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Mrbloodworth 10/02/08 12:21:49 PM
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Hard Core Member
Joined: 3/20/05
"pleasantly paralyzed" |
Originally posted by Raltar The OP is correct. This game is not going to turn itself around in a few weeks just because a new guy got put in charge and announced a patch that has a few fixes. It will take atleast six-months to a year before this game will really have had a chance to fix enough bugs and add enough content for it to be considered to be truly reformed. And I wouldn't resubscribe until I saw for sure if this 3.0 patch is going to deliver as much as they claim it will. If it actually makes a few promising changes and improves the gameplay then that might be a good sign for the future, but just because Funcom claims its going to rock your world and put it on the test server tells you nothing. Wait until its live in the game and then see if its any good or not. I also agree that its not an issue of one person losing $50. Its an issue of Funcom stealing $50 from thousands of people and not delivering the product promised to any of them. Gamers need to send a clear message to game developers that this kind of tactic will not be tolerated and that they can make more money in the long run by giving us the game we wanted then by giving us crap and running away with our money. Take a look at what happened to Dark and Light. That game was awful on every possible level. People demanded refunds, left the game in droves and finally the developer got his pants sued off. Currently the servers are offline and the last few people still employed by the developer are hiding out in China to avoid the consequences of their actions. If what happened to Dark and Light happened to everyone who made a bad game then the quality of MMOs upon release would skyrocket because developers would finally be AFRAID of letting their fans down, which is the way it should be. This attitude of "aw, it just released, you can't expect it to be good yet" is the wrong attitude to have. When a business sells a product, they should be expected to deliver quality, reguardless of if the customer pays $1 or $1,000,000. As for Cobra. Yeah, I imagine its possible hes being paid off by funcom to pretend to be a fanboy. But I think the first mystery we need to solve is if he is trying to make some kind of political statement by having a picture of McCain in his avatar while he trolls these forums to death over and over. You did not just seriously compare AOC to dark and light did you?
DnL = Amateur hour, not even one single things was developed by the "Devs" anything it had, was already in the world engine. And, yes, that game was a true scam from day 1. The two do not even compare. This is why the "Hate" and Crusades for this game and its makers is laughable. Especially to anyone who has been playing MMO's from their inception. Funcom just hasnt broken the mold from unfinished MMO's, DnL was still born, and charged for it.
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| ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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Raltar 10/02/08 12:45:00 PM
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Novice Member
Joined: 1/28/06
Anyone who wants to go into outer space is not playing with a full deck! (Example: Richard Garriot) |
Originally posted by Mrbloodworth
Yes, I did. Believe me, I know ALL about DnL. You can see for yourself what I had to say about the game. I think I can safely promise you that its far worse than anything you have ever said about the game. I'm not saying that AoC was anywhere as near as bad as DnL. What I'm saying is that if there were more severe consequences for developers who release poor quality games (such as the consequences DnL had to endure) then fewer developers would be willing to risk making poor quality games in the first place. And since the goverment isn't likely to open a department of "beating the crap out of half-assed MMO developers" any time in the near future, its up to us as the consumers of these products to make them feel the consequences with the only weapon at our disposal: Not spending money on them. |
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Mrbloodworth 10/02/08 1:09:39 PM
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Hard Core Member
Joined: 3/20/05
"pleasantly paralyzed" |
Originally posted by Raltar
Yes, I did. Believe me, I know ALL about DnL. You can see for yourself what I had to say about the game. I think I can safely promise you that its far worse than anything you have ever said about the game. I'm not saying that AoC was anywhere as near as bad as DnL. What I'm saying is that if there were more severe consequences for developers who release poor quality games (such as the consequences DnL had to endure) then fewer developers would be willing to risk making poor quality games in the first place. And since the goverment isn't likely to open a department of "beating the crap out of half-assed MMO developers" any time in the near future, its up to us as the consumers of these products to make them feel the consequences with the only weapon at our disposal: Not spending money on them.
Oh, ok then, at least you can tell the difference, like so many poster here cannot, who treat AOC as if it was DnL.
Solution is simple, Vote with your wallet. |
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| ---------- "No, your wrong.." - Random user #123 "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features. How are you?" -Me |
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orzo 10/02/08 1:14:28 PM
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Apprentice Member
Joined: 9/30/08
Current Game: Ryzom |
Originally posted by ackmhed
It is not the $50, or whatever amount that was paid. It was that we were not delivered a product as advertised, and, further, that we were lied to again and again. Waiting 6 months for any product to deliver what is advertised is not a good way to do buisiness, and I for one am proud to be a part of an MMO community that stood up and voted with our wallets, as well as legitimate vocal criticisms, of a flawed product. Sure, we may be out $50, but one corrupt Game Director is out of a job and a company that has lied since day one is paying enourmously for it's sins. We, as consumers, are the winners here, and it is up to Funcom to dust itself off and gather what is left to fix it's tarnished reputation. Releasing patches for a broken game is hardly all that is needed. No, to make things right Funcom has to not only cease it's practice of misleading consumers, it also has to find a way to make things right. Firing Gaute was certainly a step in the right direction, but hardly a complete fix, either. Empty servers don't lie: the community is sick and tired of Funcom and its lies. Lets be real here, however: very few of the people, myself included, that Funcom ripped off would ever consider giving them one cent ever again. GAME OVER. It is no accident that AO is a FTP game. Funcom=FAIL.
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| Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs. |
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orzo 10/02/08 1:18:05 PM
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Apprentice Member
Joined: 9/30/08
Current Game: Ryzom |
We all know that funcom promised the world and delivered the thimble with sand in it. The game was not released as advertised. They then engaged in brutal forum measures to silence the dissenters thinking that people that visited the forums migth actually not notice that the game sucked. They are getting what they deserved. Whens the last time a game developer pulled the crap they pulled and was then run out of the industry? Wonder where Gaute is hiding today? Probably sipping Mai Tais on the money he managed to steal from people by hyping what he HAD TO KNOW was subpar software.
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| Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs. |
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alakram 10/02/08 1:20:43 PM
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Hard Core Member
Joined: 11/02/06 |
One of my problems with AoC is the low population of zones. I mean, not low population servers but the fact that they fit very few people in every instance of the same zone. This goes against inmersion and is really a problem when creating groups. I never created a group in AoC with needing to deal with the instances. |
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| -=AlaKraM=- |
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Malickie 10/02/08 1:30:00 PM
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Novice Member
Joined: 11/22/05
Bloodfin Vet |
Originally posted by alakram
You don't have to worry about that anymore, there aren't enough people to create multiple instances in any zone I've visted for the last month. I have to say, traversing the instances was in no way complicated. Though it would have been nice if they had a woking group teleport option, it was there but didn't work. |
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| For every minute You are angry , You lose 60 seconds of happiness."-Emerson |
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arimer 10/02/08 2:03:32 PM
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