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1/05/11 7:58:07 PM#41
Originally posted by Deewe That would be my guess as well. You CAN remove companions but the game is designed around having them with you. They even state companions are not counted against the total 8 v 8 counter
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1/06/11 12:23:12 AM#42
I read the OP and responses. First off if you have a subjective opinion keep it to yourself it only weakens your arguement and makes it sound like your whining. I wont address the guild issues, housing, etc they are pointless since they vary heavily from game to game I suggest you just get over it. Space combat mini game: If you really need it go to EVE or STO its not the focus for this title thus its a mini game. PvP specific gear: Is a good thing it lets a pvp players get rewarded for hard work. As long as it doesn't create game breaking imbalances (like Aion) its all good. You could always just play on a PvE server right? Companions: your gripes about these guys seem to be the biggest. As far as apperance goes just let it go they are part of the story thus you dont control their looks. Want another character that you get to design? BW has said they want you to replay the game as different classes so just do that. As far as them actually neeeding to tag along this is really easy to deal with. (drum roll) ......Go look at GW heroes got this same bs complaint until people realized making insanely geared and skilled heroes was a great addition to the meta game infact one part of the PvP (Hero Battles) is about taking your group of heroes plus yourself vs another group of heroes and one player. Builds dedicated to Hero characters are shared as part of the community for PvE use. When adding these types of characters to the game it can add a lair of depth you simply can't get otherwise. Depending on how good the AI is companions may be more effective and efficient healers or exploiters. For example in GW over time it was found that Minion Master Necromancer (a build which exploits corpses to build an army of pets) was generally better played by the Hero vs an actual player because the AI in many cases was stronger at pet management and up keep. I am not suggesting everyone will like it but there will likely be builds that are meant to deal with players who are using one while you are not. Likely youll see some sort of stun lock build where you effectively take out the companion and drop its master or build that burn the companion before it poses a threat. There are a lot of options. That 33% damage lost may not be that much. In Aion before pets could fly spiritmasters were forced to learn how to beat flying players with out them and guess what they did. Builds were made that allowed for PvP and soloing without the pet. With all these complaints (and I say this seriously) maybe you shouldn't play this game? You got Rift (coming out soon) and GW2 (likely the next 12 months) around the bend and atleast GW2 will focus on some of your subjective gripes. |
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1/06/11 5:33:27 AM#43
My biggest gripe: They're trying to make a MMO with static singleplayer storyline that offers little to no replay value to a mmorpg player.
grand singleplayer storyline doesnt work for a mmorpg. Just imagine if they'd make Mass Effect online and you'd have 10000 john shepards queued up to take their turns to save the world from same sentient machine.
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1/06/11 5:51:45 AM#44
Originally posted by kishe You're confusing a grand single player hero storyline with a grand MMO storyline. If you have five people in your group the quest giver doesn't think you are five John Shepards. Each person in the group is just as important, unless it's a class specific quest. I doubt the main story for the MMO is "single hero saves the star wars universe."
All MMOs usually have static storyline and add on to it with expansions. How many times has Cazic Thul, Illidan, the Lich King been killed? It sounds like you're saying that the usual boring background story in MMOs doesn't matter because people already ignore it. But making a better more engaging MMO story is bad? |
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1/06/11 8:57:23 AM#45
Speaking for myself I am looking forward to the story in this game. I am an alt-o-holic and leveling up multiple characters in most games gets boring fast. I am hoping it will be different in this game. A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort. |
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1/06/11 12:50:42 PM#46
Originally posted by Deewe Proof for ALL of your claims please. Links and all. Maybe even some video footage. "If half of what you tell me is a lie, how can I believe any of it?" |
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1/06/11 1:06:54 PM#47
Originally posted by Normike Kishe obviously hasn't done his (her?) research, is a failed troll, or has his (her?) head stuck in the Sandbox (no pun intended). This is not a Sandbox game. This is not SWG. What he (she?) did describe is just about all successful games to date but is a growing failing model due the boredom it is creating over time with people who have played MMOs for quite some time. This game is creating a branching storyline opening up other possibilities increasing the replayability factor due to this because the story will be different depending on the choices you may. Now how different we don't know yet. I'm optimistic that it is not like WOW where the starting areas are different but from levels 20-85 it is basically the same for everyone. I think this will be a different experience for everyone beyond the early levels because of the continued branching storyline. Is it scripted. Yes, but the branching choices, the unknown outcome of which choice will win in a group, the voicework, and the immersion will make it much more interesting and help bring back the RPG to MMORPG. |
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Originally posted by GMan3
Most of your answers are there Kudos to TheDarkKnight. |
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1/07/11 2:58:46 AM#49
Originally posted by Deewe I checked out your link and most of the stuff listed actually refutes your claims or at least the twist you have put on your claims. The problem I found is that you did not actually follow the links inside that post and get the full information. What I am asking for is your YOUR proof for your claims, that is not a twisting of what other people are saying or purposefully leaving out what people have said to back up your argument. I am not trying to get into a flame fest with you Deewe, but your arguments just don't hold water, at least no better than a bucket with no bottom does. So please provide the links and the proof. Thanks. "If half of what you tell me is a lie, how can I believe any of it?" |
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Originally posted by GMan3 You might want to check the OP as I edited it following your request.
Now as we both don't want to waste too much time, (it was quite time consuming to find decent links), if you still find a very specific entry you'd like me to highlight just point me to it. May I add a thing to consider? Regarding the very few assumptions I did in my OP, I'd like to point you to this post: The big GUESS thread... see you in 2009-10. I wrote it in 11/2008 and most of my guesses on TOR were quite accurate.
I insist saying TOR will be a fine game and still, some design choices are a bit disturbing, or would I said not of my liking. |
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1/09/11 8:17:25 PM#51
Originally posted by Deewe OK, my answers to your OP are in Green above. In short it appears you want to restrict the races and their equipment options, remove a persons choice of playing a normal or hard mode, enslave your companion and force them to submit to your competic pleasures, and make it so there is almost no difference in being a Sith or a Republican by destroying class differences. Then YOU would add respecs that may already be in the works, pet companions that can do nothing more than fight thereby ruining your companions versatility, add more space combat that actually goes against the Star Wars movies, and force people to PvP even if they don't want too. On top of all that, you make assumptions about planetary housing, gear alterations, and day/night cycles that you can not prove. Maybe if you had made the name of this thread "A Few Things That Might Limit My Fun Factor" then people would have read your post and let it go. Instead you seem to be taking on the Masses here and a lot of us don't seem to agree with you. In the end though, all of your problems (and our disagreements) are pretty subjective and just not worth arguing about anymore. I would suggest that instead of complaining, you wait for some more information to come out OR send a note to BioWare itself since they are the only ones that can change things at this point. "If half of what you tell me is a lie, how can I believe any of it?" |
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1/10/11 7:40:01 AM#52
MMOs after SWTOR will be even more simplified, so take what you have now and try to have fun. |
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Originally posted by Metentso Not sure TOR is/will be the culprit still we are indeed seeing some simplification in the genre. / |
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1/10/11 9:59:10 PM#54
Originally posted by Deewe I have to agree with Deewe here, but the simplification started a while back when the 800 pound gorilla was released on the market. That's about six years or so ago if I remember right. Still though, simplification does not have to mean less fun and in some games could indeed mean more fun for more people instead of the niche groups of people playing those games now. "If half of what you tell me is a lie, how can I believe any of it?" |
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1/11/11 9:11:12 AM#55
Excellent post by OP! I totally agree. Game has potential as the MMO world is litterally screaming for a new AAA game to be released. Yet Bioware dumb this game down, and on top they implete stupid looking toons that could easily have fit into WoW. A very very VERY bad move. I want to play a Sci-Fi, not a retarded version Sci-Fi version of WoW. I am also shocked to see that the biggest PvP zone will only be holding 8 vs 8. This surely must be a joke since that is even fewer that you have in any FPS game today. It seems the game failed already before it's launched. I lost totally interestd in this game a long long time ago. I popped in to see if there "could" be any new that interested me. It was'nt. .
Thank you for posting this. Now back to Anarchy Online. |
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1/11/11 9:17:41 AM#56
Originally posted by chrisel For red: Opinion, theres a lot that has been done for this game in my opinion that hasn't been done much in other games. Such as really big worlds. No auto attack. multimob fighting. But your entitled to your opinion For Yellow: Again your opinion. They has the feel of it because it's the art style they are using, but to each their own. For Green: That 8 vs 8 is for one battle ground (one), and is the first one you'll come across. For now it's too hard to say it's the biggest when they have more on the way. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
1/11/11 5:08:31 PM#57
Originally posted by Deewe Agreed, agreed and agreed. It all bothers me just as well. A lot. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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1/11/11 5:15:47 PM#58
I would just like to lol at the stuff that is unknown and being compained about. That's the best to complain about. The stuff you don't know. |
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1/11/11 7:47:02 PM#59
Originally posted by Swanea Good point Swanea, very good point. "If half of what you tell me is a lie, how can I believe any of it?" |
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Originally posted by Swanea It's very easy to write such a sentence pointing at nothing specifically. May I say that contrary to you I do have links, more than one in my OP. I would find it very interesting (and would be much happy) if you could prove I'm wrong on a such scale as you seems to suggest. So how about taking all my entries and posting a link next to each of them why I'm wrong using official statements? Wait... don't bother I know you can't. |
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