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 Thread (70 posts)
Ozmodan  9/04/08 10:55:21 AM

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Well I have to agree with Mr. Jacobs in part.  It is important that War succeed, but not for the reasons he lists.  The asians are in full production mode and putting out MMO's like they were pancakes at a pancake breakfast. 

It would be really nice to play another decent western MMO again.  Nothing wrong with Asian ones mind you, just that they are not my cup of tea.

I just hope Mythic has learned from all it's mistakes with DAoC.  At least Mythic realized some of them and put out classic servers, what SOE should have done for SWG years ago.

I don't intend to play War, but I do hope it achieves a modicum of success, if not more.

 
gestalt11  9/04/08 10:57:27 AM

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Take it from the other side.

 

What if WAR get like 5 million Euro and NA subs (which is similar to WoW in occident).

 

Does that mean other MMOs will have it easier or will a "sandbox" style game like Eve be even less likely.  Will people conclude that you need games that share what WAR and WoW share.

 

War is not a WoW clone, but just like DAOC it shares most of the things that the EQ lineage of games do.

 

If you have a second example to show the EQ lineage is the only thing that get big subs people might think its been "proved".

 

I will play WAR most likely and hopefully I will like it.  But frankly I am just plain tired of the whole EQ-style sub genre.  That is not a shot at EQ or WOW or WAR or LOTRO.  They are all prefectly fine games for what they are.  It is just me, I am simply tired of the interface and gameplay.

 

If WAR succeeds big there maybe more MMOs in development but I would say they are more likely to be more homogenous.  Maybe it will only be that way at first and in the end it will work out differently.  But that is what i am guessing.

 
Blodpls  9/04/08 10:58:10 AM

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That's mostly rubbish to be honest.

The reason I think this is that the gaming industry is now almost on par with the movie industry in terms of revenue.

Big movie studios still keep pumping out films that cost $50m or more several times a year that tank and have been doing so for decades.

The return on a succesful mmo is considerably more than a blockbuster movie.

$50-100m isn't very much for large media companies to invest in product.  If WAR tanks it won't have a long term impact on EA's share price so the owners (the shareholders) won't be particularly phased by it.

It might hurt smaller studios in the short term, but won't be the end of mmo's.

 
Flyte27  9/04/08 11:01:17 AM

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Originally posted by Razimus

I've seen a few posters claiming to dislike WARhammer online, their writing looks suspicious to me, and sure the game probably isn't for everyone but from what I've seen read and heard WAR will be amazing, everyone who has actually beta tested it has said it was TOO FUN and a GREAT PvP MMORPG, for those that hate it they probably hate pvp to begin with, when I heard that the cities and few dungeons were instanced yet most of the outer world is fully open mmorpg non-instanced I realised it sounded like the opposite of Guild Wars in it's instancing structure, in Guild Wars the only time you see a player or group is if you bank sit in town or join their group to fight with a few players, in WAR you only see other players not when their bank sitting or in a tiny ass group but you see them when their actively playing the game in the masses, it will cause all the bank sitters to automatically hate the game, and the PvP element allows so many benefits that non-PvPrs would benefit less than the PvPrs but I think anyone could still have a good time solo-ing if they wanted, but if you like to solo forever you should pick up a copy of the legend of Zelda and stop whining about having to interact with other players, the interactivity sounds groundbreaking in the style, the graphics blow the crap out of w.o.w. and any other fantasy mmo I've seen to date, the race and sex options are very wide, there's nothing a new player could possibly hate about this game unless they were a die hard bitter w.o.w. player, in fact I bet there are at least 10 paid or non paid w.o.w.'ers that are purposely posting negative things about WAR, why? Because their scared that there's something better out there, ask those players if they beta tested it, ask them details, they won't be able to answer because if they had actually played it they would have enjoyed it again unless they were coward non pvpers.

The funnest part of an MMORPG is interacting with many players, killing and being killed by non-npcs is the funnest thing I've experienced in any MMORPG, even if it's as a newbie, to me it only makes me want to play the game more, to those that turn away from challenges and cower in the corner of their mother's basement sucking their thumbs waiting for wrath of the lich king, I have a news flash, w.o.w.  never was innovative, you only think it was or is because it's the first MMO you've ever played, to me UO had the best PvP to date, since I only played the cartoony w.o.w. up to lvl 3 and immediately logged off forever unimpressed I am not even going to be comparing WAR to w.o.w., I'm going to compare it to UO, and I think it'll blow UO out of the water, since their owned by the same company I don't think ea will mind. 


 

Why are you ripping on WoW?  Warhammer is very similar to WoW except that it is more focused on PvP.  The graphics are very similar.  They don't blow anyone out of the water.  They use the same low poly cartoonish design for their models that WoW does.  They have an open seamless world and instanced battlegrounds/dungeons simliar to WoW.  The only differences are that Warhammer has public quests and is focused more on open wolrd PvP.  WoW still beats it in PvE combat though IMO.  Both games will fill a niche.

 
tkobo  9/04/08 11:22:25 AM

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Current MMO dev teams = Keystone cops.A pure comedy of errors,sadly its not as intentional.

MMO games fail becuase they are crap.

The companies that make them ,deserve to fail also.Currently the mmo companies have been doing all they can to try and dodge the simple fact they turn out crap products.

They are fast enough to point at other companies and hint at this, but never admit even to themselves that they are just as bad.

Devs,including this one,make it sound like they are the only hope.That if they fail, so goes the industry.They tell you  "give us more time and more of your money and we can make things right".

But its a lie.If they could have made things right, they would have done so to begin with.Its about incompetence.

Take a normal 5 year old and give him every chance he wants to get a calculus eqaution right.The poor kid can try for years ,and fail everytime.He simply doesnt have the knowledge or skill to get it right.

Thats what MMO companies are right now.People who dont have a clue how to do it right, but keep wanting to try on your dime.

The absolute best thing that could happen to the MMO industry right now, would be for all the current dev teams to go out of business and move on to some industry they might actually be good at.

This way,a new "generation" can take a shot at it.

The money and time the current teams waste,could be better used by people who actually have a clue.

The ability to make that happen is in your hands.When the next "latest best MMO'  comes down the drain,it might be complete crap yet again, but were you smart enough NOT to buy it ?Or did you just reward incompetence yet again ?

 
Razimus  9/04/08 11:25:19 AM

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Originally posted by Flyte27
Originally posted by Razimus

I've seen a few posters claiming to dislike WARhammer online, their writing looks suspicious to me, and sure the game probably isn't for everyone but from what I've seen read and heard WAR will be amazing, everyone who has actually beta tested it has said it was TOO FUN and a GREAT PvP MMORPG, for those that hate it they probably hate pvp to begin with, when I heard that the cities and few dungeons were instanced yet most of the outer world is fully open mmorpg non-instanced I realised it sounded like the opposite of Guild Wars in it's instancing structure, in Guild Wars the only time you see a player or group is if you bank sit in town or join their group to fight with a few players, in WAR you only see other players not when their bank sitting or in a tiny ass group but you see them when their actively playing the game in the masses, it will cause all the bank sitters to automatically hate the game, and the PvP element allows so many benefits that non-PvPrs would benefit less than the PvPrs but I think anyone could still have a good time solo-ing if they wanted, but if you like to solo forever you should pick up a copy of the legend of Zelda and stop whining about having to interact with other players, the interactivity sounds groundbreaking in the style, the graphics blow the crap out of w.o.w. and any other fantasy mmo I've seen to date, the race and sex options are very wide, there's nothing a new player could possibly hate about this game unless they were a die hard bitter w.o.w. player, in fact I bet there are at least 10 paid or non paid w.o.w.'ers that are purposely posting negative things about WAR, why? Because their scared that there's something better out there, ask those players if they beta tested it, ask them details, they won't be able to answer because if they had actually played it they would have enjoyed it again unless they were coward non pvpers.

The funnest part of an MMORPG is interacting with many players, killing and being killed by non-npcs is the funnest thing I've experienced in any MMORPG, even if it's as a newbie, to me it only makes me want to play the game more, to those that turn away from challenges and cower in the corner of their mother's basement sucking their thumbs waiting for wrath of the lich king, I have a news flash, w.o.w.  never was innovative, you only think it was or is because it's the first MMO you've ever played, to me UO had the best PvP to date, since I only played the cartoony w.o.w. up to lvl 3 and immediately logged off forever unimpressed I am not even going to be comparing WAR to w.o.w., I'm going to compare it to UO, and I think it'll blow UO out of the water, since their owned by the same company I don't think ea will mind. 


 

Why are you ripping on WoW?  Warhammer is very similar to WoW except that it is more focused on PvP.  The graphics are very similar.  They don't blow anyone out of the water.  They use the same low poly cartoonish design for their models that WoW does.  They have an open seamless world and instanced battlegrounds/dungeons simliar to WoW.  The only differences are that Warhammer has public quests and is focused more on open wolrd PvP.  WoW still beats it in PvE combat though IMO.  Both games will fill a niche.


 

--- Razimus

Nekral  9/04/08 11:27:08 AM

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Originally posted by Flyte27


 

Why are you ripping on WoW?  Warhammer is very similar to WoW except that it is more focused on PvP.  The graphics are very similar.  They don't blow anyone out of the water.  They use the same low poly cartoonish design for their models that WoW does.  They have an open seamless world and instanced battlegrounds/dungeons simliar to WoW.  The only differences are that Warhammer has public quests and is focused more on open wolrd PvP.  WoW still beats it in PvE combat though IMO.  Both games will fill a niche.

 

I totally agree. WAR is like WOW , thats why i believe that will be a success.

If not,  then WOW will be beaten only by itself.

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Ephimero  9/04/08 11:33:37 AM

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Im sick of seeing how companies focus so much on subs numbers and marketing manuvers, a good game doesn't need 5 years of daily advertisement to succeed, a good game doesn't need to beat wow's numbers at the release, WoW started with what, 240k players? Improvements for the game and mouth to mouth viral marketing, that will bring you your first million, cattering average Joe and forgetting about the hardcore part of your fans, that will bring you your second million.


Balthaazar1  9/04/08 11:37:20 AM