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Szark 9/24/08 3:00:44 PM
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News Manager
Joined: 5/02/06 |
The folks at EverQuest II have posted a preview of the changes to the experience system that will come in Game Update 49.
Read more here. |
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ohreally 9/24/08 4:43:04 PM
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Advanced Member
Joined: 3/22/08 |
Why don't you go ahead and start the game at level 70? It was already so easy to get to 70 it was a joke....
While you are at it, just change the name of teh game to WoW 2....since this is now almost a clone of Blizzards game... |
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ZDPhoenix 9/24/08 9:05:31 PM
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Apprentice Member
Joined: 11/30/07 |
Originally posted by ohreally
Nice one, did you pick that line out of your belly button? I'm glad EQ2's moving ahead with this. As a guy who quit EQ2 several times over having to grind alone with heavy XP luls, I may renew my subscription for this. |
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ohreally 9/24/08 9:28:54 PM
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Advanced Member
Joined: 3/22/08 |
Originally posted by ZDPhoenix
Nice one, did you pick that line out of your belly button? I'm glad EQ2's moving ahead with this. As a guy who quit EQ2 several times over having to grind alone with heavy XP luls, I may renew my subscription for this. Of course you would like it, it means unlike those of us who were loyal customers and never left, you get to level your characters in about 33% of the time it should take...Once again, SOE bows to it's disloyal customers and screws those who have been with them from the start...Frankly I think anyone who has been gone for more than a year should have to start over from level 1...After all, with these new EXP rules, it should now only take about 3 weeks to get to level 70.... |
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Mordith 9/24/08 11:24:59 PM
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Novice Member
Joined: 1/21/04 |
Originally posted by ohreally Of course you would like it, it means unlike those of us who were loyal customers and never left, you get to level your characters in about 33% of the time it should take...Once again, SOE bows to it's disloyal customers and screws those who have been with them from the start...Frankly I think anyone who has been gone for more than a year should have to start over from level 1...After all, with these new EXP rules, it should now only take about 3 weeks to get to level 70.... And how exactly are you screwed? I started EQ2 on day one and applaud this change. |
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celline 9/24/08 11:44:34 PM
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Apprentice Member
Joined: 5/30/08 |
Yeah level grinding ITSELF is not challenging. (of course it forces the players to do/experience fewer quest and contents than usual because many more contents will go gray fast... but actually I don't know whether it's good or bad) It's just grind and this exp change itself is not a real matter. The real deal is, how much exp requirements they will reduce in this GU (amount I say).
but SOE has to reserve appropriate amount of whole exp requirements to not make EQ2 an 'easy game' |
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smut 9/25/08 12:19:32 AM
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Advanced Member
Joined: 10/28/06 |
Originally posted by celline
It already is an easy game since RoK with it's 90% solo content. I am holding out hope for the newest expansion because I did have a lot of fun playing EQ2 pre ROK but nothing I have seen so far has piqued my interest. I just saw a new video showcasing the shadow odyssey expansion and 95% of the enemy mobs were the same character designs they've been using forever, some even dating back to vanilla EQ2 launch zones. Get with the times, put new art in, fix the gimped classes that no one ever takes on raids or groups. Optimize your graphics engines for modern CPU's and graphics cards. Move light and shadow rendering to the GPU, your game will run A LOT better just doing that. I care because the game had a lot of good things going for it and I played for over a year and a half and sunk alot of money into the game. But after Scott Hartsman left, (the guy who resurected EQ2 after it's abysmal launch period) and Rise of Kunark came out, it has been downhill since. I think Scott knew what was coming since the game has taken a drastically different direction, alienating their core player base along the way and screwing up the good will built up since they fixed the game and made it fun. The new game director who took over for Scott is out of touch and if I remember correctly was responsible for the abomination of the EQ2 launch. He is out of touch with what the base eq2 player wants. Not to mention the corruption and exploit scandals among the EQ2 dev team. Please SOE, give me some good reasons to resub and buy this expansion and I gladly will give it another shot. |
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ZDPhoenix 9/25/08 1:44:30 AM
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Apprentice Member
Joined: 11/30/07 |
Originally posted by ohreally Of course you would like it, it means unlike those of us who were loyal customers and never left, you get to level your characters in about 33% of the time it should take...Once again, SOE bows to it's disloyal customers and screws those who have been with them from the start...Frankly I think anyone who has been gone for more than a year should have to start over from level 1...After all, with these new EXP rules, it should now only take about 3 weeks to get to level 70....
lol. It's all I can say really. That is such a silly rationale. You in no way get screwed by me being able to level faster, and actually stay interested in the game. If anything that brings sony more money, thus more interest/effort in "bigger" expansions. 100 hours of gameplay is the new guesstimation, instead of 146 (or was it 164?). I really don't have the ability to be hardcore anymore, so it will still probably take me two-three months of playing to get close to that. |
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scotczech 9/25/08 2:28:51 AM
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Advanced Member
Joined: 5/12/06 |
this game has allways been easy, all you whiney mutha F'ers, "ahh its hard to level " etc....grats to you! death means nothing! Solo play rules!! No incentives to group, no social interaction, when u get a group they dont chat. I am done with SOE, I await a game that take some IQ to play, and encourages groups, not greedy anti-social solo play.
Solo players should be able to hunt green mobs only!!
So SOE up yours! whiney bastards who complain its too hard, up yours too!
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tollmart 9/25/08 4:53:49 AM
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