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singsofdeath 9/02/08 10:37:38 PM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by JackArbiter Wait, so the only things unique about this game are the: 1. Loot system 2. Ground combat system (no it isn't twitchy, it's TWITCH, and even "twitchy" hasn't been done yet has it?), 3. Naval combat system (naval combat is not just "ships") 4. Mounted combat system (aoc didn't actually have it, and you're saying that war and wow WILL have it? you mean it isn't new because somewhere in the distant FUTURE war and wow WILL have it? you realize that that means that IT HASN'T BEEN DONE YET? ) 5. Fortress sieges (which, yet again, war and wow WILL have) and 6. Open world pvp (not instanced, not limited to one corner of the world, open world pvp which ALSO HASN'T BEEN DONE YET) You're ABSOLUTELY right, there are only 6 ways that Darkfall will be totally revolutionary. Oh, wait, you can kill someone from 100 feet up in a tree. Oh, wait, you don't get uber auto sneak you have to hide your ass like in the REAL world. Oh, wait, the mob AI was designed by a military training software designer and the mobs act and react like real people as you can see in the video. OH WAIT, the mobs have dynamic spawns that can be overfarmed so that they move. OH WAIT you can build cities in over 50 different locations on the world. OH WAIT the world is larger than WAR's tiny ass world and possibly wow's. OH WAIT go read the feature list for another 20 OH WAITS and quit bitching about something you have no idea about. OH WAIT!!!!
No one knows if all these features will be in the game at release!
OH WAIT!!!
No one knows if they will be working IF they are in.
OH WAIT!!!!
All we've seen so far is a pretty video showing some fun PVP and SNIPPETS of a FEW of the other promised features. Don't scream so loud how revolutionary DF will be until the game is actually here with everything the Developers promised. |
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Ozmodan 9/02/08 11:03:18 PM
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Elite Member
Joined: 2/27/07 |
You just have to shake your head a those that turn a blind eye to past history. Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later. Note, AoC's siege combat, it is in the game, but does not work and no eta when it will. DAoC had mounts in some of the pre-release videos, took then three years to get it in game. Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil. How about we focus on getting a working game out and let the fancy stuff come later like mounted combat or ship combat. If they include it at release, you can guarentee it will be broken in some manner or emminently exploitable. Until we actually see this game get released, it really has no features at all. Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything. |
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permster 9/02/08 11:17:13 PM
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Apprentice Member
Joined: 10/03/04 |
Originally posted by Samuraisword The graphics look good to me and I enjoyed EQ graphics when I played it back in the day so I don't see why I wouldn't like them now. Gameplay is always more important and Darkfall will be a seamless world without any instancing, partly because they aren't focusing on the highest graphical settings. A lot of people should be able to run Darkfall on older machines and still get good FPS. Emphasis on gameplay.
Being an old EQ1 vet I was thinking the same thing so I logged back into EQ1 after playing EQ2 for quite a while, but boy was I wrong. After about 5 minutes I said f*** this. The graphics were horrible. I was repulsed by them so much that I had to logoff. I will never go back to any graphics that resemble that. I know graphics aren't everything, but for me they play a major part. |
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JackArbiter 9/02/08 11:59:51 PM
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Novice Member
Joined: 4/26/08
IMAGE Clan - Zerg? No. Powerhouse? Yes. Join our Darkfall clan at http://imageclan.us |
Pffft. What's great is none of the haters have kept up with the game. Everyone assumes "hey I haven't read it so it can't be!" It's been feature complete since last year. Everything since then has been closed beta testing to make sure that everything works. We've had proof on a variety of levels. Meanwhile every feature I talked about in my post... is in the vid. Every one of them. You've spent far too long crying about how the game can't be real, now the fail is yours to own.
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singsofdeath 9/03/08 12:04:19 AM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by JackArbiter
Pffft. What's great is none of the haters have kept up with the game. Everyone assumes "hey I haven't read it so it can't be!" In fact, I am a) not a hater and b) saying "hey, I haven#t SEEN it working, so it MIGHT not be!" Learn the difference. It's been feature complete since last year. Everything since then has been closed beta testing to make sure that everything works. We've had proof on a variety of levels. Proof for every feature in Darkfall? Please show me that. I would really like to see it. Meanwhile every feature I talked about in my post... is in the vid. Every one of them. You were talking about ALL features of the game in your post, by the end of it anyway. That#s what I was referring to. You've spent far too long crying about how the game can't be real, now the fail is yours to own.
I am not crying about anything. I am urging a little caution instead of blindly believing the game will be the Second Coming.
Let#s see what the Beta brings, shall we? And the Free Play testing. |
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imbant 9/03/08 12:24:38 AM
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Advanced Member
Joined: 8/03/08
Words |
Great to see Darkfall's new video and beta get some front page love! They put a lot of time into that movie and into the game in general so I am glad to see it almost time for it to pay off. And I cant remember what forum it was in, but this kind of put that conspiracy theorist about this site getting payed off to not follow DF to rest. I have seen this video multiple times, and in different quality settings, and not only has it blown the mind of many of its long time fans, but it has opened the eyes of many other mmo'ers and we have seen a flood of new people interested in DF. Hopefully in beta we can see how stable their servers are and work on getting them ready for release and give this game the best chance to prove to the world that an indy developer ran by gamers making games for gamers can really flourish over the powerhouse companies that keep feeding us disapointment. |
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| ~~ Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296 "The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester "If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos |
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JackArbiter 9/03/08 12:37:20 AM
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Novice Member
Joined: 4/26/08
IMAGE Clan - Zerg? No. Powerhouse? Yes. Join our Darkfall clan at http://imageclan.us |
Fair enough. I'll not flame you again. And yes, the OH WAITS were a bit much. However, please keep in mind that I was responding to this poster: [quote]Personally I only had one work for the whole 17min. video... BOOOOOORING! Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's[/quote] You can see why I might have gone on a rant against him; it is one thing to claim that the release might not be what we hope it will be, yet quite another to say that the aim of the darkfall devs has already been accomplished in other mmo's - it simply hasn't, not even close. You responded against me and I assumed that you were in line with him. Meanwhile, I'll go through this one at a time, even though you are right I cannot prove every feature in the game... only the ones I talked about directly in my post. 1. Loot system - you're right I can't confirm this through the vid, not that it matters - it's the loot system. 2. Ground combat system - both 3rd person combat (melee) and first person combat (range) are briefly shown in parts of the vid. 3. Naval combat system - shows naval combat, including a shot of cannon firing. 4. Mounted combat system - shows mounted combat thoroughly. 5. Fortress sieges - shows fortress sieges thoroughly and 6. Open world pvp - the entire video is of open world pvp
you can kill someone from 100 feet up in a tree - video you don't get uber auto sneak you have to hide your ass like in the REAL world - video, esp. first half the mob AI was designed by a military training software designer - not from video, heh, but legally ascertainable the mobs act and react like real people as you can see in the video - watch the players vs. lizardmen fightscene in the video
here's where it gets tricky the mobs have dynamic spawns that can be overfarmed so that they move - I can't ascertain this from the vid you can build cities in over 50 different locations on the world - shows at least 4 different locations - again, I lose the world is larger than WAR's tiny ass world and possibly wow's. - shows a lot of areas, I feel sorry for WAR - again, I lose
So in the end I apologize for getting a bit edgy... however, I think that the video speaks for itself... the game and most of its features are here, and I for one am glad. |
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CyberWiz 9/03/08 8:53:59 AM
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