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 Thread (23 posts)
Frobner  10/17/08 7:03:31 AM

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Posts: 128

I was just reading this article and even tho I dont agree with all that was said - this is sadly all true when it comes to WAR and none of the patches so far have done anything to fix the basics flaws that most players agree on - that is hintering WAR to progress as a good MMO game.

http://multiplayerblog.mtv.com/2008/10/16/world-of-warcraft-game-director-on-warhammer-online

Here is what Kaplan said

“My character is like level 13 right now, and I’m playing Destruction on a server that’s imbalanced,” he said, referring to the factions in the game. He also said leveling his character has been going a bit slowly. “I’m at the point where I’m thinking about quitting because it feels like the best way to level up is in the battlegrounds,” he explained.

“But it takes me 30 to 45 minutes to get in the battleground queue. And then when I’m not in the queue, I’m trying to do the Public Quests. But I find that I’m either griefing other people in the Public Quests to try to get influence, or that there’s just nobody there.” Kaplan said he’d switch servers but all his friends were on that server. “I just feel like we picked wrong, unknowingly.”

All this is true.

Lets put it in context

1.  Faction sides are unbalanced and almost every player is rolling destruction as their main.  You have to question the Mythic devs not seeing this happening since the Order side has kinda dull looks.

2.  Leveling is slow - specially if you play none DPS classes.  THen you are suffering in PVE content unless you build up in DPS tree (and become worthless in PVP). 

3.  Yes - best way to lvl is Battlegrounds since you both get XP and renown.   That means ppl miss out of 95% of the actual game - just waiting in queues. 

4.  Yes - if you play the fun, tacticly stronger and intresting side you are stuck with long queues.  Cause almost noone is rolling their mains on Order side. 

5.  Public quests are proofing to be huge failure now.  There is a lot of them - so many that the chance of actually meeting anyone to do them is very slim.  And they are long (kill 150 of this for stage one) and boring (again 150 of this as healer and noone around).  And if you find someone to play with they usually dont group up with healers cause then healers might beat them on the roll.....

6.  In the end you find yourself on a half empty server (specially if order) going nowhere (specially if your order).  But.. there is a light at the end of the tunnel for one faction. Since all are creating their mains as destruction then they will be invating Aldorf on regular bases.  Yes... One more reason NOT to roll Order !

Conclution - Kaplan is kinda smart even tho WOW sucks.

 
Zayne3145  10/17/08 7:06:43 AM

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Joined: 6/28/07
Posts: 921

May contain nuts.

I really like Jeff he seems like a genuine bloke, but he does come across as a little arrogant in his statements. I think Mark Jacobs was simply trying to make a game that he and other people would enjoy, and has got some unwarranted stick for things beyond his control.

============================
Playing: WoW, VG:SoH
Played: GW, LOTRO, TR, DDO, AoC, EvE
Waiting for: Darkfall

Howler54  10/17/08 7:11:56 AM

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Joined: 5/15/08
Posts: 101

"There is no sin except stupidity." - Oscar Wilde

Originally posted by Frobner

2.  Leveling is slow - specially if you play none DPS classes.  THen you are suffering in PVE content unless you build up in DPS tree (and become worthless in PVP). 


Conclution - Kaplan is kinda smart even tho WOW sucks.

 

Why would you be worthless in PvP if you build a DPS tree ? :o

Well yeah, I agree that the servers are unbalanced, well most servers are. But I think they are trying to balance things out, I mean look at the bonus they gave to Order-underpopulated servers.

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Lork  10/17/08 7:16:30 AM

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Joined: 2/09/08
Posts: 199

Only the dead have seen the end of war- Plato

Originally posted by Frobner

I was just reading this article and even tho I dont agree with all that was said - this is sadly all true when it comes to WAR and none of the patches so far have done anything to fix the basics flaws that most players agree on - that is hintering WAR to progress as a good MMO game.

http://multiplayerblog.mtv.com/2008/10/16/world-of-warcraft-game-director-on-warhammer-online

Here is what Kaplan said

“My character is like level 13 right now, and I’m playing Destruction on a server that’s imbalanced,” he said, referring to the factions in the game. He also said leveling his character has been going a bit slowly. “I’m at the point where I’m thinking about quitting because it feels like the best way to level up is in the battlegrounds,” he explained.

“But it takes me 30 to 45 minutes to get in the battleground queue. And then when I’m not in the queue, I’m trying to do the Public Quests. But I find that I’m either griefing other people in the Public Quests to try to get influence, or that there’s just nobody there.” Kaplan said he’d switch servers but all his friends were on that server. “I just feel like we picked wrong, unknowingly.”

All this is true.

Lets put it in context

1.  Faction sides are unbalanced and almost every player is rolling destruction as their main.  You have to question the Mythic devs not seeing this happening since the Order side has kinda dull looks. I've played on servers where Order out numbered Destruction by a large margin, Skull Throne is probably the most balanced server right now.

2.  Leveling is slow - specially if you play none DPS classes.  THen you are suffering in PVE content unless you build up in DPS tree (and become worthless in PVP).  All tanks are able to use a two-handed weapons which increases  their damage by 10 fold. Only problem i see is with the two main healers, Zealot and runepriest who don't have the same fire power as AM or Shaman.

3.  Yes - best way to lvl is Battlegrounds since you both get XP and renown.   That means ppl miss out of 95% of the actual game - just waiting in queues.  The game is all about the PVP. bit if you balance out both questing and RvR you'll level quickly.

4.  Yes - if you play the fun, tacticly stronger and intresting side you are stuck with long queues.  Cause almost noone is rolling their mains on Order side. Don't allow you're ignornce get the best of you. Yes mythic dropped the ball on the day one with the amount of servers, but if you knew you weren't in a healthly populated server why would you stay?

5.  Public quests are proofing to be huge failure now.  There is a lot of them - so many that the chance of actually meeting anyone to do them is very slim.  And they are long (kill 150 of this for stage one) and boring (again 150 of this as healer and noone around).  And if you find someone to play with they usually dont group up with healers cause then healers might beat them on the roll.....

I find the PQs fun, especially when you get all the kills to you're self and you max out influence quickly, OR you can come back to the Chapter later since half the items you can pick from the Rally master are shit.

6.  In the end you find yourself on a half empty server (specially if order) going nowhere (specially if your order).  But.. there is a light at the end of the tunnel for one faction. Since all are creating their mains as destruction then they will be invating Aldorf on regular bases.  Yes... One more reason NOT to roll Order !

Conclution - Kaplan is kinda smart even tho WOW sucks.

 

 
Grunties  10/17/08 7:19:02 AM

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Elite Member

Joined: 9/16/07
Posts: 710

nevermind

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

Frobner  10/17/08 7:22:12 AM

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Hard Core Member

Joined: 9/28/08
Posts: 128

Originally posted by Howler54
Originally posted by Frobner

2.  Leveling is slow - specially if you play none DPS classes.  THen you are suffering in PVE content unless you build up in DPS tree (and become worthless in PVP). 


Conclution - Kaplan is kinda smart even tho WOW sucks.

 

Why would you be worthless in PvP if you build a DPS tree ? :o

Well yeah, I agree that the servers are unbalanced, well most servers are. But I think they are trying to balance things out, I mean look at the bonus they gave to Order-underpopulated servers.

 

Actually the exp bonus is probably the worst idea ever.  As a MMO player I dont want to be given something that I did not really earn.  Conclution on that one.  All the nubs and asholes will roll on these free xp servers and the good ppl will stay as far away as possible.  In other words.  Destruction is having so much fun on these servers killing the nubs.

The main problem with WAR is that one faction is simply build as FAR superior when it comes to basic strategic issues.   Destro tanks are big and can easily hide the view of the small healers (shaman anyone).   At the same time short doorfs and thin elfs are trying to hide ... yes - same sized doorfs and elfs...  Destrucion melee/healer can also get invisible and sneak to the backline Order healers and kill them in few sec while the melee/healing class of the Order is usually dead within 5 sec if he even tries to say in the frontline close to the ONLY frontline ally tank (cause the ally tanks are not intrested to play).... while the desto melee zergs to the backline to kill order healers and dpsers.

 
Kyleran  10/17/08 7:27:56 AM

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Joined: 9/13/06
Posts: 6225

"In EVE, no one gives a damn about a fair fight." - chafin

Originally posted by Frobner

I was just reading this article and even tho I dont agree with all that was said - this is sadly all true when it comes to WAR and none of the patches so far have done anything to fix the basics flaws that most players agree on - that is hintering WAR to progress as a good MMO game.

http://multiplayerblog.mtv.com/2008/10/16/world-of-warcraft-game-director-on-warhammer-online

Here is what Kaplan said

“My character is like level 13 right now, and I’m playing Destruction on a server that’s imbalanced,” he said, referring to the factions in the game. He also said leveling his character has been going a bit slowly. “I’m at the point where I’m thinking about quitting because it feels like the best way to level up is in the battlegrounds,” he explained.

“But it takes me 30 to 45 minutes to get in the battleground queue. And then when I’m not in the queue, I’m trying to do the Public Quests. But I find that I’m either griefing other people in the Public Quests to try to get influence, or that there’s just nobody there.” Kaplan said he’d switch servers but all his friends were on that server. “I just feel like we picked wrong, unknowingly.”

All this is true.

Lets put it in context

1.  Faction sides are unbalanced and almost every player is rolling destruction as their main.  You have to question the Mythic devs not seeing this happening since the Order side has kinda dull looks.  >> What I'd have to question is players who would really roll a particular side because it "looks cooler" knowing they are setting themselves up for longer queues and what not.  I rolled Order.<<

2.  Leveling is slow - specially if you play none DPS classes.  THen you are suffering in PVE content unless you build up in DPS tree (and become worthless in PVP). 

>>Leveling really isn't a race, and you don't have to maximize it at all times.  Healers traditionally pay more dues to level up their characters, and in fact, usually must find groups to level optimally.  I've played many a healer and have been willing to make the sacrifice. <<

3.  Yes - best way to lvl is Battlegrounds since you both get XP and renown.   That means ppl miss out of 95% of the actual game - just waiting in queues. 

>>Seems like that would be their fault, eh?  They could go do open world RVR or run the PVE content, but if optimizing their leveling is all they care about, then yes, they are stuck in scenarios, and well, honestly, they get what they deserve.<<

4.  Yes - if you play the fun, tacticly stronger and intresting side you are stuck with long queues.  Cause almost noone is rolling their mains on Order side. 

>>Again, whose fault would that be.  Both sides can be fun, and it can be a challenge to win on the side that is tactically weaker, (if that's even a true about the sides) but as I said, players have a  choice, if they chose to roll Destruction, they suffer the consequences of their choices.<<

5.  Public quests are proofing to be huge failure now.  There is a lot of them - so many that the chance of actually meeting anyone to do them is very slim.  And they are long (kill 150 of this for stage one) and boring (again 150 of this as healer and noone around).  And if you find someone to play with they usually dont group up with healers cause then healers might beat them on the roll.....

>>I concede your point, however it seems to me that the solution is to pre-form your group (ie.run them with your guild) and not try to solo them, especially if you want to play a healer.   PUG groups aren't the way to go, and if healers are rolling on gear that DPS characters need, that's their own fault for making themselves undesireable.<<

6.  In the end you find yourself on a half empty server (specially if order) going nowhere (specially if your order).  But.. there is a light at the end of the tunnel for one faction. Since all are creating their mains as destruction then they will be invating Aldorf on regular bases.  Yes... One more reason NOT to roll Order !

>>Well, if you want easy mode, then I guess the answer is simple, roll Destruction and always win.  But if you want a challenge, its within your power to change that by creating a character on the order side.<<

Conclution - Kaplan is kinda smart even tho WOW sucks.

>>Or, people who design/play WOW really have  become too used to easy mode MMO's and can't really deal with games (or conditions) that are challenging and can be overcome by a smart player if they are willing to try.<<

Ugh, the use of color for emphasis is good, but keep it all one color please.

Hey, I've only played this game a bit, and I concede it has some challenges now.  But they all can be overcome IMO, but it seems most players would rather have Mythic "fix it" for them.  I'm sure Mythic is trying, but the imbalanced side issue was always going to be a problem, and short of adding an I win button to the order side its not going to change unless the players are willing