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 Thread (146 posts)
etomai  10/18/08 2:39:37 PM

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Originally posted by SignusM
Originally posted by etomai
Originally posted by SignusM
Originally posted by SonofSeth
Originally posted by etomai
Originally posted by SignusM

I'm still waiting for someone to give me a single unique feature WoW has that wasn't done better in another MMO.

The only unique thing WoW did was make a casual MMO for the kids that haven't figured out basic math yet, because thats about as complicated as WoW gets. It is EverQuest watered down, plain and simple, every single mechanic.

The only unique thing that email did was make a casual mode of communication for the kids that haven't figured out basic horseback riding yet, because thats about as complicated as email gets.  It is pony express watered down, plain and simple, every single mechanic.

 

 

Damn Signus, you got served!!

That analogy made absolutely no sense at all. You cannot compare the passing of information getting faster, to a company that has never had a single idea in its entire conception. I mean, cool analogy, but it doesn't old any weight.

Ah, the trick is: neither does yours.

I didn't make an analogy. Go back to grade school kid.

Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new.

DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new.

No, you didn't make an analogy.  You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse.  I replied with an equally absurd argument based on that assumption.  It's a rhetorical device called reducto ad absurdum.  Can we move away from the pissing contest now?  Calling people "kid" on the internet just makes you look bad.  If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining.

I'll toss this one out.  WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc...  Is that a novel feature?  Who cares.  Entertaining to lots of people is about as good a metric as you'll get for the quality of a game.


 
Arcken  10/19/08 8:14:44 AM

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Lets face it, MMOs today are turning into single player console games with a chat box included.

Originally posted by etomai
Originally posted by SignusM
Originally posted by etomai
Originally posted by SignusM
Originally posted by SonofSeth
Originally posted by etomai
Originally posted by SignusM

I'm still waiting for someone to give me a single unique feature WoW has that wasn't done better in another MMO.

The only unique thing WoW did was make a casual MMO for the kids that haven't figured out basic math yet, because thats about as complicated as WoW gets. It is EverQuest watered down, plain and simple, every single mechanic.

The only unique thing that email did was make a casual mode of communication for the kids that haven't figured out basic horseback riding yet, because thats about as complicated as email gets.  It is pony express watered down, plain and simple, every single mechanic.

 

 

Damn Signus, you got served!!

That analogy made absolutely no sense at all. You cannot compare the passing of information getting faster, to a company that has never had a single idea in its entire conception. I mean, cool analogy, but it doesn't old any weight.

Ah, the trick is: neither does yours.

I didn't make an analogy. Go back to grade school kid.

Like I've said before, theres a difference between building on what came before, and stealing every single piece of it and adding nothing new.

DAoC added RvR to the EverQuest formula. WoW...just has the EverQuest formula with sprinklings from other games. Nothing really new.

No, you didn't make an analogy.  You made a broadly ridiculous argument that feature lists define quality and that something simpler must be worse.  I replied with an equally absurd argument based on that assumption.  It's a rhetorical device called reducto ad absurdum.  Can we move away from the pissing contest now?  Calling people "kid" on the internet just makes you look bad.  If you want to talk details rather than sound bites, it takes a lot longer and isn't nearly as entertaining.

I'll toss this one out.  WoW made a simpler leveling experience, the combination of many features and design decisions, that vastly more people found more entertaining than the system in EQ, DAoC, EQ2, etc...  Is that a novel feature?  Who cares.  Entertaining to lots of people is about as good a metric as you'll get for the quality of a game.


What WoW did was turn baseball into wiffle ball.
 

 

 
Jetrpg  10/19/08 8:17:04 AM

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What WoW did was turn baseball into wiffle ball.
 

 

 

Both of which i could not play for i was too in aww of runescape.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

Arcona  10/19/08 8:22:59 AM

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Why do people discuss idea-stealing in mmorpgs only?  Its done in all games. Imagine if Westwood Studios got royalties from all the RTS games that came after Dune 2 

GOA - Group Of Amateurs

zymurgeist  10/19/08 8:24:54 AM

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Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......

Even sandboxes have fundamental rules such as; "Don't eat the cat poop, you'll die."

Tarka  10/19/08 8:26:02 AM

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How can you soar with eagles, when you work with turkeys.

Originally posted by Arcona

Why do people discuss idea-stealing in mmorpgs only?  Its done in all games.


 Very true, even WAR stole ideas in the form of its UI and other typical MMO mechanics.

Why re-invent the wheel, when you can refine it.  And WoW refined it well for a mass market.

 
Arcken  10/19/08 8:28:36 AM

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Lets face it, MMOs today are turning into single player console games with a chat box included.

Originally posted by zymurgeist
Originally posted by Arcken

What WoW did was turn baseball into wiffle ball.
 

 


 

Which makes a lot of sense when you consider not everyone can be Barry Bonds. Not everyone wants to be either. Damn Blizzard for considering what the player base may actually need instead of a few disgruntled nerds want. Why would they do such a thing? Oh yeah, to make money.......


 

Yes, because making money is the most important thing.

Disgruntled nerds? Again validates my point that WoW has brought more disrespectful young people to the genre than anything else.

 
Guardian30  10/19/08 8:29:03 AM

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What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very different sources. Warhammer which I play tabletop in the form of minitures is blatanly where the game was derived from ontop of it's D&D and Lord of the Rings aspecs just like any other fantasy that has those characters within it. WoW if anyone is old enough to recall has been around for a very long time in the form of a strategy game a decade before the online game ever came out.. So instead of ranting on a dead subject that keeps getting brought up it seems everyday why don't players just enjoy what they have or move on to something else.

 
Arcken  10/19/08 8:33:44 AM

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Lets face it, MMOs today are turning into single player console games with a chat box included.

Originally posted by Guardian30

What I think is funny is that  everyone always wants to compare WoW to Warhammer online. Granted they both have similarities; but, they recieved their stories and lore from very differen