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 Thread (51 posts)
brostyn  10/15/08 4:03:15 PM

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Cynical? Me? Never.

Originally posted by romanswinter

 

I play a SW and I believe that I play the class fairly well and utilize most of the tools offered to me. That being said, we are definetly the weakest of the bunch.

I also play a SW. Granted I have limited experience with him. I don't see him as the weakest. 

I see a lot of people saying "Root" tanks and get away to a distance again. Well let me tell you, I dont know what other classes get, but EVERYTIME I get a tank up close and I use my AOE root, I too am also snared and they still manage to womp me over the head two or three times before I am out of range. Once out of range, their thrown axes are wopping me at a rate doing nearly as much damage to me as I can do to them with their heavey armor on. So this idea that rooting is somehow some huge tool that bad players arent using is a falsehood.

I don't know how to respond. When I root them, they stay rooted. When I see melee coming towards me I turn tail and run. They will give up chasing you eventually.

Second, as far as DPS goes, anyone who thinks tanks are our "buffets" is missing something. Their HPs and heavey armor make my arrows seem like im peppering them with spitballs instead of sharp pointy objects. The fact is I dont even bother shooting tanks anymore, its just a waste of time and energy. Yes, its that sad. 

Tanks are called that for a reason. If you think that you're suppose to be aiming at tanks, then you're just dead wrong. The only classes that do good damage against a tank are casters. You're suppose to take out enemy casters, healers, witch elves, and marauders first. Maybe save a healer with your root or snare. Your class isn't the only one that can't hurt tanks.

What dissapoints me most with the Shadow Warrior is this.... there is nothing about the class that is either "Shadow" nor "Warrior". As a "Shadow" Warrior, we should have a limited stealth ability or at least a positional bow ability that does massive DPS. IE, we strike from the shadow where no one is looking. As a Shadow "Warrior" we should be able to wear at least medium armor like the WH, or duel weild like the DK. Hell in the opening video the SW is duel wielding.... when do I get that? 

WH do not wear medium armor. You may feel like you should have all those things, but that would lead to a seriously overpowered class. A class that easliy does more damage than tanks from range, have 3/4 of their armor, and dual wield?

All that being said, I do like the SW class and feel that it has potential. I know that .... wait let me reiterate... I KNOW that Mythich realizes how underpowered and gimped this class as and will do something to help it out very soon. When that happens, I will be in a great position to have a pre established FOTM class, and wont need to roll one from scratch! lol 

 I enjoy the class, and I just don't think its as gimp as some people make it out to be. Every class has its limitations. You gain a lot being a SW that other classes don't have, and you do give up a lot. Survivability is better than casters, and DPS is better than tanks.

 

 

 

 
Daffid011  10/15/08 4:15:57 PM

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Originally posted by brostyn
Originally posted by romanswinter 

All that being said, I do like the SW class and feel that it has potential. I know that .... wait let me reiterate... I KNOW that Mythich realizes how underpowered and gimped this class as and will do something to help it out very soon. When that happens, I will be in a great position to have a pre established FOTM class, and wont need to roll one from scratch! lol 

 I enjoy the class, and I just don't think its as gimp as some people make it out to be. Every class has its limitations. You gain a lot being a SW that other classes don't have, and you do give up a lot. Survivability is better than casters, and DPS is better than tanks.

 

 

 

 

What exactly do shadow warriors get that other classes do not have?

 

What would your answer be if someone was putting together a warband for scenarios, keep raids, dungeons that warrents a spot over another class?

 

 

 
Cropper  10/15/08 4:19:04 PM

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Originally posted by Channce
Originally posted by LuckyCurse
Originally posted by Daffid011

Kiting is about as lame as it can get in a PvP game.  I am not trying to offend you and I am sorry if that sounds harsh, but it is true.

 

I am sure it is a valid tactic, but it is just weak as far as game balance goes.  If your only option is to keep your enemy snared, rooted or whatever while you run circles around them chipping away at their health, then there is something wrong with the class design.  I am sure melee classes don't find it enjoyable to be permasnared trying to chase down someone either. 

 

There are other tactics that do include swords *gasp* in conjunction with snares/roots, disarm, detaunt, and highly dependant on a morale ability, etc, but these are all a result of the classes inability to deal effective damage. 

 

 

I really liked my shadow warrior in the early levels, but since then things have gotten much worse.  Saying we are "support dps" is just a way of saying you don't do as much damage as other classes.  Sure people will talk about topping damage charts shooting spiral fletched arrows, but it honestly doesn't really accomplish much.  A few hundred health off people with many thousands of health...

I'm a better player than most.  I use the tactics given, not the one that you wish for.  I 'wish' I could stand toe to toe with a tank, but that isn't going to happen.  The previous poster gave his impressions on SWs, I gave mine.  I don't care how lame kiting is for you, it is the best and most effective way to currently play a SW at level 21.  Of course, you are probably a tank or melee dpser, and I'm sure that is quite frustrating for you.  Actually, my 2nd is a Swordmaster, and I tend to do quite well with that one as well, even against ranged.  I guess it just takes thought.  

I just don't see where it is you're coming from.  Oh well, wish in one hand...

-

Be in on the football field, the softball park or in a job interview, any time some one "told" me that they are "better", they never have been.  If you are turly good, you dont have to say it, people see it.

I didn't take "I'm a better player than most" to be a brag, he's simply saying he's not someone new to MMo's and that a skirmish specced SW is specifically designed to fight on the run.
 

 
Arcken  10/15/08 4:23:52 PM

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Lets face it, MMOs today are turning into single player console games with a chat box included.

Originally posted by Daffid011
Originally posted by brostyn
Originally posted by romanswinter 

All that being said, I do like the SW class and feel that it has potential. I know that .... wait let me reiterate... I KNOW that Mythich realizes how underpowered and gimped this class as and will do something to help it out very soon. When that happens, I will be in a great position to have a pre established FOTM class, and wont need to roll one from scratch! lol 

 I enjoy the class, and I just don't think its as gimp as some people make it out to be. Every class has its limitations. You gain a lot being a SW that other classes don't have, and you do give up a lot. Survivability is better than casters, and DPS is better than tanks.

 

 

 

 

What exactly do shadow warriors get that other classes do not have?

 

What would your answer be if someone was putting together a warband for scenarios, keep raids, dungeons that warrents a spot over another class?

 

 


 

this is a terribly moot point. I mean really moot. While on different teams, Id take a SW over a magus. Truly imo the only class without a defined role is the magus.

 
flipendo78  10/15/08 4:39:01 PM

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I play a 34 sw, fact is many of our abilities are useless or broken. Whirling pin, our root, actually works for me about 10% of the time. Doesnt stop players most of the time, not for a second. Our snare is  40%, most melee have a 50-60% snare. Do the math, it aint gonna happen. Have fun trying to stance dance because half the time it doesnt work right and knocks you out of your stances all together. Then to get back into a stance you have to wait the cooldown, by then you are dead. Half our tactics are useless, a hundered something elemental resist? 25% chance to hit a target for 125 dmg over like 7 seconds? come on.... Our damage isnt really that bad. Thing is we are supposed to have more survivablility then a bright wizard, thus we sacrifice damage dealing ability. That is all well and good except for the fact that we dont have any more survivability than a bw. We wear the same light armor they do and as I said our root and snare dont work. So what is the point of having a sw in your party when a bw has the same survivability and can do 3 times the damage? I do pretty well with my sw, im usually in the top 3 in dmg for order.  I am however consistantly out damaged by bw's for over 50k and up. I think this is probably why there are so many of them, people drop their sw's, engineers, and witch hunters for the class that clearly runs the show right now. Just my 2 cents...

Played: SWG 2.5 years, WoW 2 years
Tried: RF Online, Ryzom, Daoc, CoH/CoV, Lotro, Vanguard, Guild Wars
Beta Tested: SWG, RF Online, Lotro, Potbs, Tabula Rasa, G&H, Perfect World

demented669  10/15/08 4:42:18 PM

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Originally posted by obamaphony

I leveled to 24 on my SW and frankly I'm tired of not being to escape melee pummeling my butt. We need an escape and some additional DPS. Just a weak overall class. We should get speed at the least. I'm sure the devs will respond as they have already. Good start but let's have some balance. Squig Herder too.

 

Melee are the ranged DPS killers what do you want them to make melee so weak to you that you are a god to them ? you own at range DPS want me to bitch about how you kick my ass when i play my healer? so you should get debuff to damage so i can live ? please...

 
Wakygreek  10/15/08 4:51:54 PM

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Patience is a virtue, reason a necessity

First off my SW is not in his 20's hes only 14, but the way the class is setup I must say I really really like it.  It gives you the ability to switch between several stances...(and sometimes you need to juggle several times in  a battle).  We dont do enough damage?  Weird...my SW does 400-600 average on everything except on a tank with a shield with my morale power boost.  without any buffs, and just normal damage i do 296-350 damage after ive used an Acid arrow (which i always launch first) to reduce the targets armor. So I dont really see how even at rank 14 I dont do alot of damage. Seeing as in I was in a Scenario and I was fighting against level 21 players and they managed to do less damage then me (in fact im usually in the top 5 for damage dealing and kills). A few things about what you guys are posting

1) I cannot comment on SW past level 14, however with my current experiance and the way the abilities look going forward...I dont think we need a boost in Offense or Defense.

2) As far as surviving against a Witch Elf or a Marauder...well all I can say really...is that you need to play smart pvp people.  Those classes are meant to take out ranged fighters...just like SW are meant to pick off those that are unsuspecting.  My favourite targets are the healers and ranged dps that think that they are safe far away behing their dps/tanks.  LOL I just walk off to the side behind a tree or a stone where im not easily visable and start launching arrows..eventually they have to heal themselves, die, or have to run away (which means they arent healing their soldiers).  And if melee does get close, you have the knock down (vengeance buff) , you have the morale knock down, and you also have a root.  Not to mention close combat stances that enhance you for close combat.  I suggest everyone complaining about this class needs to learn how to play it better. 

*in close* I think the real problem here...is that most players that are getting "WTFPWNED" by the enemy are just playing against people that know their class alot better then them.  Easily fixed...just read the abilities throughly and try different tactics. It doesnt matter if you dont do a ton of damage either, because if your smart even doing small damage can turn the tide...if the melee dont have healers to support them.

flipendo78  10/15/08 5:00:02 PM

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Sorry, I have to laugh when people who are level 14 think they know how a class plays in tier 4. Come back and tell me things are ok when a sorcerer kills in less time it takes for you to shoot your 3 second festering arrow (you probably dont know that festering arrow is your highest dmg attack because you are only level 14). FYI get a little more experience with a class before you start telling