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pSyToR 11/15/08 2:11:20 AM
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Novice Member
Joined: 11/15/08 |
Cantinas... were meant to bring people together create link between people... Guess what it was doing PRE-CU exactly that... People were coming in for a buff... Yeah it was taking a 5 minutes of their time to get it... but HEY guess what they were doing during those 5 minutes ? OMG TALKING WITH OTHER PLAYERS... Even strangers... Have you ever seen this in any other MMOs ? My first story in SWG was with a WeaponCrafter (one of the best we've ever had on our server)... The guy came up to me and tipped me 300 000 credit and he looked at me and said : "You don't fit in a cantina... go get yourself armor and weapon and we'll meet on the field one day... either side you decide" And began my Journey to Tera Kasis Master... Doctor buffs... OMG so many people... were com... wow let me correct... OMG so many people liked those hehe in the middle of Coronet Airport buff lines for buff... What was cool about it ? YES OMG once again people were interacting with each other ?!?! Anybody know why the Buffs were better from one doc to an other ... OMG CAUSE THEY HAD TO FIND THE GOOD RESSOURCES... Ressources... With SPECS... You had to work on that... Understand something... so you get better things then other... Could you buy or loot better than crafted gear ? No cause we had dedicated players that WANTED to make the best weapons and they were working hard to get the good ressources for that. Economy... ENTIRERLY player driven... nothing more can be said Play-style... Well whatever kind of game you were looking for you could find it... Massive-PVP Events... HAve you ever seen a city defend their base ? Have you ever seen a bunch of rebel staying for 1 hour in a city just to scare an imperial city with a Vulnerable Base... Just chitchatting not even calling friends just laughing around seeing them arranging a big defense... ? Have you ever seen 1 character being able to defend it self against 20 others ? That's what a Jedi should have stayed... I remember 1 night we hunted 1 jedi 15 of us with the TEF AMAZING night I'm telling yah What happened after that ? You won't believe it... She chatted with us saying that it was amazing that hunt and anytime again she would do it... Solo-Play... I was in a guild with Western players and I'm eastern so during weekend it happened from time to time that I was online and nobody was ... what was I doing ? HUNTING trying to find some of those huge creatures to hope and loot somebody in my guild could use... Guilds... OMG Guilds ?? Did I talked about guilds ?!?! Isn't it a bunch of people I don't really know and group once a week to do a raid ?? No in SWG a Guild was a bunch of friends that you could ACTUALLY ask for help to do something and they were HAPPY to go and help you out... And those Guild wars... that was kick a$$... Yeah ganking but tell me it's not like in a real life ;-) I could continu like that forever... I don't think we'll ever find a game that complex ... It's I-WIN Button Easy to play that kids like to play... If you want you can add other things that I didn't say so we have a post with all we're missing |
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WesKhan1 11/15/08 2:21:45 AM
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Advanced Member
Joined: 1/09/05
"Where are the rest of the village people fairy boy?" - Godslayer Caine |
No offense, but everyone already knows what you're talking about, as it's been said 1000 times before. Nothing's going to change. Bringing this stuff back up just makes me want to cry, so please stop. Thanks. ;)
Cantinas contained some of the best MMO experiences I've ever had as a side note btw. |
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ikary 11/15/08 2:21:59 AM
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Novice Member
Joined: 6/16/06 |
I agree with u in every single point.
But it will never come back. Ikary
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Dameonk 11/15/08 2:39:35 AM
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Elite Member
Joined: 3/30/04 |
Hopefully someone will do it again. Soon. And then NOT completely f*ck it up. |
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efefia 11/15/08 4:48:26 AM
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Hard Core Member
Joined: 1/08/07 |
Originally posted by Dameonk
Forced interdependancy won't happen again, ever in a mainstream mmo. SWG has proven beyond doubt that it's just not 'popular' and ultimately it's popularity that brings in the $$$. I wouldn't be surprised to see social aspects reappearing in mmo's, even with some form of interactivity but interdependancy is a thing of the past. |
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solarine 11/15/08 5:20:28 AM
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Apprentice Member
Joined: 10/25/06 |
You know, I saw more social interaction in my online Quake 1 gaming days than my EQ, UO, AC and SWG days combined... So I'm not exactly sure it's so much to do with the design of MMOs, as it is to do with how the community's going mainstream. Online gaming was a niche back then, and you often see more socializing in niches, because it sort of has a character to it, whether you like it or not... Whereas when it's mainstream it just becomes anonymous, so there is no particular characteristic to it, it's just an approximation of the society now. |
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minocin 11/15/08 8:10:08 AM
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Advanced Member
Joined: 7/25/05 |
The main thing I loved about SWG (and I do not know if they still have this in as I havent played it for years) is that I could build my shop virtually anywhere go gather resources and place collectors anywhere. It was the most fun I had in an MMO to date. |
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Eodo 11/16/08 8:06:43 AM
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Novice Member
Joined: 7/06/08
No time for jokes...busy laughing! |
Originally posted by minocin
Yeah loved my Master crafter/politician that needed bodyguards going outside the city or an wort could kill him :) Had 5 ppl on payroll placing harvesters for me. And when i got bored i loged my TKM for some action.
Still looking for a game that can offer the hard to mastering crafting vs fun beat the crap of mobs in same game |
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ssnautilus 11/16/08 8:27:21 AM
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Hard Core Member
Joined: 5/05/05
GW EQ1/2 SWG MxO PS DDO AO WoW EVE CoH/V (P)EU SoR FFXI VG TR PotBS AoC > GW2 & Fallout MMO |
Originally posted by infrared1
DO NOT USE 3RD PARTY LAUNCHERS TO ENTER YOUR USERNAME AND PASSWORDS! |
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ikary 11/16/08 8:44:47 AM
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