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 Thread (38 posts)
xephonics  7/06/08 11:28:25 AM

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I'd hope so, otherwise my thoughts of them would go below incompetent.

 

And I was just explaining that you don't need to go around calling people ignorant when you have no clue what they know :)  Anything that is properly coded should be object/function based, which is usually very easy to fix when it comes to an exploit such as this.

My god has horns

"america is a killing name / it doesn't feel or discriminate
life is just a killing field / it's all that's left - nothing's real
throw away your disposable past / and fall apart like a cigarette ash
we are the fatal and vital ones of the world / and we will burn your cities down"
~Slipknot

mklinic  7/06/08 11:36:27 AM

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Originally posted by xephonics

I'd hope so, otherwise my thoughts of them would go below incompetent.

 

And I was just explaining that you don't need to go around calling people ignorant when you have no clue what they know :)  Anything that is properly coded should be object/function based, which is usually very easy to fix when it comes to an exploit such as this.

 

you make a good point and this issue may come down to a design flaw. I mean, if the method for validating a ship can pass through a gate were to be used by other classes (suppose it is in a utlity class or something like that), then it might take longer to fix if you wanted to make sure nothing calling this method would break.

Another approach, which would also be a quick fix, is to use an overloaded method that has a different implementation that gates would call. Again, this implies a certain level of organization in the code though.

Ultimately, I still think is is better the publicly acknowledged the bug, stated it is against the rules to use it, and are taking the time to QA a patch. But yes, you would think a patch would be pretty simple to develop for a problem like this.

-mklinic

"There's a point I think we're missing.
It's in the air we raise our fists in."
-from Behind Closed Doors by Rise Against

Finwolven  7/06/08 5:02:40 PM

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Also, the other alternative would be to let people use, for instance, supercapitals in these Factional Warfare complexes, and then suddenly change rules later on them.

Now, they get an up-front warning, and people who get spanked by ships not intended for the 'level' of the factional fight can get reimbursement/satisfaction. It's an appendum to the rules, saying "even though we know you can cheat this way, it's not allowed. We're working on making cheating like that impossible."

Personally, I prefer that to the "Hey, just wait for the next, or the next after that patch, maybe we'll get around to making it not possible then, if we can bother. If you lost your cruiser to a ganking group of carriers, too bad." approach.

 

 
batolemaeus  7/06/08 5:39:01 PM

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Did they not build in checks to the warp gates anyways?  If so, then they can just adjust those checks...

Perfect example of the typical bashing post without any information about the exploit itself.

The exploit itself is a side effect of allowing mwd in fw complexes, making it possible for certain ships to reach area behind the gate within a reasonable amount of time (we are talking about hours here, even for very fast ships)

It is not a very useful trick, as fw plexes normally despawn very fast, because someone will do them. But in remote systems, it is sometimes possible to bring a ship into the deadspace that doesn't belong there.


A fix is actually pretty complicated, as every single fw plex needs to be touched and adjusted, possibly even rewriting some of the code that spawns those plexes. This will take a lot of time and manpower.

 
Howatch  7/07/08 5:15:22 AM

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Advanced Member

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Nice to see some relevant info on the exploit and personally I like to get information from the devs on what is wrong when it is found out instead of waiting in the dark until it has been fixed. And now when we now about it then I would love to see quick fix of it in the next days :)

 
Ozmodan  7/07/08 8:12:00 AM

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Originally posted by xephonics
Originally posted by Ozmodan
Originally posted by xephonics

My point is instead of making a big deal about it in public, just fix the damn bug and be done with it.  Whats so hard to understand?


 

Why don't you just face the facts, you have no clue what is involved in software development.  Nothing worse than repeating your ignorance multiple times.

 

It is nice how you know my background :)  Are you spying on me, and taking notes on what I know and do?

Your obvious ignorance stands out like a sore thumb, give it a rest.
 

 
Myrathi  7/07/08 7:47:38 PM

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Originally posted by Ozmodan

...you have to find all the instances where it should be added, then test it vigorously to make sure it does not effect anything else...


Alternatively, they could test it that vigorously in the first place, so that it isn't buggy when they release the feature.

*blink*

Why is everyone staring at me, like that? Oh... wait... okay, yeah... I know... wishful thinking. *sigh* How terrible of me, expecting - or hoping for - continual levels of competence from a group of MMO developers.

It might happen, though, y'know? I don't expect it to happen in my lifetime, but hey... I'm nothing if not a pessimistic optimist. Heh.

 
xephonics  7/07/08 7:56:12 PM

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Originally posted by Ozmodan
Originally posted by xephonics
Originally posted by Ozmodan
Originally posted by xephonics

My point is instead of making a big deal about it in public, just fix the damn bug and be done with it.  Whats so hard to understand?


 

Why don't you just face the facts, you have no clue what is involved in software development.  Nothing worse than repeating your ignorance multiple times.

 

It is nice how you know my background :)  Are you spying on me, and taking notes on what I know and do?

Your obvious ignorance stands out like a sore thumb, give it a rest.
 

 

LoL you are ignorant of my knwledge, so you give it a rest :)

You can fling insults around at me all you want, it proves nothing but you being a "fanboi"

If they cannot handle a simple exploit discetely, then they suck even more than I thought :)  Atleast they admitted it though, since it seems like it will take them forever to fix even the simplest bug.

My god has horns

"america is a killing name / it doesn't feel or discriminate
life is just a killing field / it's all that's left - nothing's real
throw away your disposable past / and fall apart like a cigarette ash
we are the fatal and vital ones of the world / and we will burn your cities down"
~Slipknot

funnylumpy  7/07/08 8:06:40 PM

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Novice Member

Joined: 11/06/06
Posts: 179

The best fun is to game with your friends. :)

Well people will always find exploits... have been playing EVE for a while even tactic which people didn't even think of got considered as exploit and got people banned ... not because it was a bug in the game it was just that CCP didn't like that someone beat them..

 

And game companies are quick to ban instead of giving a penalty and actually fix the issue... many is of the understanding if it's possible to do its allowed and since EVE is sucj a nice pvp game who cares.. :P Just extra challenge for those who don't know the exploit. :P

 
xephonics  7/07/08 8:17:35 PM