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Writh 10/14/08 4:42:46 PM
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Hard Core Member
Joined: 1/23/08 |
Originally posted by achellis There was nothing casual about FFXI |
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toddze 10/14/08 4:54:13 PM
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Hard Core Member
Joined: 8/02/08 |
Originally posted by stayontarget
Ok if you say so. "Ok if you say so" Is that all you can come up with? I dont say so Blizzard NCSoft and SOE say so. I provided proof that blizzard and ncsoft is making MMO for consoles, I could link the SOE article too, but I thought that announcement is common knowledge. Bring something to the table or don’t come. I have shown you proof that MMO's are in development for consoles from 3 major companies. So MMO's are coming to consoles end of discussion. Will it be multiplatform (PC/console)? Who knows time will tell. Greyghost and cynthe are doing a great job pointing out why MMO's should not be on a console, at least cross platform. I am pro console as you all can tell but it has to be done right. I can respect their opinion because they bring examples and have intelligent arguments that anyone can see where there comming from regaurdless if they are a console fan or not.. |
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| Dying for: SE's New MMO |
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stayontarget 10/14/08 4:57:08 PM
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Elite Member
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
I'm not here to debate you on this because i don't care. Thats why I said what i said. |
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Sovrath 10/14/08 5:01:20 PM
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Elite Member
Joined: 1/06/05 |
Originally posted by Writh There was nothing casual about FFXI
I was about to say the same thing. I don't understand why people are finding it hard to believe that game companies are looking at consoles as a way to spur growth. And FFXI isn't really a bad game (though not to my taste for a number of reasons) so why is it so hard to believe that a good game can't be made for a console. After all, if the graphics are kept at a more modest level, we are just talking about the interface. Oblivion is for both PC and console. and yes, there were complaints from PC gamers regarding the design of the interface but I still have no problem access spells or going to my inventory or traveling around the game world. |
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toddze 10/14/08 5:20:56 PM
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Hard Core Member
Joined: 8/02/08 |
Originally posted by Sovrath
I was about to say the same thing. I don't understand why people are finding it hard to believe that game companies are looking at consoles as a way to spur growth. And FFXI isn't really a bad game (though not to my taste for a number of reasons) so why is it so hard to believe that a good game can't be made for a console. After all, if the graphics are kept at a more modest level, we are just talking about the interface. Oblivion is for both PC and console. and yes, there were complaints from PC gamers regarding the design of the interface but I still have no problem access spells or going to my inventory or traveling around the game world.
FFXI didnt go over very well with the western population gamers because the japanese have completly different style than western games. Just look at JRPG's vs WRPG's. FFXI was all about forced grouping from lvl 10-75, and all of it was a mob grind. The Rare items were indeed rare. Majority of western players dont like that style. However it did and still does have a large following of western players. Its "hardcoreness" is really not the point. The point is, it has great computer controls for a PC with your tweakable stuff, and it still runs exelent on consoles and easy to run with a controller especially with the macro system, that one guy mentioned in an above post. Its all about how it is done. Not wheather or not if a console can run it. Square Enix proved 7 years ago it could be done right. Do we have to wait on them to do it again? Which they are working on a new mmo, same devs who created ffxi. |
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GrayGhost79 10/14/08 6:07:25 PM
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Advanced Member
Joined: 8/30/08 |
Originally posted by toddze
I was about to say the same thing. I don't understand why people are finding it hard to believe that game companies are looking at consoles as a way to spur growth. And FFXI isn't really a bad game (though not to my taste for a number of reasons) so why is it so hard to believe that a good game can't be made for a console. After all, if the graphics are kept at a more modest level, we are just talking about the interface. Oblivion is for both PC and console. and yes, there were complaints from PC gamers regarding the design of the interface but I still have no problem access spells or going to my inventory or traveling around the game world.
FFXI didnt go over very well with the western population gamers because the japanese have completly different style than western games. Just look at JRPG's vs WRPG's. FFXI was all about forced grouping from lvl 10-75, and all of it was a mob grind. The Rare items were indeed rare. Majority of western players dont like that style. However it did and still does have a large following of western players. Its "hardcoreness" is really not the point. The point is, it has great computer controls for a PC with your tweakable stuff, and it still runs exelent on consoles and easy to run with a controller especially with the macro system, that one guy mentioned in an above post. Its all about how it is done. Not wheather or not if a console can run it. Square Enix proved 7 years ago it could be done right. Do we have to wait on them to do it again? Which they are working on a new mmo, same devs who created ffxi.
Yeah my wife played FFXI with me she played on 360 I played on PC. I started out on the PS2 version but once I tried the comp version that was it. Claiming and macro's are so much easier on PC there isn't hold this trigger tap left button 1-0 times then mash X or w/e button. It was ctrl 1-0 or alt 1-0. tab would cycle through targets and I forget which one but one of the F8-F10 keys would automaticaly target an NPC or Mob. Combine that with the fact that I used Beastmaster to camp and used charm to claim NM's and could summon a pet once I had claim if I needed I got auto translated threats for GM calls constantly which I found funny as hell lol. As far as FFXI being hardcore I don't agree with this. I had my fully upgraded relic knucks for my monk which let me use Final Heaven. This wasn't hard at all just time consuming. The whole basics behind FFXI was it was a time consuming grind game. You would grind mobs for xp, grind for skill ups, grind for items, grind for crafting everything was a grind. You could solo to 75 if you wanted it just takes a lot of time and grinding. The fact that my 13 year old daughter could play it with ease kind of negates it being hardcore as well lol. It didn't require much strategy or skill it was simply grind for x hours a day to accomplish goal Z. Anyone could do it as long as they put in the time, for me that just isn't hardcore. The console players were at a disadvantage against the PC players because of how quickly you could do something versus how quickly a console player could. The ps2 had one thing I liked that I can no longer find. It was a controller with a built in keyboard. Not like the messenger crap for 360 or the messenger crap rip off of the PS3. The mini keyboard was in the middle of the controller and the normal buttons and such on the side of that . It was the closest a console controller has come to meeting the a keyboard/mouse users need. Instead of continuing with the design however they scrapped the concept and went for a more inefficiant 360 rip which I will never understand. Anyway /rantoff lol. |
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| Awaiting DarkFall |
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myoushu 10/14/08 8:30:40 PM
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Apprentice Member
Joined: 4/29/06 |
On Aionsource, I started a topic about the idea, and the way it turned out is that most people voted before making their educated decision of preference. The score was roughly 2/3 nay, 1/3 yea.
Anyways, you can look up the thread if you like but the consensus that we reached (eschewing the opinions of fanboys who base it on nothing but distaste for the consoles) was that the PS3 was the ideal console to put it on. It's extremely high performance (I linked an article where Crytek said that they had an easily achievable goal of making Crysis run on the PS3 at high settings), it's a cheaper gaming solution than the average gaming PC, it has Bluetooth, which is a perfect solution for those who want to connect a keyboard and mouse wirelessly, and the PSN is totally stable and free. Considering that putting more exclusive IPs on the PS3 will be good business for both parties involved (NCSoft and Sony), there is no reason why it shouldn't be done. I also recall Ayase saying that there were no plans to port Aion to PS3 as of that time and up until now. It is totally reasonable to not port the game right now. What NCSoft should worry right now is about finishing the base product before stressing about branching out. I say yea for Aion on PS3. And I will defend that to the bitter end. |
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toddze 10/14/08 8:38:47 PM
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Hard Core Member
Joined: 8/02/08 |
Originally posted by GrayGhost79
FFXI didnt go over very well with the western population gamers because the japanese have completly different style than western games. Just look at JRPG's vs WRPG's. FFXI was all about forced grouping from lvl 10-75, and all of it was a mob grind. The Rare items were indeed rare. Majority of western players dont like that style. However it did and still does have a large following of western players. Its "hardcoreness" is really not the point. The point is, it has great computer controls for a PC with your tweakable stuff, and it still runs exelent on consoles and easy to run with a controller especially with the macro system, that one guy mentioned in an above post. Its all about how it is done. Not wheather or not if a console can run it. Square Enix proved 7 years ago it could be done right. Do we have to wait on them to do it again? Which they are working on a new mmo, same devs who created ffxi.
Yeah my wife played FFXI with me she played on 360 I played on PC. I started out on the PS2 version but once I tried the comp version that was it. Claiming and macro's are so much easier on PC there isn't hold this trigger tap left button 1-0 times then mash X or w/e button. It was ctrl 1-0 or alt 1-0. tab would cycle through targets and I forget which one but one of the F8-F10 keys would automaticaly target an NPC or Mob. Combine that with the fact that I used Beastmaster to camp and used charm to claim NM's and could summon a pet once I had claim if I needed I got auto translated threats for GM calls constantly which I found funny as hell lol. As far as FFXI being hardcore I don't agree with this. I had my fully upgraded relic knucks for my monk which let me use Final Heaven. This wasn't hard at all just time consuming. The whole basics behind FFXI was it was a time consuming grind game. You would grind mobs for xp, grind for skill ups, grind for items, grind for crafting everything was a grind. You could solo to 75 if you wanted it just takes a lot of time and grinding. The fact that my 13 year old daughter could play it with ease kind of negates it being hardcore as well lol. It didn't require much strategy or skill it was simply grind for x hours a day to accomplish goal Z. Anyone could do it as long as they put in the time, for me that just isn't hardcore. < | |