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etomai 10/18/08 2:39:37 PM
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Apprentice Member
Joined: 6/07/07 |
Originally posted by SignusM That analogy made absolutely no sense at all. You cannot compare the passing of information getting faster, to a company that has never had a single idea in its entire conception. I mean, cool analogy, but it doesn't old any weight. Ah, the trick is: neither does yours. I didn't make an analogy. Go back to grade school kid. Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new. DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new. No, you didn't make an analogy. You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse. I replied with an equally absurd argument based on that assumption. It's a rhetorical device called reducto ad absurdum. Can we move away from the pissing contest now? Calling people "kid" on the internet just makes you look bad. If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining. I'll toss this one out. WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc... Is that a novel feature? Who cares. Entertaining to lots of people is about as good a metric as you'll get for the quality of a game. |
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Arcken 10/19/08 8:14:44 AM
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Novice Member
Joined: 8/14/04
Lets face it, MMOs today are turning into single player console games with a chat box included. |
Originally posted by etomai Ah, the trick is: neither does yours. I didn't make an analogy. Go back to grade school kid. Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new. DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new. No, you didn't make an analogy. You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse. I replied with an equally absurd argument based on that assumption. It's a rhetorical device called reducto ad absurdum. Can we move away from the pissing contest now? Calling people "kid" on the internet just makes you look bad. If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining. I'll toss this one out. WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc... Is that a novel feature? Who cares. Entertaining to lots of people is about as good a metric as you'll get for the quality of a game. What WoW did was turn baseball into wiffle ball.
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Jetrpg 10/19/08 8:17:04 AM
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Advanced Member
Joined: 4/22/06 |
Both of which i could not play for i was too in aww of runescape. |
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| "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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Arcona 10/19/08 8:22:59 AM
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Novice Member
Joined: 3/30/04 |
Why do people discuss idea-stealing in mmorpgs only? |
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| GOA - Group Of Amateurs |
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zymurgeist 10/19/08 8:24:54 AM
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Elite Member
Joined: 12/24/04 |
Originally posted by Arcken
Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money....... |
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| Even sandboxes have fundamental rules such as; "Don't eat the cat poop, you'll die." |
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Tarka 10/19/08 8:26:02 AM
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Apprentice Member
Joined: 10/26/07
How can you soar with eagles, when you work with turkeys. |
Originally posted by Arcona
Why re-invent the wheel, when you can refine it. And WoW refined it well for a mass market. |
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Arcken 10/19/08 8:28:36 AM
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Novice Member
Joined: 8/14/04
Lets face it, MMOs today are turning into single player console games with a chat box included. |
Originally posted by zymurgeist
Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......
Yes, because making money is the most important thing. Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else. |
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Guardian30 10/19/08 8:29:03 AM
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Novice Member
Joined: 8/13/06 |
What I think is funny is that everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else. |
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Arcken 10/19/08 8:33:44 AM
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Novice Member
Joined: 8/14/04
Lets face it, MMOs today are turning into single player console games with a chat box included. |
Originally posted by Guardian30 | |