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Stradden  9/09/08 1:41:21 PM

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MMORPG.com Warhammer Online Correspondent writes this article giving an overview of the three different Tier 1 scenarios available in Mythic Entertainment's Warhammer Online.

GATES OF EKRUND

Gates of Ekrund is the Tier 1 Dwarfs vs Greenskins scenario. 12 players on each side may take part in this battle. This is your typical hold an objective and get points scenario. Simply stand near the objective and you’ll notice a bar below your minimap moving to indicate your progress in capturing it. Up to six players can capture a single objective, the more players nearby, the faster you capture it.

Personally, I feel Gates of Ekrund is the best of the Tier 1 scenarios. Taking place inside the walls of, and on top of, the gate, this scenario provides for a fast paced, close quarters battle. The combat is so close in fact that my allies were rarely outside of my shaman’s 100ft heal range. There are three capture points within the gate. One point is on the left and another on the right of the gate and they’re both in small cubbyholes for rooms. The third, and most valuable, point is right in the middle of both of the other points and is rather exposed. There are ledges upon which casters and other ranged combats can rain down destruction while their melee counterparts are in the thick of things on the ground fighting for the objective.

Check it out here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Ragemore  9/09/08 2:29:34 PM

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"Let Loose the dogs of war."

Only speaking on what I have found so far, I played Ekrund and Nordenwatch as a Order Warrior Priest more then 20 times each.

15 to 5 Chaos over Order for NordenWatch (NW)

18 to 2 Order over Chaos for Ekrund (EK)

It seemed in NW, the lack of a human tank really seemed to hurt, we might get a dwarf or two, but not many, which meant groups of Witch Hunters, Warrior Preists, and Bright Wizards to try and match the Tank heavy Chaos, with plenty of healer back up from many shaman. We were having a hard time with countering all the melee that comes to bear.

In the EK, it seemed like we were mostly dwarf based, which meant plenty of tanks, rune priests, engineers, and throw in some humans or elves who joined and we were holding our own against a mostly Orc Goblin team.

This is purely subjective to the group you queue in with so results will certianly vary.

I would like to point out, that Shaman at the sub 12 level is a pretty powerful character, but I'm sure it evens out later on.

Rage - Head Honcho of the Revilers
"Ragemore and Whine Less"

wilq  9/09/08 2:37:52 PM

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on World Edge Mountians serv scenario gates of ekrund is win almoust 90% by Order i lost 2 perhaps 3 times today on it as Bright mage

 
Cway214  9/09/08 3:37:11 PM

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I think it just depends on what time you are playing, what server and with who.  If I joined a scenerio solo, I would usually end up losing 70% of the time.  If I went with my guild where we were in vent talking we hardly ever lost.  I would say we won 90 to 95% of the time on all 3 scenarios.

 
PapaLazarou  9/09/08 3:39:43 PM

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I don't see the point in giving preview thoughts of a game because you have to praise it or the publisher wont want Mythic to talk to you in the future for slamming them. Also because you feel the game is in beta and will have some miracle change....... nope this is how the game is going to be on launch.

This is why I don't trust official opinions on games and have to play it for myself.

 

to me they played like WOW battlegrounds and will end up being a RP grind.

 
eirek  9/09/08 3:47:57 PM

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"Drama is life''s food, everyone needs it"

Originally posted by PapaLazarou

I don't see the point in giving preview thoughts of a game because you have to praise it or the publisher wont want Mythic to talk to you in the future for slamming them. Also because you feel the game is in beta and will have some miracle change....... nope this is how the game is going to be on launch.

This is why I don't trust official opinions on games and have to play it for myself.

 

to me they played like WOW battlegrounds and will end up being a RP grind.

 

MMORPG.com has posted plenty of negative reviews in the past about other games.  Just because their reviews don't coincide with yours doesn't mean they aren't any more realistic; even though it is just his opinion.

 
Jantis  9/09/08 4:13:02 PM

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I might have missed it in the article, but another additional point can be made.  If you are below level 8 when you enter the scenario, your level is artificially raised to level 8 so that you have some degree of survivability.  You do not gain any new skills (so if you're level 1, you still only have 2 skills).  But at least in terms of hit points and damage dealt, you perform as you would at level 8.  This is a nice feature, as it allows people to immediately jump into the scenario without feeling totally helpless.

 
Mugombie  9/09/08 4:15:33 PM

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I wasn't a big fan of the dwarf scenario being a archer at all. but all were fun the human one is so far my favorite.

 
finnmacool1  9/09/08 6:01:04 PM

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Ill only comment on the one map ive run. Playing the nothrend scenario as a choas marauder we win probably 70%. It doesnt have anything to do with favoring one side or the other, simply application of tactics. As op mentioned there is plenty of room to maneuver, a couple choke points, and different paths to different flags.

It all depends on how well you work as a team and what classes show up.

 
Ciredric  9/09/08 6:51:24 PM

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 It is only slightly different than Wow battlegrounds.  So much for innovation.....

 
dj-wedge  9/09/08 7:21:40 PM