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 Thread (74 posts)
micona  8/27/08 8:51:15 PM

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And your what ? vanguard fanboi i think you are .

give it a rest bud seriously

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Mezzanine85  8/27/08 8:53:27 PM

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The truth will set you free.

Keep the mature replies a'comin!

You totally don't look like fanboys. Really.

 
Kalmarth  8/27/08 8:53:39 PM

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I had a look back at some of your past post it looks like no game can hold your intrest for more than 5 mins so thanks for the post but I have a REALLY hard time gettting my head around that you actually stuck with beta for months.

I would say you would be happier with with a game like WoW.

And the next time you sign up for a beta, perhaps you should look at it as your there to send in feed back to improve the game, not just to get a free game.

 
Talin  8/27/08 8:54:31 PM

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You only live once... make it count!

Posts like this amuse me greatly. People who are invited into beta, especially early in beta, are there to help build and shape a game. It is a privilege, and one that thousands of other people would have happily accepted.

The game hasn't shown it's "release" build yet. There will be no "miracle patch" as other games tout right before release to let people know all the ails of the world will be fixed, but there IS a series of smaller fixes/tweaks coming.

The OP has revealed they are making judgements about a game not just before release, but MORE THAN A MONTH AWAY from release in an earlier phase of beta. It is hard to take someone seriously who projects the issues of a game so far before the release without taking into consideration the current state of the game for release.

However, the OP has some very valid points. The graphics aren't cutting edge, but they are a very polished and more realistic version of WoW's (think the colorful aspect of WoW without the cartoony look). AoC has better graphics, as does Vanguard at high detail. However, we have NOT seen the final graphical client, so there may be a series of tweaks (lightning/shadows/etc) that raise the bar.

The world is linear yet very horizontal. It is intended that way.  It is NOT a sandbox game. You progress through chapters of "storyline" and tiers of war on your way to the endgame. See, unlike most games that talk about endgame and what it offers, WAR is honest - it is all about the RvR at level 40. The number of areas to fight, objectives to claim, and scenarios to experience all grow as you go through the tiers. The endgame isn't level 40, it is really the "fourth tier", which is levels 32 all the way to 40.

People still on the fence should take all this in stride and look for some sort of buddy/trial program in the future. I've enjoyed my time and beta and and looking even moreso to release, to be able to play with friends who didn't make the beta. My biggest counterpoint is that if there is one thing that WAr really is to me, it is just flat out FUN. :)

 
zindel  8/27/08 8:55:50 PM

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Originally posted by vardar
I never understood the reasoning why a game in Beta would not use its full potential graphics, especially so close to release. Doesnt the company want to know if any other bugs or problems will arise when they release the 'real version' of the game? or is it just our belief that we think Beta is not the real graphic engine? What i mean is not early Beta, i mean Beta that is very very close to release.


Things like dynamic lights, shadows, complex shaders, and high res textures can have a huge performance cost, but generally don't break other parts of the build. Game software usually allows users to turn on/off dynamic lights/shadows, or change a textures level of detail, or use a shader version that doesn't have reflection/refraction etc. to allow for a wide range of client systems.

However in the end, the game has a target system requirement, and betas are generally set to run the game with the specs that they market their game capable of. This helps focus on the things they want to test, like AI, server stability, network code and avoid discrepant feedback.

Also, during betas they typically run debug software which also slows the performance of the game down. Having most of these graphics options turned down alleviates some of the performance hit.

Played > UO AC AC2 AO SWG FFXI DAOC GW WOW L2 EQ2 LOTRO EVE CoX DDO EAB Neo MXO TR AOC
Playing > WOW
Awaiting > KOTORO WAR Aion
Wishing > Shadowrun Online

joejccva  8/27/08 8:55:57 PM

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There are no perfect men in this world, only perfect intentions.


Originally posted by Pipwicky
There is very little depth to the game, I agree on that. It is meant for PvP honestly. With just a bit of PvE to keep it interesting.
 
The game really requires a guild to be played correctly. You can get all the stuff done and not miss out on pq and such without one. I just imagine this game to be tons o fun with a proper guild.


EXACTLY! Ok imagine for a moment that you are more of a solo type MMO player, and I know there are people that just don't join guilds. Warhammer is specifically geared for GUILD type combat. Sure you may be able to run around solo and just join random RVR zergs in the low levels, but when it comes to guild keeps and city sieges...you really are going to be forced to join a guild.

That is where the problem lies for some folks I think.

Also I agree with some of the points on both sides:

1. The RVR is pretty fun but a little "zergish".
2. We are hoping that the graphics get tuned up for launch, but they need a SERIOUS tune cause they don't look that good in beta.

3. The combat is slow and sluggish but it's doable.
4. The animations aren't that good but doable and no they won't be better at launch...you can't really just turn those off and on like a switch.

5. The PVE content besides the PQ's is lackluster and not really in-depth. Yes it's there to a point, but almost every other major MMO title beats WAR in the PVE department.

6. The RVR content is better in WAR than any other game so thats a big plus for the PVPers. Other than the zerging, made me feel like Starcraft all over again at times.

7. The gear looks pretty good from what I've seen in closed beta so far.


We'll see what happens at launch.


 
Narshe  8/27/08 9:00:14 PM

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Joined: 10/19/07
Posts: 491

Somehow I knew in hell there would be mushrooms.

I don't understand why people are already signing off with WAR because of the graphics and animations.. they said that a heap of new animations and graphic scaling will be in at launch.

~Narshe
UO, DAoC, FFXI, GW, WoW, EVE, AoC, WAR
Currently playing: no MMOs.
Waiting for Fallen Earth, World of Darkness, Old Republic, Darkfall

Ashyrnor  8/27/08 9:01:36 PM

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Aw, snap! We're all fanboys cause we enjoy WAR and the OP doesn't! Damn, I'm offended... Sad-sauce /emo.... cry cry cry...

 
zindel  8/27/08 9:05:32 PM

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Joined: 1/13/07
Posts: 76


Originally posted by Narshe
I don't understand why people are already signing off with WAR because of the graphics and animations.. they said that a heap of new animations and graphic scaling will be in at launch.

This is what happens when you let 100,000s of noobtards play a beta. Unfortunately the larger set of testers is required for the massive scale of an MMO.

Played > UO AC AC2 AO SWG FFXI DAOC GW WOW L2 EQ2 LOTRO EVE CoX DDO EAB Neo MXO TR AOC
Playing > WOW
Awaiting > KOTORO WAR Aion
Wishing > Shadowrun Online

vmoped  8/27/08 9:06:07 PM