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 Thread (14 posts)
kishe  11/12/08 12:52:31 PM

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firefighter lvl90

They let themselves be overhyped...they hype themselves to believe the game will be best thing since sliced bread.

Expect nothing from a new game, take everything developers say with a pinch of salt and be a critic...you'll be more often positively suprised than heavily disappointed that way.

 

just my three quarters

 
Fa+e  11/12/08 12:54:20 PM

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Speaking on that...how are you liking the new classes brought into the game?  Or have they gotten there yet?

...and back to your regularly scheduled viewing.

Thatim  11/12/08 12:57:06 PM

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Awesome post OP.

 

I wish more people (including myself sometimes) remembered this more often!

 
TheSheikh  11/12/08 1:02:26 PM

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McCain
Palin
2008

Originally posted by Fa+e

Speaking on that...how are you liking the new classes brought into the game?  Or have they gotten there yet?


 

The Knight of the Blazing Sun and the Blackguard are being introduced in December.

They said they would be introduced a month or so after release, and there you have them.

STOP WHINING!

viza  11/12/08 1:05:08 PM

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>Expect nothing from a new game, take everything developers say with a pinch of salt and be a critic...

I'd like to add a corollary:

Expect nothing from the various professions/classes and you won't become a forum whiner.

People always have expectations of what a class "should" be, then whine incessantly if the developers deviate from their "vision" of what the class should be. Rather than playing a game for what it is, they play it for what it should be then are extremely unhappy about the way things turn out, since it's impossible for the developers to make them happy, along with everyone else who may or may not have conflicting "vision".

This is the foundation of the nerf cycle. The people that actually get screwed are the people that played the best class for them, and accepted the game the way the developers envisioned it, when they should actually be rewarded for being good players. Instead they get nerfed and reworked over and over by developers who are pandering to people that will never be happy.

-Viz

 

 
clatonious  11/12/08 1:08:57 PM

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Agreed...but I'd like to point out that what you speak of is only a symptom of the true disease and comes as a result of the real problems:

1) Our instant gratification fast food society instills a need to have the next big thing.

2) Most media companies out there have perfected how to turn a buck.

So, you do 1+2 and your end result is buying into hype and then being let down  The disease and its symptoms are easily cured, and free no less, it just takes every individual to make the change within themselves and say no. 

Without hype we'd be lacking: IPODS, IPHONES, Obama, Starbucks - this list is infinite.

 
Rabenwolf  11/12/08 1:16:09 PM

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Originally posted by kishe

They let themselves be overhyped...they hype themselves to believe the game will be best thing since sliced bread.

Expect nothing from a new game, take everything developers say with a pinch of salt and be a critic...you'll be more often positively suprised than heavily disappointed that way.

 

just my three quarters

 

People get dissapointed because games have gone down is good game quality and have since then been replaced by superficial "quality".

Most developers these days dont really deliver good and deep game design like they used to in the past. Im talking about games like Balders gate, fallout 1-2, Gothic, Vampire the Masquerade, Sim City, Ultima Online, EQ 1... hell even vanilla SWG. Anyone remember Monkey Island, Grim Fandango and the like?

Those kinds of games were never really dissapointing, even if you hyped your self up for them or not, it was always something satisfying about them. Games today are too much about image saturation, the lack of that complex and yet gratifying quality is lost. When compared to what we were used to, and playing whats being pumped out for todays current gamers, its like comparing a home BBQ with Grandaddies recipe to a colorful bag full of McDonalds food. 

 
kishe  11/12/08 2:03:20 PM

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Originally posted by Rabenwolf
Originally posted by kishe

They let themselves be overhyped...they hype themselves to believe the game will be best thing since sliced bread.

Expect nothing from a new game, take everything developers say with a pinch of salt and be a critic...you'll be more often positively suprised than heavily disappointed that way.

 

just my three quarters

 

People get dissapointed because games have gone down is good game quality and have since then been replaced by superficial "quality".

Most developers these days dont really deliver good and deep game design like they used to in the past. Im talking about games like Balders gate, fallout 1-2, Gothic, Vampire the Masquerade, Sim City, Ultima Online, EQ 1... hell even vanilla SWG. Anyone remember Monkey Island, Grim Fandango and the like?

Those kinds of games were never really dissapointing, even if you hyped your self up for them or not, it was always something satisfying about them. Games today are too much about image saturation, the lack of that complex and yet gratifying quality is lost. When compared to what we were used to, and playing whats being pumped out for todays current gamers, its like comparing a home BBQ with Grandaddies recipe to a colorful bag full of McDonalds food. 

 

I played both UO and EQ1 on day 1 and I can say they had their fair share of problems as well.

 

 

What you are describing is another reason why people get disappointed with games...it's the "first kiss sydrome"

 

You may have 3000 kisses after your first one but your first one will always feel the best.

 

 

 
Rabenwolf  11/12/08 2:29:50 PM

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Originally posted by kishe
Originally posted by Rabenwolf
Originally posted by kishe

They let themselves be overhyped...they hype themselves to believe the game will be best thing since sliced bread.

Expect nothing from a new game, take everything developers say with a pinch of salt and be a critic...you'll be more often positively suprised than heavily disappointed that way.

 

just my three quarters

 

People get dissapointed because games have gone down is good game quality and have since then been replaced by superficial "quality".

Most developers these days dont really deliver good and deep game design like they used to in the past. Im talking about games like Balders gate, fallout 1-2, Gothic, Vampire the Masquerade, Sim City, Ultima Online, EQ 1... hell even vanilla SWG. Anyone remember Monkey Island, Grim Fandango and the like?

Those kinds of games were never really dissapointing, even if you hyped your self up for them or not, it was always something satisfying about them. Games today are too much about image saturation, the lack of that complex and yet gratifying quality is lost. When compared to what we were used to, and playing whats being pumped out for todays current gamers, its like comparing a home BBQ with Grandaddies recipe to a colorful bag full of McDonalds food. 

 

I played both UO and EQ1 on day 1 and I can say they had their fair share of problems as well.

 

 

What you are describing is another reason why people get disappointed with games...it's the "first kiss sydrome"

 

You may have 3000 kisses after your first one but your first one will always feel the best.

 

 

 

Not at all. Those were not my first games, but they have been the best. Since I have knowledge on game design, I am able to pick out the differences between todays games and the games of the past. Back when many of those games purposefully went for a niche audience, the design was better, deeper and more satisfying than todays attempt at reaching a broader audience.

I never said those games never had problems,  bugs existed, there were some downsides every now and then, but they were not dissapointments.

 
LiquidWolf  11/12/08 2:48:00 PM