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 Thread (5 posts)
tazarconan  9/20/08 6:54:29 AM

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Hard Core Member

Joined: 1/03/07
Posts: 129

After 2-3 days of official release in WAR havent seen anyone trying to inform ppl about the  game.

Can anyone do any minor review of what he saw on the game about gameplay combat system

and in general if it really worths the money to buy it?

 
DarkPony  9/20/08 7:20:10 AM

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Hard Core Member

Joined: 8/29/08
Posts: 362

Confident, cocky, lazy, dead.

Browse through this board a little longer and you will find a few.

Personally I am having a really great time so far. There is plenty to learn and to do in this game to keep me occupied for months and months, perhaps years if it is still fun at 40/80. Lots of good stuff in WAR if you like action packed, thick on content MMO's.

My one and only worry is faction imbalance in that it is impossible to join a scenario on my server due to lack of orderlings. I really think they should have made the Order a bit more attractive (by opting for wood elfs instead of those dild ... *coughs* cone heads ... *coughs*  I mean high elfs). But we'll have to see how it works out in the coming time.

Not a single bug or instability issue here yet. Save from my shammy remaining in a twisted casting pose which happened only once and was easily cured by relogging. (Ressing or zoning/flying would have done the trick as well, I reckon).

8,5 so far here and that will probably become a 9 or higher when faction balance gets better.

 
ProfRed  9/20/08 8:31:21 AM

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Novice Member

Joined: 10/29/03
Posts: 1474

Well I can review Tier 2 I guess.  Since closed beta and up through launch the game has improved a lot.  The times and stuff that have improved blur together in my mind so I don't remember what happened exactly between different patches, but the game is very solid.  I can stay logged in for 8+ hours with no sign of memory leaks or needing to restart.  The graphics seem smoother to me but I suck at noticing stuff like that and liked the graphics before.

Tier 2 is awesome.  I love keep warfare, and the large rolling RvR areas where battles break out.  It is cool seeing on the map where fights are going on as players from both sides go to the area and fight it out.  The quests are easy enough, but not too boring.  Some are really cool actually outside of PQ's.  The cool thing about Tier 2 is the 3 new scenarios for that Tier are way different than Tier 1.  I really like the dwarf/greenskin pairing scenario in Tier 1 with the fight over the huge wall, but Tier 2 scenarios are a ton of fun.  I really like the simple capture the flag scenario in the elf pairing.  It really let's magus/engineers shine on defense and witch hunters/witch elfs have fun with stealth. 

As far as performance right at launch in large RvR I would start to stutter.  Maybe every 5-10 seconds I would lose a few frames.  After yesterdays patch (or after installing discs) since I did both at the same time it is completely gone.  I had over 100 people on my screen last night in a keep battle and it ran like there were 12, or none.  It was very smooth.

Armor and characters are really starting to look cool and menacing.  I can't wait for Tier 3 honestly.  I am glad this game is this much fun even if it isn't my dream game.  I can see myself playing ti for a long time especially as many of my real life friends are rolling in.

 

Phyllis: So how do you feel about the fact that the banner says lunch?
Angela: I feel angry. Angry at you. Angry at you for doing something stupid. Angry at me for believing you could do something not stupid.
Phyllis: I'm so sorry to hear that, that must be awful.
Angela: It is awful. You've made this day awful!
Kevin: Maybe you could just change the U into an A.
Angela: Then it would say lanch party, Kevin. Would it really be better if it said lanch party?
Michael: Ohh, lunch party.
Angela: It's supposed to say launch!
Michael: Okay, wow! Easy, booster seat, nobody cares about this party anyway.
Angela: I care!

 

 
gestalt11  9/20/08 8:45:09 AM

Rank: 87/100 Rank: 87/100 Rank: 87/100 Rank: 87/100 Rank: 87/100

Elite Member

Joined: 5/17/06
Posts: 3402

I don't normally review games on this board but I was considering writing a preliminary review/explanation of Warhmmer up to t2.  Mainly because there are a lot of people saying things that are flat out wrong.  Mostly the WoW clone crowd.  Not that it does not initially appear WoW clone-like however that is very deceptive and very wrong.

 

But i doubt i will do it today and it will be long if I do.  And there are a number of parts of the game that no one can seriously give any indication of.

 

Endgame is simply unreviewable.  Even if I had a leve l40 you need 100s on level 40son your server to review endgame.  Also an number of high level instances require city tanks.  Warpbalde tunnels is city rank 2 level 40 only.

 

Also I wanted to try to get a full run of the early level Sewer instance before i did.  My server is still fairly low population atm so that is tricky.  And population is really important in Warhammer for both PvP and PvE. 

 
gestalt11  9/20/08 8:57:35 AM

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Elite Member

Joined: 5/17/06
Posts: 3402

Originally posted by ProfRed

Well I can review Tier 2 I guess.  Since closed beta and up through launch the game has improved a lot.  The times and stuff that have improved blur together in my mind so I don't remember what happened exactly between different patches, but the game is very solid.  I can stay logged in for 8+ hours with no sign of memory leaks or needing to restart.  The graphics seem smoother to me but I suck at noticing stuff like that and liked the graphics before.

Tier 2 is awesome.  I love keep warfare, and the large rolling RvR areas where battles break out.  It is cool seeing on the map where fights are going on as players from both sides go to the area and fight it out.  The quests are easy enough, but not too boring.  Some are really cool actually outside of PQ's.  The cool thing about Tier 2 is the 3 new scenarios for that Tier are way different than Tier 1.  I really like the dwarf/greenskin pairing scenario in Tier 1 with the fight over the huge wall, but Tier 2 scenarios are a ton of fun.  I really like the simple capture the flag scenario in the elf pairing.  It really let's magus/engineers shine on defense and witch hunters/witch elfs have fun with stealth. 

As far as performance right at launch in large RvR I would start to stutter.  Maybe every 5-10 seconds I would lose a few frames.  After yesterdays patch (or after installing discs) since I did both at the same time it is completely gone.  I had over 100 people on my screen last night in a keep battle and it ran like there were 12, or none.  It was very smooth.

Armor and characters are really starting to look cool and menacing.  I can't wait for Tier 3 honestly.  I am glad this game is this much fun even if it isn't my dream game.  I can see myself playing ti for a long time especially as many of my real life friends are rolling in.

 

Phyllis: So how do you feel about the fact that the banner says lunch?
Angela: I feel angry. Angry at you. Angry at you for doing something stupid. Angry at me for believing you could do something not stupid.
Phyllis: I'm so sorry to hear that, that must be awful.
Angela: It is awful. You've made this day awful!
Kevin: Maybe you could just change the U into an A.
Angela: Then it would say lanch party, Kevin. Would it really be better if it said lanch party?
Michael: Ohh, lunch party.
Angela: It's supposed to say launch!
Michael: Okay, wow! Easy, booster seat, nobody cares about this party anyway.
Angela: I care!

 

 

I agree with most of this, but there are a number of details to go into about mechanics and a number of explanation to of various things about the game that will require a full on review.

This is really just a testimonial.  Which is fine.  Getting a real sense of the game will take a long post.  There are many details and many interactions.  Warhammer borrows things from many disparate games and has some new stuff as well explain the totality is tricky.

There are bad parts to Warhammer of course but explaining those in decent context is also tricky because many are double edged sword type things.  For example on low population servers doing PQs can be quite hard or slow especially the the ones marked as "difficult" (there are normal and harder types of PQ).  This is both good and bad.  Bad for people in off times or small groups.  Good because it fosters large scale cooperative play and because some PQ are just flat out impressive.  You can say Warhammer does put tne the MM in MMORPG, but that is both good and bad.

 

Calling warhammer a Quest based WoW clone with RvR is wrong.  But because on some level it initially appears that way it is also very deceptive.  But because people seem to be making this mistake quite often it will take an in depth explanation.  Although many of them are simply close minded and just want to assume the worst.  There are many people who do not quite grasp that it does operate in a number of subtly different ways.  Just the part Prof mentions here about the Dwarf zone will take some real explaining.  I started in the Elf zone in Beta.  It is completely  different than the dwarf zone in how it manages the other faction.  I got really confused at first.  The Elff zone is highly separate.  The dwarf zone actually has competitive PQs where Orcs can complete their stage first and lock out the dwarf stage.