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 Thread (53 posts)
Valentina  9/09/08 4:00:30 PM

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"It''s not true that I had nothing on, I had the radio on!" - Marilyn Monroe

Originally posted by gatheris

i may have missed something (other than the brief mention in the combat paragraph) but.....

how was this hands on?

hands on the devs?

what i read was the devs say it will be this way - the devs say you can do this or that

what did you do exactly?

 

 

Probably played it on one of the computers there while a developer talked about it, like everyone else?

Aion: Tower of Eternity

Coming in 2009

Kunou  9/09/08 4:04:53 PM

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"It''s OK... I''m a leaf on the wind! Watch how I soar!"

Originally posted by gatheris

i may have missed something (other than the brief mention in the combat paragraph) but.....

how was this hands on?

hands on the devs?

what i read was the devs say it will be this way - the devs say you can do this or that

what did you do exactly?

 

 

Almost every single thing I talked about in this article, as the developer was talking to me about it, I was looking at it in game. That's the main reason its all as sporadic as it is, we came to different topics as I stumbled upon it in the game. The Stigma system for example, I was going through the different panels of the Character window in game and saw the Stigma panel and asked about it. I flew, I fought, I did quests, I explored... I did lots of things...

Richard "Kunou" Cox
Community Manager
"There were much of the beautiful, much of the wanton, much of the bizarre, something of the terrible, and not a little of that which might have excited disgust."

claudiofm  9/09/08 4:40:11 PM

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[img]http://img139.imageshack.us/img139/9661/userbardarkfalleslw9.gif[/img]

bla bla bla bla

 

launch 2009

 

y gameplay

here www.youtube.com/watch

 

korean grindfarmer

 

www.youtube.com/watch aion = mmorpg?

 

korean grindfarmer

 
Haradeas  9/09/08 5:45:11 PM

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Originally posted by Terranah

I am looking forward to giving this game a try.  The flight aspect is intriguing and the avatars and the war remind me of angels and the struggle of good verses evil, or in this case light versus dark.  The backstory is one that I might actually get into more than some of the other mmo's.

 

Just to be clear there is no good and evil in Aion. Just 1 part where sunshine can still come and 1 part where shadow is. ( all cause by an event further explained in the bio )

Following this game for a half year now ^^ Cant wait. But will test warhammer, just curious :p

 
Roin  9/09/08 7:13:54 PM

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Knights
of
Shadow

Originally posted by Ephimero
Originally posted by Wizardry
Originally posted by Ephimero

pity that they didn't show you guys the abyss :P

 

uk.youtube.com/watch

 

LMAO that looks like MU online,all you can really enjoy from something like that is looking at 500 names scrolled across the screen.I know i know the usual you tube doesn't do a game justice, i surely hope not from that video,it makes AION, like i said  MU online and going back 15 years in gaming.

If you enjoy instanced battlegrounds and limits telling you that you can't fight cause there are way too many people on that spot, Aion isn't for you.

 

I stopped taking Wizardry serious, when he said most korean games have bad animations.  Hell WoW is one of the few games in the west.  Where the models animate well enough to even be on par with some of the korean games I've played.

http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online
Best Eve-Online Review Ever!

Ephimero  9/09/08 11:35:28 PM

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Posts: 1159

Originally posted by Roin
Originally posted by Ephimero
Originally posted by Wizardry
Originally posted by Ephimero

pity that they didn't show you guys the abyss :P

 

uk.youtube.com/watch

 

LMAO that looks like MU online,all you can really enjoy from something like that is looking at 500 names scrolled across the screen.I know i know the usual you tube doesn't do a game justice, i surely hope not from that video,it makes AION, like i said  MU online and going back 15 years in gaming.

If you enjoy instanced battlegrounds and limits telling you that you can't fight cause there are way too many people on that spot, Aion isn't for you.

 

I stopped taking Wizardry serious, when he said most korean games have bad animations.  Hell WoW is one of the few games in the west.  Where the models animate well enough to even be on par with some of the korean games I've played.

 

I don't understand how someone can complain about a MMORPG being massive, specially with these graphics, hats off to the coders for such optimization, got tired of limited battlegrounds where you're thrown against a bunch of randoms.


Eleazaros  9/10/08 1:02:23 AM

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The article read OK but this game will be very PvP centric in an RvR format (Player vs Player in "team" Realm vs Realm combat based upon race/side you choose).  By "very" I do mean it is planned to limit gak happy folks activities by not allowing "baby slaughtering" but it will "encourage" you to participate by having most of the leveling up benefits, and the like, IN the PvP areas.

Access to the PvP Abyss is via portals which are level limited.

The designers do appear to be rather smart on their implementation in that the PvP area (called the Abyss)  has 3 factions in it:  2 Player sides and a computer controlled "random" side that can appear randomly but will also be less likely to attack the weaker realms forces vs the stronger realms members.  The 2 player controlled sides battle to take the 5 keeps, which grant benefits to those that take and hold them.  The computer controlled side will help "balance" the imablances of 1 side outnumbering the other, which holds more keeps than the other and such other considerations.  How and why of it is the developers "secret" and something that they can tweak.

Many aspects of what I have discovered are not really to my tastes but most *ALL* of it  is still "wait and see".  Why?  Because the game is NOT in release yet and there are a lot of things that can and will change plus, as I noted above, the developers have left themselves tools to "tweak" the PvP experience after it goes live by adjusting how that computer controlled 3rd "team" interacts with the 2 player sides.

One thing I did find out was that it will have "contention" even within a realm for "world resources".

The Abyss has 5 "keeps" that can be conquored and held.  The guild that holds a keep actually can get income from that keep for holding it -- the elite get richer by the rest buying stuff that may only be available from a specific keep.  HOW this is decided, I don't know.  A mixed raid -- would it go to the raid leaders guild or the person who gets the killing-blow on the keep boss or what?  Lots of little questions but the overall is a realm will controll the keep with a guild "owning" it so gaining benefits from that ownership.  Good for "the ubah's", good for those that don't care who owns it.  "Contention" with any other guilds that wish to hold a keep.

There will be "bosses" out there to fight.  From the sounds of it, a lot of this will be "world" based vs instanced.  This draws images of WoW's early world-bosses where only the top guilds usually got to fight them.  Thus some "contention" for these encounters as in who gets to fight the boss when it's up and the like.

etc...

A whole bunch of the stuff is being adjusted but, as some mentioned, this is one of the most visually stunning games I've seen coming out.  To me, eye-candy isn't everyting.  I chose WoW over EQ2 -- not for the visuals of the game (EQ2 had more "realistic" graphics) but for the game play and to get the hell away from SOE who I felt had "trashed" EQ in the time they controlled it.  I went from WoW to LoTRO which *IS* a graphical upgrade experience but I decided on this for a variety of reasons, not the least of which has turned out to be the "more mature" atmosphere in the game. 

Aion...  Lots of promise but the PvP "contention" aspects of the game look to appeal to a younger croud.  I'm not into having PvP force-fed to me nor being penalized for not participating in those aspects of the game.  Don't get me wrong on PvP -- I did rank up several chars in WoW's system before quitting and I have over 22 "creeps" and a few "freeps" ranked up in the LoTRO PvMP system.  It's just that I prefer doing PvP when *I* want to and not feeling I must go do that every time I'm in the game or my "char's progress" suffers...  Thanks but no thanks if that's how it'll be.  Again, it's mostly just wait and see...

 
craynlon  9/10/08 3:45:34 AM

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very nice overview

 

 

but...

 

 

can you do a combat exlusive article next time ?

 

for me te combat interface is the heart of the game.
me for example i love how aoc handles combat and i hate the wow/war style while i tought lineage2 of click and execute was ok but not as good as action combat in aoc/ddo.
 

you hinted about a combo system so pleeeaaaaase if you find the time give us a detailed look into combat in aion, what controlls are used and how the combat system is like.

if your bored, visit my blog at:
http://myvirtualweek.blogspot.com/

Camyllib  9/10/08 6:46:49 AM