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Outside Midway One of our most popular starter towns, Midway, is full of hostile lizards and stray dogs that roam the town. During the revamp, we wanted to add in a little challenge and something perhaps a little unexpected—so naturally we decided to throw in a lizard-dog! Yes, one critter, two heads (one snake, one dog). In a post-apocalyptic world where everything surviving has essentially been mutated, its existence is in line with the natural evolution of the game and the new lizard-dog adds a unique creature to the wasteland! But don’t think just because he roams a starter area that he’s friendly, oh no—this lizard-dog is a whopping level ten (even tougher than the average level ten critter), adding a level of challenge, but a sure reward for the brave. The lizard-dog that roams in and around Midway is an example of a minor change that makes a big impact! Read all about the sneak peak here> http://www.tentonhammer.com/node/80702 ------------------------------------------------------------ |
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God I love this game. The development team has me spoiled and will be hard to see another the same way. I am in MO right now when not in FE and they do not compare in so many ways. |
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Fallen Earth and the dev team remind me so much of Asheron's Call 1 in it's early days when the devs were so communicative and the updates were rolling out so fast we as players could hardly keep up with the content.
Another reason I have captured that first MMO feeling again.
If only more development houses cared this much about their worlds rather than looking at them as cash cows to be milked and abandoned. Fallen Earth - more fun than yet another auto-target faceroller! Missed the Free Game Key Offer? You Can Still Try Fallen Earth for 10 Days Free! |
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Originally posted by Einherjar_LC If only more development houses cared this much about their worlds rather than looking at them as cash cows to be milked and abandoned.
Going to have to agree. I didn't like FE much but at least they are putting the work into the game.
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I'm not sure I like this... why spend time on something like this? We had a working starting area. If they are trying to make it better for new players, then I don't think they care much if the area look a little better and if there is a dog with two heads killing them the first time they see the game. If you look around internet you see comments about animations, melee combat, flying mobs, character creation etc. |
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Originally posted by Fuggo
If you look around internet and actually read... we are cranking up combat by evaluating animations, reactions, AI, and any area we think can improve the immersion and adrenaline during combat. Version 1.5 State of the Game So hope you like what they do with 1.3 now more then you first thought and enjoy that instead of them rushing it. They seem to be very focussed on what they are planning. But not sure why people complain about character creation, I mean we all wear armor so most of our body is covered with it anyway, but I have yet to see someone looking like me, tho we are clones, we don't really look alike, unless some people might have chosen a random config character. I actually feel char. creation is done very well, Some games you can spend hours on creating your character yet see little of your creation ingame due to the extensive armors we wear. ------------------------------------------------------------ |
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Originally posted by Reklaw
If you look around internet and actually read... we are cranking up combat by evaluating animations, reactions, AI, and any area we think can improve the immersion and adrenaline during combat. Version 1.5 State of the Game So hope you like what they do with 1.3 now more then you first thought and enjoy that instead of them rushing it. They seem to be very focussed on what they are planning. But not sure why people complain about character creation, I mean we all wear armor so most of our body is covered with it anyway, but I have yet to see someone looking like me, tho we are clones, we don't really look alike, unless some people might have chosen a random config character. I actually feel char. creation is done very well, Some games you can spend hours on creating your character yet see little of your creation ingame due to the extensive armors we wear.
Thats what the Dev's say not players around the internet.
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Originally posted by Fuggo
Well I definitly read YOU saying you not sure you like this based on what players say?, but isn't it more important to read what devs say, I mean by now we must know that many people are really badly informed and spread lots of disinformation around the .net And sure we might have become somewhat jaded against what Devs might say with certain A-Title games, but we also have a little history how very different the devs are from Icarus as they truly have shown to listen to the playing community, where with most MMO most devs do listen but we see them listening not the the actually players but often to those who already stopped playing their games. ------------------------------------------------------------ |
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Originally posted by Reklaw
Well I definitly read YOU saying you not sure you like this based on what players say?, but isn't it more important to read what devs say, I mean by now we must know that many people are really badly informed and spread lots of disinformation around the .net And sure we might have become somewhat jaded against what Devs might say with certain A-Title games, but we also have a little history how very different the devs are from Icarus as they truly have shown to listen to the playing community, where with most MMO most devs do listen but we see them listening not the the actually players but often to those who already stopped playing their games.
I just think it's wrong to start working on something that work great. In Anarchy Online the Dev's changed the starting area after years. They did it with a expansion if I'm not wrong. Yes some people are badly informed and still think the game are the same like it was in Beta. I know it's not. Still the combat is clunky, animations are not that great and mobs act wierd. For example yesterday I killed some human mobs and they started to fly up in the air (like in this video http://www.youtube.com/watch?v=D32UTDx2RCY ). And you see people asking for help being stuck a lot in the Help chat. For a new player I'm not sure thats what they like to see when they first try the game. Thats all I'm saying. Fix bugs then change the world. |
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Originally posted by Fuggo
I just think it's wrong to start working on something that work great. In Anarchy Online the Dev's changed the starting area after years. They did it with a expansion if I'm not wrong. Yes some people are badly informed and still think the game are the same like it was in Beta. I know it's not. Still the combat is clunky, animations are not that great and mobs act wierd. For example yesterday I killed some human mobs and they started to fly up in the air (like in this video http://www.youtube.com/watch?v=D32UTDx2RCY ). And you see people asking for help being stuck a lot in the Help chat. Why do you keep ignoring: we are cranking up combat by evaluating animations, reactions, AI, and any area we think can improve the immersion and adrenaline during combat. Version 1.5 State of the Game And to be honost only got stuck once in beta, never since release, so not sure why all those people get stuck really, not saying it doesn't happen, but then I must be extreme lucky to not get stuck. For a new player I'm not sure thats what they like to see when they first try the game. Thats all I'm saying. Fix bugs then change the world.
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Originally posted by Fuggo
Ah some people are complaining too much. Sure, the game ain't perfect (the melee animations in the first person view are really bad), but all in all the game is (at least for me and quite some others) great fun and well done. Also I personally level very very slowly, so having new stuff added in sector fun is very nice and worth a look. This looks promising too, more group content for sector 1. Let's play Fallen Earth (from launch to present) |
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I'm talking about 1.3 not 1.5, 1.5 looks great. I'm just asking why spend time on something that work great.
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Originally posted by Fuggo
Probably to keep new players motivated, by improving both the early levels and the later ones. If they improve only the late game and keep the early game on the same level it gets a bit stale. Having everything improved over time makes the whole game a better experience. Why their priority list is exactly the way it is I obviously can't tell. But the updates keep coming at a reasonable pace so I'm fine with that. Let's play Fallen Earth (from launch to present) |
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Originally posted by Fuggo
Simple answer actually, they want to make it a even better experiance, they not really changing the core game, but adding to it, many people already in their 20's want to go back even before this was known, now it's even more fun to go back with the new additions. Certain company's will try and change the core game after release, which isn't happening with FE. In a way I even feel many of these new additions might have been planned long long time ago but they might never have gotten to the point of giving it to the playing community, as we know by know they want the experiance to be good, now they at a point of actually delivering it to the public. Personaly I feel many Triple A MMO company's can learn ALLOT from this indie development studio. Also have you noticed these extra additions don't cost us players nothing more then our regular sub (looking at you STO) But then again it doesn't matter how much they add, how much they fix, how much greater the experiance might become, we always have people that will find something to complain about even if we already knows things are in the pipeline of being fixed/added or what ever, as that is what popular these day's instead of enjoying what is given. ------------------------------------------------------------ |
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As a potential new player,i agree with Fuggo that they need to work on the bugs a bit as well. I played the trial last month and really enjoyed the game, but the combat,animation,AI etc. could use some polish, thats why i want to wait until the 1,5 patch to start playing. I was also lagging really bad in towns and i even crashed two times and my computer or internet connection are not the problem since my computer is one year old and i don't have trouble with any other games. But overall i really liked the game and i'm pretty sure a lot of people like me are waiting that it gets some more polish before they buy the game. |
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Originally posted by Fuggo
If it worked so great, then they wouldn't lose so many new players in the first month. The problem with Sector 1 was, that you ended up doing redundant missions too quickly. Just farming AP points. It got boring real fast for many, without any challenge, as everything greyed out quickly. With 1.3 they try to revamp Sector 1 a bit, add more challenging encounters and complexes to get people hooked to the game from the start! People get tired of hearing others constantly telling them: Just keep pushing till you get passed level X... trust me... it will be better then. A game needs to be fun, engaging from the start. It needs to catch you immediately. We can say a lot about AoC and WAR and it's short comings and why it ultimately failed. But those 2 games had an awesome starter experience! You got hooked right from the start! That's how it should be. And that is what ICARUS now tries to correct within Fallen Earth. Two tumbs up for that! When www met dot , they then stumbled upon Secret Society , wich happened to be a Guild , wich in turn told dot about the net . |
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I find it to be a design flaw to have missions with AP rewards. AP are valuable points to develop and customize your character, I don't understand why 20% of all AP's are only obtainable through missions and not have an alternative way. REALITY CHECK |
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Originally posted by Thillian
It is and many of us have spoken our concerns about this during Alpha / Beta. But it is as it is and cannot be reverted anymore, without creating an imbalance between new and existing players or they will have to start putting a hardcap on AP's per level. When www met dot , they then stumbled upon Secret Society , wich happened to be a Guild , wich in turn told dot about the net . |
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Originally posted by Guillermo197
It is and many of us have spoken our concerns about this during Alpha / Beta. But it is as it is and cannot be reverted anymore, without creating an imbalance between new and existing players or they will have to start putting a hardcap on AP's per level.
I definetly think there should be a hardcap on AP per level (especially for the cap level). Giving 20% of all APs as mission reward is not just a motivation, it's a forced content progression. REALITY CHECK |
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cukimunga
Elite Member
Joined: 4/03/05
Fiction writing is great, you can make up almost anything." |
Originally posted by Thillian
I definetly think there should be a hardcap on AP per level (especially for the cap level). Giving 20% of all APs as mission reward is not just a motivation, it's a forced content progression. I'm cool with the AP quests, but I can see it why some people wouldn't like it. People that don't do all these quests are at a disadvantage but I say if you don't choose to do it don't complain, your just as capable of doing it as everyone else so don't be lazy and get it done. But yeah It would be nice if you could get AP in different ways, I guess like crafting a specific items or exploring. While the crafting won't do me any good as I don't craft the exploration part would since I love to explore stuff. Edit: Spelling |
Originally posted by Agart
I don't get this complaint about the AI in this game either.
The AI in this game is neither worse, nor better than any other AI I have seen in other games. Why is it such an issue in this game for some people?
I would also check your dirvers etc, for your computer as I have a box I play on that is 6 years old and below minimum specs, yet I have had exactly one CTD in 3 months of playing. Age of your computer has nothing to do with how well you can run things but rather the state of your box. A single outdated driver or faulty bios can make all the difference between running smooth and chaos. Fallen Earth - more fun than yet another auto-target faceroller! Missed the Free Game Key Offer? You Can Still Try Fallen Earth for 10 Days Free! |
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Originally posted by Reklaw
It's good to see that they're continually looking to improve this area of the game. It was the one glaring part that bothered mme enough to decide not to sub to the game. I may have to check this game out again once 1.5 rolls out because overall I think this game has a lot of potential. I have to say overall this is one of the more impressive companies out there with all the fixes, additions, and communication they're doing. |
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Originally posted by Wickedjelly
It's good to see that they're continually looking to improve this area of the game. It was the one glaring part that bothered mme enough to decide not to sub to the game. I may have to check this game out again once 1.5 rolls out because overall I think this game has a lot of potential. I have to say overall this is one of the more impressive companies out there with all the fixes, additions, and communication they're doing. Couldn't agree more.
As I said in another thread, I wish more developers would care this much about their worlds rather than treating them as cash cows to milk for all it's worth then abandoning them.
Icarus really has brought back fond memories for me of my early AC1 days when the devs communicated quite a bit with the community(which is saying alot back then as there were no official forums) and they were constantly cranking out the awesome updates to the world.
With the approach Icarus is taking currently, this game will be phenominal and I predict another sleeper hit like Eve.
Fallen Earth - more fun than yet another auto-target faceroller! Missed the Free Game Key Offer? You Can Still Try Fallen Earth for 10 Days Free! |
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Originally posted by Einherjar_LC
I don't get this complaint about the AI in this game either.
The AI in this game is neither worse, nor better than any other AI I have seen in other games. Why is it such an issue in this game for some people?
I would also check your dirvers etc, for your computer as I have a box I play on that is 6 years old and below minimum specs, yet I have had exactly one CTD in 3 months of playing. Age of your computer has nothing to do with how well you can run things but rather the state of your box. A single outdated driver or faulty bios can make all the difference between running smooth and chaos.
Well, i would not say the AI is a game breaker for me, but the ''outdated'' look of the animations, the icons in your bag, the UI,etc. sure were little things that annoyed me.Also,i don't know if it's the AI or simply a bug, but i had some strange experiences with the mobs when i played the trial. For example, i finished a quest that required me to kill some guys close to the starting area and sometime when i was firing at them, only one came out of the pack and the next shot the whole pack attacked me. This is why i mentioned the AI. I spoke of the lag because i saw similar posts in the past about people having problems when running into towns. So i thought that maybe the problem was on Icarius part. I updated my drivers last week after my trial ended so maybe you are right about that. I don't want people to think i'm flaming because this is not the case. I really enjoyed my free ten days and i would not hesitate to recommend it, but since i heard people talking about what is coming (combat/animation/AI update + lot of new things), i figured i might as well wait a bit before buying the game. I don't know if i'll be able to wait tho, the game is really addictive, i already miss playing it. |
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Originally posted by Agart
Well, i would not say the AI is a game breaker for me, but the ''outdated'' look of the animations, the icons in your bag, the UI,etc. sure were little things that annoyed me.Also,i don't know if it's the AI or simply a bug, but i had some strange experiences with the mobs when i played the trial. For example, i finished a quest that required me to kill some guys close to the starting area and sometime when i was firing at them, only one came out of the pack and the next shot the whole pack attacked me. This is why i mentioned the AI. I spoke of the lag because i saw similar posts in the past about people having problems when running into towns. So i thought that maybe the problem was on Icarius part. I updated my drivers last week after my trial ended so maybe you are right about that. I don't want people to think i'm flaming because this is not the case. I really enjoyed my free ten days and i would not hesitate to recommend it, but since i heard people talking about what is coming (combat/animation/AI update + lot of new things), i figured i might as well wait a bit before buying the game. I don't know if i'll be able to wait tho, the game is really addictive, i already miss playing it.
Ahh I get what you are saying about the AI now. It is sometimes hard to determine what aggro you will get as like you said, sometimes only one mob will come after you, and other times a few will. I'm not really sure if that is WAI or bugged or just wacky AI mechanics at work. Fair enough. I've seen similar mechanics in other games so I just chalked it up to wacky AI mechanics....nothing is perfect as we all know, especially with MMO's, lol.
I didn't personally take what you were saying as a flame, I've just seen the AI complaint a couple times and I wasn't really sure what exactly it was people had an issue with.
As for the lag, don't get me wrong there is some lag in the bigger towns for everyone initially when you enter the towns as textures load, but after that you shouldn't have too many issues if your box is relatively new as yours is. That's why I suggested maybe an outdated driver. For whatever reason, Fallen Earth seems to be very temperamental about drivers and it can make a significant difference for someones in game experience.
Oh and by the way, welcome to the apocalypse! Enjoy your stay in the wastelands. Fallen Earth - more fun than yet another auto-target faceroller! Missed the Free Game Key Offer? You Can Still Try Fallen Earth for 10 Days Free! |
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