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Alindale 9/02/08 11:41:49 PM
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Novice Member
Joined: 7/04/08 |
I started playing right before pub 7 (pretty sure of that ) and one thing I noticed from then untill i quit with NGE was that 90% of the bugs were never addressed. I did renew for 2 months per year after NGE just to find same bugs still there. I have not renewed this year, nor will I again. I have seen a constant stream of attempts to balance the combat system to balance the PVP out, and none have worked. As for new content, very little even including the expansions. As others have posted, the vast majority of Dev work over the years was attempts to bring balance to PvP. Class nerf's, then bumps, nerfed again, no wait... bumped again. End result was NGE and class wipes along with new combat system. They have tried to fix it since then, no real joy for them. I was never a hard core pvp'er, but really enjoyed the Theed, C/net, and factional base battles. Going to hunt krayts and shuttling to an Imp town and being ganked was fun too. Lot of battles broke out in player cities, as well as getting city banned (frequently). Only thing I can think of the new system fixing was Vis for Jedi in groups, or near NPC's and getting tossed on the terminals. Sony could have listened to players from all sides and tried to reach a middle ground to make the game better. As we know, they did not, they only listened to what they themselves wanted and the rest is history. Content for PvE and PvP'ers could have been added equally. Small changes to the combat system so players could test and give feed back (both PvE and PvP'ers again) instead of sudden massive changes. They did try some stuff on test center, but what we bluefrogged was usually not what went live and player counsel was unheeded. The game can never be what it was, could have been better than it was, but as it is will not grow in players due to bad rep from too many expatriot players and refusal of SOE to listen and learn.
Tomrin Alindale - Scylla- Elder Jedi, Elder BH / Elder Combat Medic / Pistoleer (and many other Elders) Kraig Tarlson - Scylla - Elder Bounty Hunter / Elder Combat Medic / Pistoleer |
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JYCowboy 9/03/08 12:15:27 AM
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Apprentice Member
Joined: 1/11/05
SWG: Jess Youngstar (CIA) - Ahazi |
FYI, here is what those "5" SWG players are saying about this artical. http://forums.station.sony.com/swg/posts/list.m?&topic_id=738889 |
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ArcAngel3 9/03/08 12:22:26 AM
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Elite Member
Joined: 9/25/06
Your current players are your foundation for future success. |
I found the article to be true to my experience of PvP in the New Game Enhancement version of StarWars Galaxies. I used to enjoy the PvP a lot, especially with the Temporary Enemy Flag (tef) system that tagged you as a possible pvp target anytime you opened up on opposing faction NPC's. So, I'd start blasting away at stormtroopers and then find myself in a firefight with nearby imperial players. It was very immersive for me, and I had a lot of fun with it. PvP could take place anywhere at any time with this system. The new game mechanics, however, don't have anything like the TEFs. Also, the ridiculously fast-paced NGE combat took a lot of the strategy out of pvp for me. The fast pace led to 5-10 second pvp contests, a loss of interesting combat animations, and misfiring special attacks that caused pvp combat to simply not work. The game has also tried to copy a first-person shooter feel, but offers no collision detection, which really takes away from the experience. Tbh, at this point, with the current game mechanics, I have no idea how they could salvage it. They seemed to tear apart an enjoyable system and replace it with a Frankenstein's monster made up of parts of WoW and parts of Battlefront. That really seemed to make a mess of things. Also, when they introduced the WoW type GCW rankings, they stripped everyone of their previous ranks. People had already lost a ton of things via the NGE, and this was just another unnecessary loss. Rank conversions would have been greatly preferred, and would have retained more pvp players. People will downplay the rank loss, but those aren't the people that left the game over it. I suppose it's also relevant to mention that I really enjoyed pvp on my TerasKasi Master/Master Doc character, with force enhanced combat attributes. When they deleted Teras Kasi, Doctor and all of the force enhanced combat attributes, it was...less fun 0_o. If you want to see some cool SWG pvp, check out youtube videos of the massive pvp campaigns that we used to have in the original version of SWG. Those were truly epic. Good memories :) P.S. Looks up, hiya Jess! |
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ArcAngel3 9/03/08 12:29:07 AM
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Elite Member
Joined: 9/25/06
Your current players are your foundation for future success. |
Originally posted by theCandle
On that note, I'm very much looking forward to the new StarTrek MMO, and StarGate Worlds. Great IPs for an MMO ^_^. I'll prolly still chat about SWG though, I put a lot into that game and really connected with the community. I think I can do that and still look forward to some new stuff, and enjoy CoH currently (pvp in there in the level 50 zone is freakin' awesome.) |
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Soara 9/03/08 2:04:08 AM
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Novice Member
Joined: 5/12/07
You are special |
I agree with him in a certain way, but what bothers me most about this article is that you have a hired reviewer on MMORPG.com being completely pessimistic on a game. That's just wrong to me. No duh guys, I know its a review but please have some sanity here. Star Wars Galaxies needs way more PvP attention than it already has, and in my opinion, Star Wars Galaxies should be run by another, more interested company. Everyone knows that, even and ESPECIALLY us playing it know as well. We play for the Star Wars world for the most part (even though its a horrible depiction, its the most freedom I've seen from any Star Wars game). Look you have 11million people playing WoW, and then you have all the other games. According to MMOcharts, WoW is 68% (something like that) of the MMO population. So counting all of the MMOs out there vs. that 68%...I would say SWG is pretty average. I visited Starsider server the other day, and several cantinas were literally PACKED. I asked and apparently it was like that all the time. Even looking at in-game events, I am astounded and might even call it above-average. |
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theCandle 9/03/08 4:33:14 AM
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Advanced Member
Joined: 12/22/06 |
Originally posted by ArcAngel3
On that note, I'm very much looking forward to the new StarTrek MMO, and StarGate Worlds. Great IPs for an MMO ^_^. I'll prolly still chat about SWG though, I put a lot into that game and really connected with the community. I think I can do that and still look forward to some new stuff, and enjoy CoH currently (pvp in there in the level 50 zone is freakin' awesome.)
I'm also looking forward to the StarTrek MMO, cryptic already has it looking good and it seems they've got some unique ideas about how to interact with the world as a player. I am tempted to return to CoH but also more likely to hit Warhammer next month when i have the money, did closed beta and looking forward to a few more days when it opens back up on the 7th. Something about CoH,CoV is really different to me, i guess there weren't any like it when it released, but for my pvp i'm burning the midnight oil over TeamFortress 2. |
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Wewa 9/03/08 4:48:17 AM
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Novice Member
Joined: 1/12/07 |
All right, nothing new with this article. We all know that. Main problem is that SWG devs do not listen to many ideas playerbase offered. Those ideas how to make GCW worth playing for are well thought and developed. I wont write anymore because this all pisses me off. |
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JestorRodo 9/03/08 6:10:29 AM
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Advanced Member
Joined: 2/24/05
I am now running for CEO of SOE! |
Originally posted by Wewa Sort of feel the same way - aside PVP on the Kauri server - that could take awhile (merge that server) |
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Obraik 9/03/08 8:08:13 AM
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