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 Thread (22 posts)
Slappan  9/27/08 1:08:55 PM

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Okay, so stamina is one of the widely discussed issues in the forums and in-game. What are your thoughts on it? Does it promote casual players to catch up with other people? Does it limit how long you play? How can it be improved?

Personally, I don't see any problems with stamina, probably because I can't use it all up in a day of playing. But I can understand other people who play long stretches and run out of stamina.

 
crunchyblack  9/27/08 9:07:51 PM

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Your going to notice stamina later on in the game.  Mabey not even at levels 50-60 if your super casual, but your going to reach the point where you have to fly through mobs to complete quests and gain any significant xp per play session.  THis games like most where you get lots of quests and stuff early on but later, you get few large quests.

I understand they nerfed the hell out of stamina, but now my question is, why even have it?

There was never a problem with people participating in pvp or mentoring or guilds before they dropped this system in.

Just my thoughts, why have such a system, there are plenty of ways to reward casual play rather than punish it.  Games arnt suppose to be about punishment and restrictions, mmo's at least, they are suppose to be about freedome, rewards and fun.

Either way, the introduction of the stamina system is what led to me leaving the game, now i didnt leave just because of the system, but its definatley what made me start to loose that "new game" fun, and started my path to boredome.

if you had played in cb1 you would have seen a near perfect game, get patched into a buggy and unfun game.  They should hav eleft the game as it was, the korean version, which i know has worked just fine without modified tournaments or stamina.

 
tikboi  9/28/08 12:33:18 AM

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Originally posted by crunchyblack

Your going to notice stamina later on in the game.  Mabey not even at levels 50-60 if your super casual, but your going to reach the point where you have to fly through mobs to complete quests and gain any significant xp per play session.  THis games like most where you get lots of quests and stuff early on but later, you get few large quests.

I understand they nerfed the hell out of stamina, but now my question is, why even have it?

There was never a problem with people participating in pvp or mentoring or guilds before they dropped this system in.

Just my thoughts, why have such a system, there are plenty of ways to reward casual play rather than punish it.  Games arnt suppose to be about punishment and restrictions, mmo's at least, they are suppose to be about freedome, rewards and fun.

Either way, the introduction of the stamina system is what led to me leaving the game, now i didnt leave just because of the system, but its definatley what made me start to loose that "new game" fun, and started my path to boredome.

if you had played in cb1 you would have seen a near perfect game, get patched into a buggy and unfun game.  They should hav eleft the game as it was, the korean version, which i know has worked just fine without modified tournaments or stamina.

 

good point. stamina system almost crashed the game. a lot of players left because of this. i hope Atlantica considers the CB1, or maybe creating new concept, more time in gaining experience.

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mrbishwork  9/28/08 1:08:38 AM

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Yeah i dont see stamina as a problem in this game. .  you cannot use all your stamina in a whole day leveling if you  take all quest. .  i  also have a extra character to my other account so that if i ran out of stamina i have extra character to play on ^^

 
Pustulio  9/28/08 1:10:20 AM

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I easily go tired of playing MMORPG's and I think stamina is a good thing. I am not a power player.

 
tikboi  9/28/08 1:17:19 AM

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Originally posted by Pustulio

I easily go tired of playing MMORPG's and I think stamina is a good thing. I am not a power player.

 

well then how about the power players? they dont play it like us. it will be a problem.

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repapips  9/28/08 2:49:13 AM

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xoxo Waiting for Nothing xoxo

yeah me too during the long stretch of the game i ran out of stamina.... huhuhu and thas the start of slow leveling but the stamina restart every 6am

Touch me not

nywlanas  9/29/08 6:26:48 AM

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baby girl, twist away..

i was quite disappointed about the stamina feature since i can only play a hundred battles a day. considering how much free time i have, i could consume the stamina first before consuming my free time..

but now that I think about it, i could use it as an advantage since i could tell my parents that i can only play a hundred battles a day. hahaha. thus an excuse to let me use the pc for a while.
 

 
tikboi  9/29/08 6:32:37 AM

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it will really teach those power thugs to minimize their computer consumption, at least give their pc's time to rest. nah, kidding aside if you want more stamina, you have to work for it or at least wait until 6am.

 

if your thirsty, go fetch your own water

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alakram  9/29/08 6:37:26 AM

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Originally posted by Slappan

Okay, so stamina is one of the widely discussed issues in the forums and in-game. What are your thoughts on it? Does it promote casual players to catch up with other people? Does it limit how long you play? How can it be improved?

Personally, I don't see any problems with stamina, probably because I can't use it all up in a day of playing. But I can understand other people who play long stretches and run out of stamina.

 

Dont you see? stamina is their kind of monthly sub. Just you are not "forced" to pay for it but you will "need" it in order to play all the time you want.

-=AlaKraM=-
Don't fight against poverty, fight against greed.