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 Thread (182 posts)
Moirae  11/14/08 6:11:01 PM

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rofl... Rendus... you just resubbed and you think you know everything about the game.

 

Do you know why there's no one in the Freeport cities? because there doesn't have to be any longer. People can just immediately zone to their guild and out bypassing the cities entirely. Most people don't bother going to the cities anymore.

 

Don't talk about what you don't understand.

 
Daffid011  11/14/08 7:05:07 PM

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Originally posted by Moirae

rofl... Rendus... you just resubbed and you think you know everything about the game.

 

Do you know why there's no one in the Freeport cities? because there doesn't have to be any longer. People can just immediately zone to their guild and out bypassing the cities entirely. Most people don't bother going to the cities anymore.

 

Don't talk about what you don't understand.

 

You know, the subject of this thread is about why EQ2 doesn't attract more people. 

Rendus just made a very valid point about how the game looks from a new player, which is obviously something you do not understand, because you are so busy calling everyone liars and telling them to shut up. 

 
EATtheDEAD  11/14/08 7:14:23 PM

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i think eq2 is decent. its not great but its not awful

i played for a while i had a few high 50's toons and i just got bored

crafting is the best out of any game ive played for sure

the races are awesome looking just like eq1 which is the biggest draw for me

i just remember getting near 60 and getting bored with the quest grind, its all the same just over and over

--------------------------------------
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The force shall free me.
-the Sith code

rendus  11/14/08 8:00:37 PM

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Originally posted by Moirae

rofl... Rendus... you just resubbed and you think you know everything about the game.

 

Do you know why there's no one in the Freeport cities? because there doesn't have to be any longer. People can just immediately zone to their guild and out bypassing the cities entirely. Most people don't bother going to the cities anymore.

 

Don't talk about what you don't understand.


 

Wow, looks like you missed the point.  Better luck next time! 

And you need to work on your reading comprehesion skills.....I said the cities were the only places I saw other players.

 
fozzie22  11/14/08 8:39:55 PM

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I would also add SOE's marketing in the uk at least has been terrible,just terrible

 

The annual "hunt the box copy" is in full season over here,no shops have it and iirc i've not seen a boxed copy in my local game stores since DOF,that is a shambles you need a retail presence to make people pick up on impulse,then more people surely would come into the game.

 
fozzie22  11/14/08 8:42:55 PM

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Originally posted by rendus

I just recently resubbed and I'm shocked how desolate it is.  And I'm on AB, which I heard was one of the more populated servers.  I played for about a year starting on the release day, so I was expecting more players.  How things have changed.  There's a few folks at the high traffic areas in Freeport and Qeynos, but once you get out into the wide world population drops off to nothing. 

At first I was smitten with nostagia, seeing all the places I remember and doing some of the same quests again.   But it's so easy now.....it took me months to do most of  the quests in the Commonlands the first time around.  Now, it's taken me a couple of weeks to reach 30 and everything is greyed out.  I have zero sense of accomplishment.  And the quest rewards are altogether crappy.  Since XP is so plentiful why waste my time attaining an item when I can buy the same or better at the Broker for a few gold?  I realize everything is funnelled to the high level and new content areas, i was just shocked at how it affected gameplay. 

 

 

And you do have a point about the insane xp thats in the game atm,its needed to be looked at thats for sure but not to the point its at now where you can go a level up by killing a dozen or so mobs in say crushbone keep.

 

It smacks of a ploy by SOE to get everyone to 80 asap so they'll buy the expansion,trouble is for me its had the opposite effect and i've cancelled.

 
jnewl  11/17/08 5:24:02 AM

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I  haven't read through the entire thread here. I just thought I'd throw in my .02 as one of those players who's played every MMOG under the sun, but has never bothered with E2. Why? Because of the name. If I want to play Everquest, I'll play the original. Maybe if I were such a huge fan of E1 that I wanted MORE MORE MORE, I'd be all over E2, but since there are lots of other games that have surpassed E1 on my Funmeter, the prospect of playing E2 does exactly nothing for me.

E2's sales are relatively flat (that is not meant as an insult, even if it sounds like one) for the same reason Origin or whoever cancelled Ultima Online 2: sequels--well, remakes, really--have little power to pull in new players. Their audience is going to mostly be limited to existing customers of the original game. (Note that I said "mostly." Sure, there will be new players, but not in the numbers companies are looking for to justify the expense of  a major game release.)

Some ancient cultures used to worship cats as gods. Cats have never forgotten this.

Loke666  11/17/08 5:29:14 AM

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Originally posted by jnewl

I  haven't read through the entire thread here. I just thought I'd throw in my .02 as one of those players who's played every MMOG under the sun, but has never bothered with E2. Why? Because of the name. If I want to play Everquest, I'll play the original. Maybe if I were such a huge fan of E1 that I wanted MORE MORE MORE, I'd be all over E2, but since there are lots of other games that have surpassed E1 on my Funmeter, the prospect of playing E2 does exactly nothing for me.

E2's sales are relatively flat (that is not meant as an insult, even if it sounds like one) for the same reason Origin or whoever cancelled Ultima Online 2: sequels--well, remakes, really--have little power to pull in new players. Their audience is going to mostly be limited to existing customers of the original game. (Note that I said "mostly." Sure, there will be new players, but not in the numbers companies are looking for to justify the expense of  a major game release.)

Eq2 is a very different game from the first one.

Also, sequels can be huge, look on Diablo 2. So far we havn't seen any huge MMO sequel except Linage 2 but keep your eyes out for Guildwars 2. Wow 2 is a sure bet also, Blizzard loves making sequels.

EQ2s problem is that it launched buggy with too litle content a month after Wow. Once they sorted that out, most players never bothered about it.

 
Vespers  11/17/08 5:57:09 AM

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Originally posted by Loke666

Originally posted by jnewl

I  haven't read through the entire thread here. I just thought I'd throw in my .02 as one of those players who's played every MMOG under the sun, but has never bothered with E2. Why? Because of the name. If I want to play Everquest, I'll play the original. Maybe if I were such a huge fan of E1 that I wanted MORE MORE MORE, I'd be all over E2, but since there are lots of other games that have surpassed E1 on my Funmeter, the prospect of playing E2 does exactly nothing for me.
E2's sales are relatively flat (that is not meant as an insult, even if it sounds like one) for the same reason Origin or whoever cancelled Ultima Online 2: sequels--well, remakes, really--have little power to pull in new players. Their audience is going to mostly be limited to existing customers of the original game. (Note that I said "mostly." Sure, there will be new players, but not in the numbers companies are looking for to justify the expense of  a major game release.)



Eq2 is a very different game from the first one.
Also, sequels can be huge, look on Diablo 2. So far we havn't seen any huge MMO sequel except Linage 2 but keep your eyes out for Guildwars 2. Wow 2 is a sure bet also, Blizzard loves making sequels.
EQ2s problem is that it launched buggy with too litle content a month after Wow. Once they sorted that out, most players never bothered about it.

Not to be nit picky but EQ2 was launched 2 or 3 weeks before WoW launched.
SoE knew that WoW had a very big following and that WoW also had a pretty big advertising campaign, so SoE pushed hard to release EQ2 ahead of WoW. However, since SoE tried to push EQ2 out the door way too early, the game that hit the stores was very buggy and also needed a high end machine to even run it at low to medium settings. Many people quit EQ2 shortly after it launched. WoW then launched and that game ran much smoother than EQ2 did even on extremely low settings. Yes, WoW had a lot of bugs too but the game was playable. EQ2 was not.

4+ years later and gaming companies STILL havent the lesson that SoE did. Dont try to beat another game to market when it isnt ready. Funcom fell into the same Greed Trap that SoE did. Funcom wanted to beat WAR to market when AoC wasnt even near ready to be released and now Funcom is in a financial mess. If Funcom had waited another 4-6 months before they launched, they would have come close to destroying WAR.
Greed will kill these gaming companies if they dont wise up.