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 Thread (47 posts)
Korvenus  11/11/08 8:33:34 PM

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Why Reinvent The Wheel?

Aion's Korean open beta is now boasting concurrent user numbers of 150,000.
Since launching the service at 6am on the 11th, 150,000 players managed their way into Atreia by 11pm the same day. Aion is now operating with a total of 25 servers, with each server exceeding the 5000 player target NCsoft had set out for their servers.

Upon login, players are finding most servers on the list marked as 'full'. Taking into account all the users in queue for the servers, the number of concurrent users could possibly be seen as closer to 200,000. Considering that the launch was done on a weekday, the numbers are expected to go up as many more attempt to join over the weekend.

(ETnews reports that this is a record for a Korean developed MMO opening in Korea. The past record holders have been Lineage2 and Ragnarok 2 but even they were only able to reach 100k after a month of open beta testing. No mention of how WoW did in comparison, but WoW had over 150k concurrent users at its peak during its Korean open beta according to an interview with Mike Morhaine.)

NCsoft is now dealing with the happy dilemma of handling a much greater level of interest than they'd anticipated. Having already added 7 more servers than originally planned, continuing to add to that pool is only one way of handling the situation. The first change implemented immediately was to cut down on the scale of the promotions that were planned to begin on the 13th. This decision was made so that Aion's user base grew in increments that they could actually handle.

Unsurprisingly, many players are venting their frustration at the situation. Players that used the pre-beta services to reserve their spots had it easier, but those that didn't were having to wait in long queues just to create their characters. (note: Many of these players were sitting in netcafes as well, so you can imagine the added pressure.)

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kingbarth  11/11/08 8:36:50 PM

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Joined: 8/30/08
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Originally posted by Korvenus

Aion's Korean open beta is now boasting concurrent user numbers of 150,000.
Since launching the service at 6am on the 11th, 150,000 players managed their way into Atreia by 11pm the same day. Aion is now operating with a total of 25 servers, with each server exceeding the 5000 player target NCsoft had set out for their servers.

Upon login, players are finding most servers on the list marked as 'full'. Taking into account all the users in queue for the servers, the number of concurrent users could possibly be seen as closer to 200,000. Considering that the launch was done on a weekday, the numbers are expected to go up as many more attempt to join over the weekend.

(ETnews reports that this is a record for a Korean developed MMO opening in Korea. The past record holders have been Lineage2 and Ragnarok 2 but even they were only able to reach 100k after a month of open beta testing. No mention of how WoW did in comparison, but WoW had over 150k concurrent users at its peak during its Korean open beta according to an interview with Mike Morhaine.)

NCsoft is now dealing with the happy dilemma of handling a much greater level of interest than they'd anticipated. Having already added 7 more servers than originally planned, continuing to add to that pool is only one way of handling the situation. The first change implemented immediately was to cut down on the scale of the promotions that were planned to begin on the 13th. This decision was made so that Aion's user base grew in increments that they could actually handle.

Unsurprisingly, many players are venting their frustration at the situation. Players that used the pre-beta services to reserve their spots had it easier, but those that didn't were having to wait in long queues just to create their characters. (note: Many of these players were sitting in netcafes as well, so you can imagine the added pressure.)

 

haha dang i cant wait for the us open beta :p

 
joeshmoe  11/11/08 8:38:27 PM

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Originally posted by kingbarth
Originally posted by Korvenus

Aion's Korean open beta is now boasting concurrent user numbers of 150,000.
Since launching the service at 6am on the 11th, 150,000 players managed their way into Atreia by 11pm the same day. Aion is now operating with a total of 25 servers, with each server exceeding the 5000 player target NCsoft had set out for their servers.

Upon login, players are finding most servers on the list marked as 'full'. Taking into account all the users in queue for the servers, the number of concurrent users could possibly be seen as closer to 200,000. Considering that the launch was done on a weekday, the numbers are expected to go up as many more attempt to join over the weekend.

(ETnews reports that this is a record for a Korean developed MMO opening in Korea. The past record holders have been Lineage2 and Ragnarok 2 but even they were only able to reach 100k after a month of open beta testing. No mention of how WoW did in comparison, but WoW had over 150k concurrent users at its peak during its Korean open beta according to an interview with Mike Morhaine.)

NCsoft is now dealing with the happy dilemma of handling a much greater level of interest than they'd anticipated. Having already added 7 more servers than originally planned, continuing to add to that pool is only one way of handling the situation. The first change implemented immediately was to cut down on the scale of the promotions that were planned to begin on the 13th. This decision was made so that Aion's user base grew in increments that they could actually handle.

Unsurprisingly, many players are venting their frustration at the situation. Players that used the pre-beta services to reserve their spots had it easier, but those that didn't were having to wait in long queues just to create their characters. (note: Many of these players were sitting in netcafes as well, so you can imagine the added pressure.)

 

haha dang i cant wait for the us open beta :p

 

Preview event...

 
tillamook  11/11/08 8:41:15 PM

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Vanive
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I'm not interested in this even a little bit


SOE: The MMO Hospice
“We’re where games go to die”

jp4lyfe  11/11/08 8:44:11 PM

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a new Server had a 4000 person queue yesterday when the open beta went live.. Wish I screenshotted it.

 
N1ghtsta1ker  11/11/08 10:51:12 PM

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 Haha... they have to slow down promotion so it doesn't get out of hand.

I always knew Aion would do well 

 
Torak  11/12/08 12:59:37 AM

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Don''t Panic!!!!

Aion is going to do great in Asia....its the western market I would be wondering about. MMOs still are not very popular here compared to Asia.

 

Playing: City of Heroes, Lord of the Rings
Favorite Games: Lineage 2,World of Warcraft, DAoC, AC, Ryzom
Tried (Meh list): Everquest 2, Tabula Rasa, Hellgate, Warhammer(beta) SWG, DDO, RFO, FFXI, PotBS, EVE, Vanguard
Waiting for: Fallen Earth, Global Agenda, All Points Bulletin (APB)

firefly2003  11/12/08 1:00:33 AM

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Joined: 1/16/08
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Former SWG Player 2004-2007
Played-EVE, Saga Of Ryzom,Star Quest Online

Originally posted by tillamook

I'm not interested in this even a little bit

I have to be inclined to agree with you .....

 

And to the OP where is the link to this news you bring us? For all we know this could be a fake......or just viral marketing ......its open beta the hype will die down..... people play open beta to try the game to see if they like it and usually balances out in 3-6 months after release.. to most of us this game wont even hit our radar.. from everything Ive read this wont be the type of game I really want to play seems just like everything else thats been released in the last 4 yrs just with flashy graphics and angels...

So Say We All.... William Adama

For the number of times that SOE has destroyed the game I loved, even after it was very clear it was not what the majority wanted, I feel that they should start making donations to us- Paradox (SWG)

http://www.fragglerockforever.com/swg/antiTCGloot.gif

firefly2003  11/12/08 1:02:22 AM

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Novice Member

Joined: 1/16/08
Posts: 565

Former SWG Player 2004-2007
Played-EVE, Saga Of Ryzom,Star Quest Online

Originally posted by Torak

Aion is going to do great in Asia....its the western market I would be wondering about. MMOs still are not very popular here compared to Asia.

 

And how many of those Koreans are gold or credit farmers , making their start ahead of time?

So Say We All.... William Adama

For the number of times that SOE has destroyed the game I loved, even after it was very clear it was not what the majority wanted, I feel that they should start making donations to us- Paradox (SWG)

http://www.fragglerockforever.com/swg/antiTCGloot.gif

jdream  11/12/08 1:03:06 AM