If the game flops it won't be because of just the combat system.  

 
Centhan  7/14/08 10:59:58 PM

Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100 Rank: 73/100

Hard Core Member

Joined: 2/17/04
Posts: 262

 

Was it this interview where he said that it would be very fast combat, or was it Jack’s interview a day or so before? Regardless, my thoughts were somewhat along your lines as well.
 
However, I’m not throwing in the towel on this by any means. It’s simply too early for that. I semi-followed AoC and gave it the benefit of the doubt all the way up until open beta. Tried it, discovered the combat, and ran for the hills never to look back. I will definitely try this one as well, whether it be beta or retail.
 
Originally posted by Elikal

...the fast paced, action RPG combat takes away A LOT of strategical depth and character development depth. ...


 

This is exactly what I felt as well. In order to execute a power or move, it was simply too many keystrokes for that to happen. I don’t want to have to hit the keys “3-1-2-e-q” in order to do a shield bash. I want to concentrate more on the strategy of which powers I need to use in order to survive instead of which key sequence I need to execute in order to simply active a power.

I know my reflexes are slowing down as I get older and all, and if wanting simplified combat makes me stupid, so be it. I just know what’s fun to me. The “dumbed” down combat of say WoW or CoH does let you focus more on choosing your powers to survive instead of trying to remember key sequences to simply activate just one power.
 
Anyway, there is no reason to believe this will be the key sequence mania that AoC is. If it’s semi-fast paced with simple power activation, I’ll still be happy.
 
TheAesthete  7/15/08 1:04:17 AM

Rank: 6/100 Rank: 6/100 Rank: 6/100 Rank: 6/100 Rank: 6/100

Novice Member

Joined: 1/19/06
Posts: 49

Oh whatever, I can't possibly be made to believe that what Jack Emmert says the game is going to be like is what the game will actually be like. I wish developers would just keep quiet and perfect their product  instead of yammering on about features that don't wind up making it into launch.

Blocking, duking, action RPG this or that, blah blah blah. . . from the gameplay footage released on gamespot, it seems like the bad guys do nothing but stand around waiting for the hero to make them dead.

The game doesn't have a release date. I'll decide whether to love or hate it when the time comes.

 

 

 

<-
<--
<--- If I posted in an online forum, there's an 80% chance I was drunk at the time.

nblitz  7/15/08 1:17:02 AM

Rank: 33/100 Rank: 33/100 Rank: 33/100 Rank: 33/100 Rank: 33/100

Apprentice Member

Joined: 2/16/08
Posts: 183

Waiting for: Aion...
Currently wasting time on: LoTRO.

Originally posted by ProfRed
Originally posted by Elikal
<cut>

 <whine><whine>

/discuss

Ah I think you are just being a drama queen. <cut> 

 

This.

--------
Bored

Hrothmund  7/15/08 1:17:40 AM

Rank: 50/100 Rank: 50/100 Rank: 50/100 Rank: 50/100 Rank: 50/100

Advanced Member

Joined: 9/15/04
Posts: 538

Originally posted by Elikal

Why? I watched the video interview here.

SEE: www.mmorpg.com/discussion2.cfm/thread/189634

I had Champions Online HIGH on my list, and I practically kicked it out. Why? He said Champions online will be an ACTION RPG, where you duck and cover, jump out of the way and block. Like in console fighting games. Geez. I am SO dissapointed. I had hoped it would be along the City of Heroes lines. I am fed up with everyone wanting to make a Conanesque game these days. :(

The GREAT revelation AoC was to me, as much as some things are fun, that the fast paced, action RPG combat takes away A LOT of strategical depth and character development depth. If combat is like piano playing, you cant give the characters many different attacks, like in a WOW or EQ2 or LOTRO style of skill based combat. It feels exciting at first and grows boring VERY fast, because essentially you do the VERY same from early levels to the end. Everything complex is entirely ruled out in such fast paced action combat.

A pity. Another game bites the dust, another big flop in the making. Sigh. :/

 

/discuss

 

I have to agree with you. I don't mind MMOFPS titles, if they are honest MMOFPS titles. Either make a game a full blown FPS or RPG. I have yet to see well made hybrid MMO.

A game in the style of Bioshock could be viable, however. I would definitely play that.

therain93  7/15/08 2:17:52 AM