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 Thread (52 posts)
Ambikan  11/14/08 10:40:05 PM

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Advanced Member

Joined: 4/27/08
Posts: 46

How many times, in the absence of "facts", is that word used to add weight to an argument? Scary!

post removed thanks to the scum that scour old posts for reasons to talk shit, if that's why you're here fuck off and burn in hell, i changed my mind anyway

Butters: Uh, I don't play World of Warcraft.

Cartman: Butters, you said you're on your computer all the time!

Butters: Yeah, but I'm playing Hello Kitty Island Adventure.

Cartman: Butters, go buy World of Warcraft, install it on your computer, and join the online sensation before we all murder you.

Dameonk  11/14/08 10:43:47 PM

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Posts: 670

Hate to break it to you, XP loss on death will defintely be in the game. You can buy some of that XP back from a Healer.

No information if you can lose a level or not though.

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Okay, first off . . . actually, nevermind. I'm not even gonna bother with this one . . . - deucallion

xxkari  11/14/08 10:54:57 PM

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You might call it outdated but its one of the more effective death penalty that actually carries meaning and its a pretty reasonable consequence. Every other type of death penalty is like a slap on the wrist compared to losing exp or dropping items. It adds risk and be thankful they're not making you drop items like in L2.

Besides, what's losing a few % of exp in this era of easy leveling compared to how things were done before.

 
SgtFrog  11/14/08 11:13:15 PM

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Sergeant Keroro

NCsoft <----epic

xp loss never really botherd me in L2 and FF11..

cukimunga  11/14/08 11:19:29 PM

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If you''re going to be crazy, you have to get paid for it or else you''re going to be locked up.

Originally posted by SgtFrog

xp loss never really botherd me in L2 and FF11..

 

Yeah it never bothered me either. So much actually that I started playing FFXI again.

 

I like xp loss compared to WoW you just get dmged equipment or just run back to your body.

Playing Guild Wars. Waiting for Fallen Earth and SE new MMO.

Nickless_man  11/14/08 11:24:27 PM

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Joined: 5/18/06
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Since most people says this isn't an asian grinder (check that thread) this shouldn't be much of a problem, in fact, it would be better than our old-new friend, XP debt.

XP loss only hurts when you have to work 12 hours to recover the XP you lost after counting things like healers or potions that recovers some portion of the lost XP. If the game is going to have XP loss and won't be another asian grinder, it certainly needs to have a de-level system, otherwise losing XP would be another form of XP debt.

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Playing: Nothing

Retired: UO, EQ, DaoC, SWG, AO, PS, GW, KO, CoX, MxO, TR, AoC, EQ2, EVE, WAR.
Waiting: Darkfall, Aion, Earthrise.

SinzOfMan  11/14/08 11:27:48 PM

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Posts: 214

Originally posted by Ambikan

I know that I am not alone on this one, and its pretty obvious that most players that aren't stuck in the mindframe of older MMORPGs would shun a game simply for this feature alone. I am really looking forward to playing this game, but the sad thing is if there is exp loss, especially with the possibily of losing a level because of it, you can count me out.


 

So what's your idea for a death penalty?  I hate when people just ramble on and whine. 

 

The only fun mmo I ever played had 50% exp loss and possible item loss as well.  It made it a pain in the ass to die, something to be affraid of and that fear was worth every minute.  You didn't lose exp when killed by another player but you could still drop items.

 

The one thing I agree with is losing a level, that's gay.

 
Azntranc3  11/14/08 11:34:53 PM

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YOU CANNOT, AND I REPEAT CANNOT "DELEVEL" FROM EXP LOSS.

 

 

 
redrum666er  11/14/08 11:38:04 PM

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The internet is serious business.

Originally posted by Azntranc3

YOU CANNOT, AND I REPEAT CANNOT "DELEVEL" FROM EXP LOSS.

 

 


 

He speaks the truth.

toddze  11/14/08 11:39:04 PM

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Well I hope if you dont have enough buffer you d-lvl. Otherwise an xp lose is prety pointless. because once you hit max you had nothing to fear. I bettcha there will be no deatwarping on mass scale like in a lot of games.

I had no problem with the way FFXI was set up. I death warped some but I made sure I never d-leveled. In ffxi you took a major xp lose if you home pointed. I like that system and I hope it works roughly same way.  Death is something to be feared. Not a tool to be used.