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Sony Online Entertainment and the PlanetSide 2 dev team have released a new trailer showing the progressive design of the Sky Lance anti-air weapon prototype. Sky Lance was created to combat Galaxy hot-drops on friendly facilities with a single shot. Associate Editor: MMORPG.com |
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2/24/12 2:11:11 PM#2
....and i have trouble drawing trees |
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2/24/12 4:28:05 PM#3
That is interesting they texture a 2D picture of the 3D model before texturing the actual model. Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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2/24/12 4:32:50 PM#4
Photoshop is ridiculously powerful. |
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2/24/12 5:54:30 PM#5
Show off |
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2/24/12 6:23:31 PM#6
I expected to see the weapon in action ....not how it was created . |
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2/24/12 6:59:31 PM#7
hopefully these dont kill gal drops, 1 shot kill on a gal? hot damn |
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2/24/12 7:03:06 PM#8
Imagine having to do images like this for an entire MMO ? Now you know why MMOs cost a shit ton and take forever to develop the art alone takes years. |
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2/25/12 4:23:27 AM#9
Not a weapon you want to use if you wish to have something left of your enemies corpse to teabag. |
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2/25/12 4:32:20 AM#10
I have such envy for artists. I always wanted to be an artist when I was young but I never had the talent for it. Nice video. "There is as yet insufficient data for a meaningful answer." |
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2/25/12 1:05:53 PM#11
as for the 1 shot on galaxies, I'm sure they are smart enough to make it a charge fire weapon with an very slow reload/recharge time. |
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2/25/12 1:09:44 PM#12
what are you talking about. That only took him 3:53 minutes to make. |
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2/25/12 1:17:20 PM#13
Except the video was always in fast forward mode and he commented as it was done. That was not real time. |
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2/25/12 2:51:44 PM#14
You'd be surprised what a good artist can do in (full process from concept to working model) 3 to 5 days. But as you said-imagine having to do this for EVERYTHING. Every weapon, every piece of armor, every building, every tree, every rock-every time you change factions or climate, a new color scheme and design kicks in. You get the picture-its long and tedious. Then when a developer says do it again because it needs to be updated for a new type of resource (Korriban from SWTOR comes to mind, it was edited 3+ years after developement due to some tech changes)... Ya, people don't appreciate these little details. Just sayin'. ps-Just to clarify, good post-I'm not saying this in a cynical/satirical state of mind. |
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2/25/12 8:27:42 PM#15
you dont say?
So What Now? |
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2/26/12 5:16:36 PM#16
No that is just a concept 2d image prototype. He took it from a draft into 3d and then to 2d to scale things incase it is used for final they have some idea then to use the model and 2d image textures as a reference incase the prototype concept passes for development. |
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