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Shinobi904 7/06/08 10:37:14 AM
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Novice Member
Joined: 2/03/07 |
I'm pretty sure it was lucas who forced NGE. |
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darwa 7/06/08 10:41:23 AM
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Hard Core Member
Joined: 7/04/04 |
Originally posted by Shinobi904
Exactly, but 'SOE' is easier to spell than 'Lucasarts' so people pick on the former. |
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Soara 7/24/08 5:07:26 PM
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Novice Member
Joined: 5/12/07
You are special |
People hated the NGE, but those people who were cool enough to stay have created the best community in MMO history
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sinjin 7/24/08 5:08:27 PM
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Apprentice Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
Lol, that is all I have to say.....
ps. lol |
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Abrahmm 7/24/08 5:10:44 PM
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Elite Member
Joined: 12/01/05 |
Originally posted by Shinobi904
Lucas asked for a changed, SOE made the NGE and told Lucas it was awesome. |
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| Tried: LotR, CoH, AoC, WAR, Jumpgate Classic |
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HastorHadron 7/26/08 8:47:27 AM
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Novice Member
Joined: 3/17/08 |
IMHO --- it is not really about who pushed for the NGE... it was the implementation.
SOE told players that some classes like ranger and squad leader would be looked at soon in the CU. The also released an expansion right before these massive changes --- people had already pre-ordered. They took peoples classes and totally deleted them -- after making hollow promises they knew were false... they knew they were not going to "fix" ranger --- unless you meant in the mafia sense of "fix" and encouraged people who were about to get screwed over to pre-order Mustafar.
Now I currently play SWG--- but by no means do I trust SOE. They could promise HOTH today, and it would not surpirse me in the least to see them shut down the game the day after the last billing cycle and attempt to gleam more money from micro-transactions... I think that is the source of the hatred. The NGE was just bad. It was the implementation and false promises that earned them the hatred. |
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Elowyn 7/26/08 9:03:51 AM
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Novice Member
Joined: 8/29/04 |
Originally posted by Soara
The community was great before NGE. Im sure many people would use more appropriate words for the people who stayed ....cool wouldn't be one of them :p. |
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xxlilDevilxx 7/26/08 9:07:47 AM
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Apprentice Member
Joined: 6/09/08 |
Not only that, name one game that they didnt screw up or turn something that is good to bad?
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Fishermage 8/05/08 4:36:06 PM
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Advanced Member
Joined: 11/23/05
"I find your lack of faith disturbing." |
That has been proven false by numerous sources, including Brenlo, communications director of SOE, Jeff Freeman, former Lead gameplay designer and co-creator of the NGE, and Dan Rubenfeld, Former lead designer and co-creator of the NGE. The game was not doing as well as it should have been, according to LA -- this is true. LA tols SOE to make it successful -- also understandable. Then, Dan, Jeff and others (all SOE employees) came up with the NGE, and they SOLD the idea to LA. LA approved, and the rest is history. LA was in no position to know better, but SOE should have. What forced the NGE. SOE's mismanagement -- which led to the game being broken throughout it's history. had THAT been fixed, the game would have been better -- but Smedley had to blame Koster and WoW, instead of his own incompetence. THAT's what forced the NGE. Not LA. |
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Karahandras 8/15/08 12:41:47 PM
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Hard Core Member
Joined: 8/11/08 |
From my experience in swg i'd say it's because SOE don't care about their product or customers(players) and are only about making money.
If they cared about their product it wouldn't be as substandard and bug riddled as it is
If they cared about their players their wouldn't be anywhere near as much bad feeling about them out there |
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Dicehunter 11/21/08 7:22:16 AM
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