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Paragus1 12/03/08 3:34:02 PM
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Spotlight Blogger
Joined: 6/29/06
Co-Leader of Inquisition |
Taken from HERE.
Folks, Patch 1.1 is going up on the PTS later today and after some more internal testing, we hope to open it up to the public tomorrow morning. So, as usual, here are the highlights. Please keep two things in mind before commenting on the highlights: 1) This patch was in development before 1.0.6 went LIVE so don't expect to see a lot of changes to 1.0.6 in there yet. We'll continue to hotfix whenever possible and possibly patch 1.1 with changes that have arisen because of the 1.0.6 patch. Again, let me say again that 1.1 has been on our internal servers for a quite a while because of the delay in getting 1.0.6 out the door and as such, doesn't have all the latest additions/changes we are working on. 2) As of now the complete patch notes are at 14 pages so the highlights do not even come close to representing all the fixes/changes in the game. This patch touches on more aspects of the game even than 1.0.6. So, without further ado, here are the highlights from 1.1. Open RvR Influence System – As part of our ongoing effort to encourage people to take part in oRvR, we are pleased to announce the release of an influence system geared solely to oRvR. Players who participate in this part of WAR will now have additional incentives for fighting for their realm. As part of this patch we have also made quite a number of changes and fixes to oRvR settings and NPCs as well. And as always, we have a lot more going in for oRvR over the next couple of months as well. New Careers For Everyone - With this version the Empire’s Knight of the Blazing Sun, and the Dark Elf’s Blackguard are available for all players! Easy Public Quests – PQs are great but sometimes it’s hard to get enough people together to complete them, especially in the lower tiers. So, we are redesigning one PQ per chapter so that it can be completed by 1-3 people. Chat Hyperlinking – One of the most requested features by the community has been adding the ability to hyperlink items, abilities and quests in the chat window and now it has been added. Armor Set Rebalance – After scrubbing through our armor sets we’ve made a lot of changes to ensure to various armor sets in the game to make them more useful and prized by the players. Main Assist – RvR is exciting, chaotic and always challenging but this feature will make it just a little bit easier to help your group fight the good fight. Player Statue System – Nothing says “you’ve made it” more than having a statue with your name on it in the capitol city of your realm. New Content – Whether it is new lairs, new quests, new drops in dungeons, new PQ rewards and changes to items (such as cloaks), this patch is full of lots of fun new content additions to the game. User Interface – Lots and lots of fixes, changes and new additions to our user interface and API functionality, new additions to the chat system and graphic options incorporating community requested features a channel flashing on activity, the ability to turn the chat bubbles on/off, a gamma slider and so much more. Lots and lots of Bug Fixes - 'Nuff said. The full notes will of course cover all of these highlights in greater detail. happy Mark |
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Visax 12/03/08 3:44:42 PM
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Apprentice Member
Joined: 11/24/05 |
wow 14 pages of fixes and new content thats crazy and sounds awesome but "Easy Public Quests – PQs are great but sometimes it’s hard to get enough people together to complete them, especially in the lower tiers. So, we are redesigning one PQ per chapter so that it can be completed by 1-3 people." dont know how I feel about this.. i hope not all the pqs are like that now.. challenge is good |
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VirgoThree 12/03/08 4:06:13 PM
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Advanced Member
Joined: 12/09/03 |
Originally posted by Visax Um he just said they are redesigning one PQ per chapter. That is most definitely not all of them. So for most chapters it looks like we'll have an easy option, medium, and difficult option. |
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Czzarre 12/03/08 4:09:28 PM
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Apprentice Member
Joined: 9/10/07
MMORPG Character Monuments ...When its time for your character to take a well deserved rest... |
Originally posted by Visax
I agree, there should be some PQs that are just tough and you need a bunch o people. Solo PQs? ...we call them quests |
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| Warhammer Online Leveling and Strategy Guides The MMO Character Monuments ...before they are lost and forgotten |
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GaryM 12/03/08 4:14:33 PM
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Hard Core Member
Joined: 9/26/08 |
Originally posted by Czzarre
I agree, there should be some PQs that are just tough and you need a bunch o people. Solo PQs? ...we call them quests I think this is a good idea, there should be something to do for small groups of players too. As for the regular quests, they could get rid of them altogether as far as I'm concerned, I find them to be very boring and out of character with the rest of the game. |
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| Currently Playing: Lotro, WAR |
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Electriceye 12/03/08 4:40:44 PM
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Hard Core Member
Joined: 2/22/08 |
This is an insane patch, let's hope it works. |
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Bodeus 12/03/08 5:55:50 PM
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Advanced Member
Joined: 7/02/08
You have not lived until you''ve found something worth dying for. |
WOOHOO Warhammer will be **FIXED after this patch! WTG Mythic! Eat that AoC trolls! |
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StinkyPits 12/03/08 7:01:37 PM
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Hard Core Member
Joined: 1/27/08 |
Was there anything about the lag in there? I didn't read the whole thing - but this is the biggest problem IMO. |
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Tyvolus1 12/03/08 11:17:22 PM
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Apprentice Member
Joined: 10/18/08 |
Originally posted by Czzarre
I agree, there should be some PQs that are just tough and you need a bunch o people. Solo PQs? ...we call them quests
guys please...he clearly states ONE PER CHAPTER. its right there, plain as day. Just read it and comprehend it. |
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Keeper2000 12/04/08 9:07:15 AM
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