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 Thread (39 posts)
Endlos  10/14/08 1:05:14 PM

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Otherwise, I'm done.  Frustration isn't fun.

 

Option A) Nerf Ironbreakers (the need a damage nerf too, but I'm talking about their overpowered, almost-spammable, AOE, huge arc knockback)

Option B) Implement BlackGuards and make them just as grossly overpowered as Ironbreakers, so that way we can compete.

Option C) Remove all instances of "push the other team into the lava/off the high point ftw" as a valid and typically insurmountable win strategy in any form of "competitive" play.

Any of those will do, I'm not picky.  But Order on my server doesn't queue for anything but Tor Anroc in T3.  I wonder, wonder why, and I'm not keeping my account active just to get walked all over every single match due to a mechanic that no one on our team has access to.

 
kaishi00  10/14/08 1:26:08 PM

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Or... level out of T3, and get owned in some other way because you're just bad.

 
miagisan  10/14/08 1:27:25 PM

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just dont queu up ton anroc...problem solved...i havent been happier since i did :)

Kailash  10/14/08 1:31:18 PM

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Anybody need a towel!?!

South Park, Mr.Towely

Yep OP i agree with the blackguard part...and to the morons that say just lvl passed t3 problem solved.....stfu. Everyone knows the game being launched with classes missing made the game unbalanced.

 
Ogrelin  10/14/08 1:33:43 PM

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Svea Ulvar - Since 2001!
Order
Karak Eight Peaks

Like Dest needs another damn tank...doh? roll a couple of healers and your good to go...

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Jpizzle  10/14/08 1:40:08 PM

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Advanced Member

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Originally posted by Endlos

Otherwise, I'm done.  Frustration isn't fun.

 

Option A) Nerf Ironbreakers (the need a damage nerf too, but I'm talking about their overpowered, almost-spammable, AOE, huge arc knockback)

Option B) Implement BlackGuards and make them just as grossly overpowered as Ironbreakers, so that way we can compete.

Option C) Remove all instances of "push the other team into the lava/off the high point ftw" as a valid and typically insurmountable win strategy in any form of "competitive" play.

Any of those will do, I'm not picky.  But Order on my server doesn't queue for anything but Tor Anroc in T3.  I wonder, wonder why, and I'm not keeping my account active just to get walked all over every single match due to a mechanic that no one on our team has access to.


 

A) OK, but only if they nerf the nearly impenatable armor and lower the god-like HPs of BOs.

B) No.

C) I play order, and think this is booboo myself as well. It's not even fun. So, I say give him this one. The other two are just cries of desperation.

 

 
teknician  10/14/08 1:46:38 PM

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Joined: 11/01/06
Posts: 173

"You can''t have everything. Where would you put it?"
-Steven Wright

Originally posted by Endlos

Otherwise, I'm done.  Frustration isn't fun.

 

Option A) Nerf Ironbreakers (the need a damage nerf too, but I'm talking about their overpowered, almost-spammable, AOE, huge arc knockback)

 

Funny, all I hear from the Order side are complaints about all of the Destruction knockbacks.


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Omega3  10/14/08 2:03:03 PM

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Originally posted by Endlos

Otherwise, I'm done.  Frustration isn't fun.

 

Option A) Nerf Ironbreakers (the need a damage nerf too, but I'm talking about their overpowered, almost-spammable, AOE, huge arc knockback)

Option B) Implement BlackGuards and make them just as grossly overpowered as Ironbreakers, so that way we can compete.

Option C) Remove all instances of "push the other team into the lava/off the high point ftw" as a valid and typically insurmountable win strategy in any form of "competitive" play.

 

A skilled duo of destruction tanks can throw an iron breaker into the lava with ease. You suck.

+ on Destruction sides you have more active tanks than on Order side, so you have more knockbacks available.

EQ1 2000-2004. Hardcore raiding up and including PoP.
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Endlos  10/14/08 2:15:43 PM

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Joined: 7/12/08
Posts: 127

Originally posted by Omega3

A skilled duo of destruction tanks can throw an iron breaker into the lava with ease. You suck.

+ on Destruction sides you have more active tanks than on Order side, so you have more knockbacks available.


 

A skilled Ironbreaker can scatter half a team, likely throwing 2 or more into a dangerous place or a place where they can no longer help the rest of their team.

Sure, it's a RVR game, you can't have or expect perfect 1v1 balance, but you're saying I suck based on your logic that it should take two people working in tandem and blowing 20second cooldowns to remove one single enemy from play, while that same enemy, by himself, could more easily and rapidly remove several members from play.  So I guess I do suck, because it takes my team two people to take care of one, and if they happen to have one more (or, as is usually the case three-four more) Ironbreakers then we're just as screwed as before, all while a well placed, single attack, from one of their IBs could throw both (or all) of our tanks into the lava.

As for leveling out of T3, while that may be the case, I don't like playing games to not have fun, investing hours and hours on the hope that later I will have fun.  Moreover, I already did that in T2.  Destro in T2 on my server sucks more often than not, winning 25% of its scenarios at most.  I struggled through it hoping to find a more enjoyable experience in T3 and instead found Ironbreaker spam domination.  You can sit for, quite literally, over an hour queued for everything BUT TA on my server, likely because Order knows where their cash cow is and they don't bother queueing for the others all that often.

I especially like all the insinuations that I just suck, as if somehow I am so bad at playing this game that I can bring an ENTIRE TEAM of TWELVE OR MORE PEOPLE to absolute, crushing defeat, in almost every single scenario I enter.

 
crunchyblack  10/14/08 2:17:19 PM

Rank: 33/100