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Kunou 11/15/08 5:28:13 PM
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MMORPG.com Community Manager
Joined: 9/28/03
"It''s OK... I''m a leaf on the wind! Watch how I soar!" |
We wanted to do a continuation of today's Dev Chat so I figured I'd gather up some community questions to send their way. So, post your questions here and I'll go through em and send off a bunch to the fine folks behind Runes of Magic and see what we can learn! |
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| Richard "Kunou" Cox |
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CryoCode 11/15/08 5:36:10 PM
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Novice Member
Joined: 9/12/05 |
will guilds get capes, tabards or cloaks to show there guild symbol? |
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vbathory 11/15/08 5:37:15 PM
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Novice Member
Joined: 7/04/05 |
I have a couple of questions.
Is there talent trees in rom if so can you explain how they work if not how can you improve your skills? what kind of guild tools will there be ingame?will there be calendars so guild leaders can schedule raids,pvp etc in game? |
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Asvarox 11/15/08 6:04:05 PM
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Novice Member
Joined: 8/09/08 |
Are you going to support fansites and such? If so, how? |
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Lunarhound 11/17/08 2:16:59 PM
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Apprentice Member
Joined: 4/05/08 |
Do you plan on improving the beginning of the game at all? I really like the "pioneer" storyline set-up, but right now, it doesn't amount to anything. You just get plopped into the world with no explanation. How about a new tutorial that takes place on a ship, on its way to the continent, or at least making a port near the Pioneer Colony and placing players at the docks as if they've just arrived, instead of plunking them down outside the pioneer colony with no reasoning behind it. For that matter, how about some sort of opening cut scene to explain things, and set the mood? These things would go a long way toward getting new players excited about starting their adventures. |
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Kerensky_RoM 11/27/08 7:59:46 AM
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Advanced Member
Joined: 11/17/08 |
Hi everyone,
Let me start with some kind of good, old-fashioned apology... I know that many of my answers to your questions might sound a bit... thin and are not quite what people want to hear. I would really love to give you more concrete information, but there is a good reason I can't: Runes of Magic is still in the making - and we still take our community's feedback into consideration. In our case "Open Beta" is not simply a marketing stunt to hype the game, it's a statement that there a still rough edges and features that are being worked on. We are commited to making a game that appeals to the western players in terms of depths, gameplay, features and story and so we are really looking forward hearing your feedback. And here is what I can tell you so far.
Guild tools are not yet fully implemented - they are being worked on but we don't expect to have them ready when the open beta starts in early December. The mentioned calendar feature is on the to-do-list.
If any of you are running a fansite, please drop me a PM and let me know so I can get in touch with you. :)
Thanks a lot - I'll drop by much more often now. Kerensky |
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| Jörg "Kerensky" Koonen |
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mmorpgames 12/02/08 12:53:48 AM
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Apprentice Member
Joined: 9/28/08
Bored Bored Bored...Tell Me A Game So i can Download? |
Hi! is World of Warcraft the same as Runes of Magic? |
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Kerensky_RoM 12/02/08 5:25:08 AM
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Advanced Member
Joined: 11/17/08 |
Originally posted by mmorpgames
On your first question: Runes of Magic is a game of its own. :) Runewaker took a lot of good ideas from other successful games but they didn't simply "rip off" but used the inspiration and refined the ideas. The general idea was to have a game that runs on as many rigs as possible so the system specs are relatively low. On my provisional office machine (AMD 3800+ (single core) w/ GeForce 7500) I can run it without issues - it doesn't look as pretty as on my colleague's machine, but I can play the game well enough. (I hope the high-end box will arrive this side of christmas :) ) We have group quests and solo quests - e.g. instances are designed for full groups - while there are plenty of quests for solo players. A storyline? Of course. :) The maps are quite big - comparable to any full-sized MMORPG I know. I can't tell you if you like it or if you might think "it's any good" - but I assume that if you like Fantasy MMORPGs, you will find Runes of Magic measuring up to your standard. :)
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| Jörg "Kerensky" Koonen |
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trancejeremy 12/04/08 6:36:57 AM
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Hard Core Member
Joined: 1/30/08 |
I'd like to know if the patching process will ever be friendlier to those with slower connections? Or even just friendlier to people who can't let something download for 10 hours in a row uninterupted. (Right now I'm not speed capped by my ISP and patching is still insanely slow to download) I want to try the closed beta (have a key and all), but can't patch it, because I can't do it in one sitting and it seems to start over at the begining every time. Most other MMORPGs I've played will update one file at a time, so if you stop, it merely continues at the last file. |
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Kerensky_RoM 12/05/08 6:25:34 AM
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