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miagisan 11/23/08 10:10:57 PM
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Apprentice Member
Joined: 7/28/06 |
/cookies for all |
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mcpoopypantz 11/23/08 10:13:41 PM
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Advanced Member
Joined: 10/12/08 |
Originally posted by miagisan
Lol keep the cookie you need it more. Don't get weird because I won you cant win em all nice avoidance technique btw.. im sure you cleverly distracted everyone fromt he sillyness of your spell check comment hahaha |
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Pyrostasis 11/23/08 10:16:03 PM
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Hard Core Member
Joined: 8/14/04
www. |
Originally posted by TenSpotting
Im pretty sure...for something to end... it has to start first. |
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mcpoopypantz 11/23/08 10:35:25 PM
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Advanced Member
Joined: 10/12/08 |
Originally posted by Pyrostasis
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though |
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Pyrostasis 11/23/08 10:45:32 PM
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Hard Core Member
Joined: 8/14/04
www. |
Originally posted by mcpoopypantz
yes and it still can end in dec though Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment. You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000. Lets say they start the test Monday. That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline. |
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downtoearth 11/24/08 12:11:55 AM
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Apprentice Member
Joined: 2/26/08 |
Originally posted by Pyrostasis
yes and it still can end in dec though Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment. You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000. Lets say they start the test Monday. That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long |
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Pyrostasis 11/24/08 12:20:41 AM
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Hard Core Member
Joined: 8/14/04
www. |
Originally posted by downtoearth Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment. You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000. Lets say they start the test Monday. That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done. |
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originalegg 11/24/08 12:22:41 AM
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Apprentice Member
Joined: 10/09/06
Darkfall Releases - January 22nd, 2009!!! Vaporware trolls = scum |
Originally posted by Pyrostasis Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment. You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000. Lets say they start the test Monday. That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
why is that a problem? didnt seem to help AoC and WAR out that much. and they have actually had a lengthy closed beta test....though populated is a vague term so you may have to be more clear with that. |
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| ---sig--- Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6 |
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xzyax 11/24/08 12:27:49 AM
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Elite Member
Joined: 10/02/08 | ||