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daarco 12/02/08 3:20:05 PM
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Hard Core Member
Joined: 12/19/06
Want Darkfall now! |
Im just curious. When i hear about a MMO i always read up on it. In the last few years i havent seen much that made me interested in a MMO. So what are you looing for in a feature list? Maybe you dont care and play whatever your friends are playing, or are you very picky and look for some special features? Or have you just given up and play whatever you are told to play? Me personally, i look for a combination of a few features.
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Ihmotepp 12/02/08 4:14:01 PM
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Hard Core Member
Joined: 10/28/08
Google MMORPGMaker |
I'm looking for one feature, but I rarely see it. The ability of the players to change the game world. I kill X, I get boots of crappiness doesn't change the game world. I take your fort, you take it back, I take it back from you, you take it back from me, doesn't change the game world. |
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Thomas2641 12/02/08 4:19:38 PM
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Advanced Member
Joined: 10/10/07 |
Full loot FFA PvP Penalties for murdering innocents Decay /wear and tear on items Crafted items are the best player driven economy |
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Ihmotepp 12/02/08 4:28:09 PM
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Hard Core Member
Joined: 10/28/08
Google MMORPGMaker |
Originally posted by Thomas2641
What determines that someone is "innocent" and what's the penalty? |
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Mysk 12/02/08 4:35:42 PM
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Hard Core Member
Joined: 11/18/03 |
Originally posted by daarco
That pretty much does it for me. 3 and 4 can change places depending on the title. |
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Illius 12/02/08 4:48:44 PM
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Elite Member
Joined: 4/12/06
I intend to live forever -- So far so good! |
Originally posted by Thomas2641 These are some of the things I look for. Also if the system in place uses the "bind on pickup/equip thing" then I start to think twice. I hate the idea that once I pick up an item I can no longer trade it after I'm done with it. To add to the list above a game I intend to play should have pvp because it makes up a large part of what I do in games. |
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demalus 12/02/08 5:01:34 PM
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Hard Core Member
Joined: 6/06/07 |
I look for immersion. I want to have fun playing the game! I don't want to grind and grind and grind for the sake of being able to do more grinding. I don't want to grind to play the real game. I don't want to be level 10 and know exactly what the future will be. When playing AoC, I quit at level 31 because I suddenly realized that I knew exactly what I would be doing until the end of the game. I want to play in a WORLD WITH many other players. I don't want to play a single player game with a chat box. I look for features that are in tune with what I have just said :) |
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Sabiancym 12/02/08 5:11:22 PM
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Advanced Member
Joined: 10/23/08 |
Originally posted by Thomas2641
This Plus
Player Housing Player governments Player controlled territory Ability to capture player controlled territory. |
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Swiftblade13 12/03/08 3:59:04 AM
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Hard Core Member
Joined: 2/02/06
"My days of not taking you seriously are certainly coming to a middle" - Firefly |
The truth is that the most important thing is "Look and Feel". The world has to immerse me, and it has to feel right. This question can only be answered by playing... I generally know within the first hour. Polish also fits into this category partially. 2nd is lots of grouping available Next most important is content quality and quantity. (PvE) then a list of features: Large open world Prefer instanced dungeons, but no other instancing Prefer player housing/cities Enjoy sandbox mix and match skills, but dont think most/all should be this way.. just some. Prefer NO CENTRAL storyline.... I like to feel like I'm making my own way through the world.. not playing a linear game
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| Grymm Ravensong
EQ1 and SWG pre-CU veteran (plus many others), currently playing WoW and EVE.
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Dr.Rock 12/03/08 12:31:06 PM
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Hard Core Member
Joined: 1/31/08 |
Hmmm..... Twitch combat - not being able to dodge things manually or being hit through walls annoys me No open world PvP (arena is fine) - unwanted distraction Freedom of Movement - Got to be able to jump gaps, climb walls and swim under water No pointless large areas - can't stand tromping through scenery with random spawns Complex builds - plenty of meaningful stats and skills so you don't get clones. I would probably include character look and items in here but of less importance Quests - not the simple collect, fetch, deliver, kill type and preferably instanced to a group, queueing for a rare spawn breaks any sense of immersio | |