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xfrozenx 9/08/08 12:07:31 AM
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Hard Core Member
Joined: 7/12/06
Thunder Arena |
Originally posted by Alamor0 Scenarios = Instanced RvR. Like Battlegronds in WoW.
Open RvR happens when someone is flagged for RvR in the open PvE world, or in the specified RvR areas in each tier.
See I've got so much to learn. Ok, I know about party quests, questing solo, and the only PVP I know of AT THE MOMENT that I've done is RVR which is clicking and joining and taking over the 3 locations....which is the battlegrounds I assume...
I know there are sieges but that's for later on...and I head there are areas where you can take over towns/castles and burn them down and crap...but I don't know where or what the hell it is. I wonder how "instances" are on here, which I think are dungeons right? and what about open world pvp? no? isn't that what rvr is to some extent? maybe I don't understand the damn rvr system...just too much to remember all at once, it'll come to me haha....probably all becomes very simple within the week of actually playing those areas of the game. |
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Alamor0 9/08/08 12:11:26 AM
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Novice Member
Joined: 1/15/07 |
Originally posted by Roin
You make it sound like "skill spamming" is a good thing.
And you prefer waiting? I'll take skill spamming any day. However, it's only "skill spamming" (as in the mindless smashing of buttons on your keyboard) when you don't know what you're doing. As an IB, I have to pay very close attention to my surroundings and my target, constantly adjusting what skills I chose. There is absolutely nothing mindless about it. However, I would like to know what the alternative to this play style in a standard controls game (WASD movement, hotbar, etc.) is. |
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Markkram 9/08/08 12:13:46 AM
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Novice Member
Joined: 3/16/05
"They''re dead, Dave." |
SgtFrog the cat in your sig has reduced me to tears |
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crunchyblack 9/08/08 12:14:17 AM
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Apprentice Member
Joined: 1/23/08 |
I think they need to tweak their server preformance, but other than that a great game. My title is "Ow My Eyes!" you get that from clicking on your self over 100 times (dont ask how i ended up clicking myself that much) |
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Alamor0 9/08/08 12:16:29 AM
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Novice Member
Joined: 1/15/07 |
Originally posted by xfrozenx Scenarios = Instanced RvR. Like Battlegronds in WoW.
Open RvR happens when someone is flagged for RvR in the open PvE world, or in the specified RvR areas in each tier.
See I've got so much to learn. Ok, I know about party quests, questing solo, and the only PVP I know of AT THE MOMENT that I've done is RVR which is clicking and joining and taking over the 3 locations....which is the battlegrounds I assume...
I know there are sieges but that's for later on...and I head there are areas where you can take over towns/castles and burn them down and crap...but I don't know where or what the hell it is. I wonder how "instances" are on here, which I think are dungeons right? and what about open world pvp? no? isn't that what rvr is to some extent? maybe I don't understand the damn rvr system...just too much to remember all at once, it'll come to me haha....probably all becomes very simple within the week of actually playing those areas of the game.
There are two types of PvP both of which are considered RvR (Just a fancy name for PvP which delineates between random PKing and faction-like war). 1) Scenarios. Which are instanced (meaning seperate from the game world - loading screen, blocked off map,) battlegrounds with specific objectives and a time limit. 2) Open RvR. Which is limited to a specific area within each tier (the area circled in orange on your main map). The RvR areas have batlefield objectives which a realm can take over, and the later tiers also have keeps to siege. You can also RvR in the PvE areas IF someone is flagged for RvR and thus open to attack.
By winning a lot of scenarios and taking over the battlefield objectives in the RvR area, you can secure the entire zone for your realm, which contributes to the overall WAR effort to attack the enemy realm's capital city. |
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xfrozenx 9/08/08 12:24:27 AM
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Hard Core Member
Joined: 7/12/06
Thunder Arena |
Originally posted by Alamor0
See I've got so much to learn. Ok, I know about party quests, questing solo, and the only PVP I know of AT THE MOMENT that I've done is RVR which is clicking and joining and taking over the 3 locations....which is the battlegrounds I assume...
I know there are sieges but that's for later on...and I head there are areas where you can take over towns/castles and burn them down and crap...but I don't know where or what the hell it is. I wonder how "instances" are on here, which I think are dungeons right? and what about open world pvp? no? isn't that what rvr is to some extent? maybe I don't understand the damn rvr system...just too much to remember all at once, it'll come to me haha....probably all becomes very simple within the week of actually playing those areas of the game.
There are two types of PvP both of which are considered RvR (Just a fancy name for PvP which delineates between random PKing and faction-like war). 1) Scenarios. Which are instanced (meaning seperate from the game world - loading screen, blocked off map,) battlegrounds with specific objectives and a time limit. 2) Open RvR. Which is limited to a specific area within each tier (the area circled in orange on your main map). The RvR areas have batlefield objectives which a realm can take over, and the later tiers also have keeps to siege. You can also RvR in the PvE areas IF someone is flagged for RvR and thus open to attack.
By winning a lot of scenarios and taking over the battlefield objectives in the RvR area, you can secure the entire zone for your realm, which contributes to the overall WAR effort to attack the enemy realm's capital city.
Aw that's cool. Thanks for the explanation. |
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Valdecir 9/08/08 12:28:50 AM
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Apprentice Member
Joined: 8/29/08 |
Still beta, but some issues that I hope they can improve on before release. One is that mobs become unattackable a lot. The AI seems to get confused easily with LoS issues and terrain. I see no reason why they won't be able to fix these things, but can it be done in a couple weeks? I like the concept of public quests, but there was one issue I noticed... nukers end up doing less DPS often than other classes. This is because their cast times are longer than the time it takes the group to kill most mobs before the bosses. Classes that get in 2 or 3 fast attacks per mob do better on average than a class that only lands one hit per 2 or 3 mobs. This is compounded by the AI LoS and invulnerability issues above. Since most nukes won't land until the mobs are almost dead, the player only gets credit for the amount of hit points they removed, not necessarily the amount of damage their nuke could have done. Since the odds of winning a roll for a reward is influenced by damage done... it matters. This is just something nukers are going to have to live with I suppose.
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xbellx 9/08/08 12:45:09 AM
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Novice Member
Joined: 7/24/08
WHAAAAG!!! |
i really like it, mines only crashed once or twice on me so its not been too big of a deal. |
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norvak 9/08/08 12:53:08 AM
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