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BioNut 9/08/08 9:57:56 PM
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Apprentice Member
Joined: 7/14/08 |
Originally posted by TurnX
I remember a certain game that launched recently that, supposedly, had purposly deminished aspects of the game during beta. I believe it was stated that "It was to help with the testing". That game is failing miserably right now. You know, I hope I am wrong but I can almost promise you, what you see with this beta is what you are going to get come launch.
Just enjoy it for what it is. |
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magnifyvalor 9/08/08 9:59:05 PM
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Novice Member
Joined: 12/23/07
I took the road less traveled by and that has made all the difference. |
Originally posted by xfrozenx Well I definately would hope there would be what I am seeing in this video. Atleast it exists somewhere lol.
As you can see, grass has no improvement. But, everything looks alot shinier and looks alot more realistic and cleaner then the current graphics. Got to be an improvement. Or he's using the best or one of the best graphic cards out. I got a good one with 512mb in it so it's not like, it would be a HUGE difference....mine should still look cleaner...so ye plus I always thought the graphics settings looked very slim ...well since yesterday, lol. I have also read a lot of people complaining about a memory dump or overusage of RAM for the game. I was reading some time back that they currently have an application running in the background that sucks up resources like crazy to help them in improving the game, thus the reason why they wanted to test the game at a lower setting so it would be playable. Can anyone confirm this? I've seen lots of posts in the past. |
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| Looking forward to : Wrath of the Lich King |
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xfrozenx 9/08/08 10:00:53 PM
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Hard Core Member
Joined: 7/12/06
Thunder Arena |
Originally posted by BioNut
I remember a certain game that launched recently that, supposedly, had purposly deminished aspects of the game during beta. I believe it was stated that "It was to help with the testing". That game is failing miserably right now. You know, I hope I am wrong but I can almost promise you, what you see with this beta is what you are going to get come launch.
Just enjoy it for what it is.
Possibly. Graphics could be another hype and if this leak is coming from mythic and it doesn't come true, it would be just another small way for them to make money. Saying, hey you won't good graphics unless you play retail, lol. That would be stupid on their part though, people would just say these graphics are so so and some wouldn't play for that reason because they expected more.
I also don't understand why they would do that...because when retail comes if they were to do the graphical switch, it would be the same situation. I don't get it. I know they are testing server capacity etc...but we want to test graphics, lol. The real graphics we've seen all over the place. |
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xfrozenx 9/08/08 10:02:34 PM
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Hard Core Member
Joined: 7/12/06
Thunder Arena |
Originally posted by magnifyvalor
As you can see, grass has no improvement. But, everything looks alot shinier and looks alot more realistic and cleaner then the current graphics. Got to be an improvement. Or he's using the best or one of the best graphic cards out. I got a good one with 512mb in it so it's not like, it would be a HUGE difference....mine should still look cleaner...so ye plus I always thought the graphics settings looked very slim ...well since yesterday, lol. I have also read a lot of people complaining about a memory dump or overusage of RAM for the game. I was reading some time back that they currently have an application running in the background that sucks up resources like crazy to help them in improving the game, thus the reason why they wanted to test the game at a lower setting so it would be playable. Can anyone confirm this? I've seen lots of posts in the past.
My brother was going NUTS because his was running at 600k, LOL. He only has 1gb on his computer, haha. He said everytime he walked, he lagged. I said, "sucks for you"...lol
Btw if that's the reason, I would be happy. Better graphics = even more enjoyment. |
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saker 9/09/08 12:10:44 AM
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Apprentice Member
Joined: 2/11/04 |
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Ender4 9/09/08 12:14:56 AM
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Novice Member
Joined: 5/18/08 |
AOC was ten times better at release than in open beta so I'm missing the point? AOC was just a terribly made game from a basic gameplay and combat system standpoint and had a ton of broken features that weren't shown by the level 20 out 80 beta client. Not really the same thing at all. |
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rocknerd 9/09/08 2:10:10 AM
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Novice Member
Joined: 7/14/08
ILLUSION MICHAEL!!! |
i think a lot of this thread is not understanding the question as i think i do. because ive had the same question. with the size of games and high res textures these days most MMO beta probably scale back lots of high res stuff to cut down on the DL size. LotRO did this and so did WoW back in the day. my question would be what exactly has been cut out that we will see installed from the retail box that we dont have now. i am assuming and hoping at the very least ani-sotropic filtering because watching lines about 3' in front of your character and beyond the line it looks like low textures. sometimes lately games dont officially support AA in favor of certain lighting technologies but like i said as long as we get Ani-Sotropic i will be happy, but its not a far stretch to hope for AA as well. im also guessing that we'll see high res textures added to the environment as well as other places too. believe me, for the people that dont have muscle PCs the game looks very decent and playable as of right now which is good for people that arent lucky enough to have anything higher than a 7600. and also, i know for those of us that like to tweak the game will look twice as good when we get our DVD installed from the retail boxes... |
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Jadegogetter 9/09/08 2:16:05 AM
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Apprentice Member
Joined: 6/07/08 |
It looks great atm but like many here pointed out. Many things are not ok. Im guessing retail will sort that out. |
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Endlos 9/09/08 3:47:09 AM
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Novice Member
Joined: 7/12/08 |
I like the way the game looks, for the most part. The textures aren't super-crisp, but I don't spend my average playsession zoomed in on my shield looking for pixellation. When actually playing, with the camera zoomed to a normal distance, the textures do fine for me. THAT SAID the texture filtering used bothers me a lot. Some anisotropic would be nice, because as it is now everything gets that haze starting at a distance that is far too close. It's like Xbox 360 texture pop-in, except all the time, any time you move.
The animations are solid, I like them. They're not so laboriously slow that it looks like "fake fighting" but they're not so fast that you can't see what's going on. THAT SAID there needs to be some animation culling options. Much like my texture complaint, the animations start getting culled at far too close a distance. Seeing anyone fighting 20 feet away looks clunky, seeing someone run across the horizon looks like Mr. Game & Watch.
I understand the choices they made were with a bigger, RVR-sized picture in mind, and wanting people to be able to still run the game smoothly (which it has so | |