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2/13/12 7:05:03 PM#41
Originally posted by spaceport
I agree! I was looking for an MMORPG to play, and only found a massive online role-playing game that I can play with multiple friends. No elves, dwarves or anything like a real MMORPG!
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2/13/12 7:06:51 PM#42
Originally posted by bossalinie So what if those games didn't include them at launch? The gaming market isn't static. Things develop. This isn't 2004 anymore. This is 2012. You should have at least some of these things at launch. A lot of these things are MMO 101. Most games can include at least 50% of those things mentioned, yet still do some of those things which are unique. Guild Wars offered tons of customization in the way you played your toon. WoW offered a sheer massive amount of content, as well as things like arenas. |
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2/13/12 7:10:33 PM#43
Originally posted by iceman00 Just because it's not 50% of the things you wanted doesn't mean they didn't include anything. Again, you mention arenas, but it wasn't introduced until after BC. What's worse? How many games had arenas after WoW? |
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2/13/12 7:12:28 PM#44
Originally posted by bossalinie That would be why we are all here, on an MMO forum discussing these things. This is the place where MMO vets come to die afterall, so long as it's about MMO's and follows the guidelines set then there shouldn't be a problem with the content they post. Besides if no one was interested in responding then the thread would just die. Anyway, I couldn't give to hoots about what game they are talking about. However when people like yourself say that since a game made years ago didn't have certain established features that this excuses a brand new game to also lack them....it's just so idiotic I find it hard to believe you are serious. |
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2/13/12 7:15:33 PM#45
SWTOR is a single player multiplayer game not an MMO. I can't believe they are charging a sub fee after seeing how instanced and linear it is. But of course there will always be people paying it. I started playing Star Trek Online again because it went f2p, and I only play it because the pvp is fun, everything else in the game is instanced repetitive crap. I may come back to swtor if it ever goes f2p (pvp isn;t too bad but its player vs armament) but probably not because GW2 will be out way before then (praying GW2 isn't crap either, at least there is no sub). |
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2/13/12 7:17:27 PM#46
Originally posted by cinos Sorry but I have to disagree with your assessment that new games are somehow obligated to play keep up with the joneses, in this day of instant information many of us would rather a developer make decisions on what is going to make it in at launch and what's not and then actually launching the game, constantly trying to keep up with every function just to put it in at launch is a good way to never release. I for one have no problem with the fact that some of these things aren't in at launch especially since they just turn into nice ittle features to look forward to down the line. Now obviously for those who find the game lacking these things may be important but only time will tell if there are enough people who feel the same as me or not. |
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2/13/12 7:18:43 PM#47
Don't waste your time arguing with the fanboi's of SWTOR. Their game is not crap. In 2012 the world should still be flat, it was in 2004. BLAH BLAH BLAH BLAH BLAH, all i hear is stupid comments from people claiming this is so great, but go figure they're not 50???? Do you mean to tell me most people's complaints are at lvl 50? Yes you morons..... Seriously get with the program, my character is a battlemaster as well, and has been one for almost a month now, granted I play more than most of you, but guess what grinding the same 3 wz's is boring as shit. Ow you want to open world pvp??? But but you don't come to MMO's to do that, may i suggest you switch genre's? This is seriously the response to some people's comments. Yes open world pvp is fun, and guess what the benefit is at max pvp lvl or max pvp gear lvl in any game is? That's right killing other players. But in this amazing game that is as good as any other 2004 game, "because you don't need working features at release" world pvp is non existant. So before you go ranting on about how great your game is, get 50 please. Then you can have real opinions, until then don't log onto a forum and cry that your game is great when you have no credible source references. I'm not even going to touch the speed haxs in wz's or the bringing in 12 members, raid group que at same time, leave group reque trick. SIgh bad days ahead for mmo's if this is the future of mmorpg's. |
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2/13/12 7:30:26 PM#48
Originally posted by spaceport
WoW was a AAA title... When WoW launched, it had *one* weekly raid. Three battlegrounds. No Arena. No top-level Hard mode dungeons. Almost every quest in the game was a kill 10 quest. If everyone had held WoW to the standards you mentioned above, it wouldn't have had a single subscriber. A lot of people seem to be disappointed that a game that has had one month of subscriber feedback doesn't have all the features that, over the course of many years, other MMOs have developed. It takes time and feedback to make a great MMO. You can't anticipate what your audience will want until they are playing the game. It's a step-by-step process, with hundreds of iterations. "Crash programs fail because they are based on the assumption that with nine pregnant women, you can get a baby in one month." - Werner Von Braun
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2/13/12 7:36:19 PM#49
The issue isn't that they have less content than WoW, it's that they're charging the same amount of money as WoW for much less of a game.
if you're charging a sub, you need to have as much content as WoW. Simple.
Can't do that? not surprising, so make your game free to play or buy to play. Or, if you insist on charging a sub, don't clone WoW and make your game entirely different.
Only one game is all *that* different (as in, most mechanics are different) from world of warcraft in the standard MMORPG genre and that's still B2P.
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2/13/12 7:42:20 PM#50
Originally posted by hotix I last posted a few posts above your last and don't recall many people praising the game as anything great just not as horrible as some other posters are proclaiming it. and exactly what difference does getting a character to level fifty make in forming an opinion about a game? Not sure if this was the same topic I brought this up in but I'm curious how or why do people seem to be so eager and willing to play a game they find boring,flawed, etc to max level? That's something like forty hours (unless you are purposely grinding to max level because you are one of the people who says "mmo's don't start until max level"). I think this kind of thinking may be one of the reasons we seem to see so many bamboozling themselves, folks if you don't find a game fun from 1-50 you probably aren't going to enjoy it any more once you reach max level. And sorry to tell you an opinion is an opinion and mine are as "real" as yours.
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2/13/12 7:45:18 PM#51
Originally posted by ComfyChair
But the subscription model is the *most important* feature to copy from WoW in the investors' minds. |
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2/13/12 7:45:25 PM#52
MMO's these days don't start til max lvl. |
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2/13/12 7:46:58 PM#53
Originally posted by Eir_S I've not seen too much of this,( people saying they were having fun and lying about it). I quit this week does that mean I didn't have fun in the game? Not at all. It just means I got my fill. I didn't feel i needed a 500 word essay on the subject of why i quit either, I'm not sure why some people do, this isn't Facebook so why give status updates? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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2/13/12 7:47:36 PM#54
Originally posted by hotix I've been hearing that same stupid phrase since the EQ1 days and if that works for you cool but everyone isn't you and I don't think that their opinion is devalued just because of that any more than yours is because it isn't the same as my opinion. |
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2/13/12 7:52:17 PM#55
Originally posted by Distopia you're gonna be one of them. |
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2/13/12 8:04:53 PM#56
Originally posted by fony One of who? For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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2/13/12 8:26:01 PM#57
Sorry this game isn't meeting your needs... I guess I am a minority as my highest character is lvl 30 and I enjoy the game for what it is. I'm in no hurry to eat up content and wouldn't have the time if I did. Between job and family I'm basically relegated to weekend only game times now. I applaud the OP for treating the game like what it is... a bad fit. Every game either is, or isn't, a fit for the player and we can only hope that the community that develops is a fit for the player. I genuinely feel that it's the community that makes the game a fit than it is the game itself more often than not. Best of luck in your next game OP. |
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2/13/12 10:42:12 PM#58
Originally posted by Distopia No, that's not quite what I meant. I meant that some people assured others and themselves that the game was fun but decided later that in retrospect, they weren't enjoying it. It wasn't that they were lying, it's just that they wanted to support the game but didn't know how to other than saying "This game is better than _____, best MMO ever". Then when they confessed the truth, it appeared more awkward after all that crowing. I got my fill too, and it didn't take long. There's not much sustenance in empty MMO calories. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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2/13/12 10:50:39 PM#59
I've seen stuff like this as well. I think it reflects the current attitudes towards MMOs more than the MMO itself. There are quite a few people on these forums that bash WoW. Yet if you look at their history, they actually played WoW and admit to enjoying it at some point. Its weird. People seem to only relate their taste to the present tense. Its like saying I enjoyed Rift for a month, then I got bored and quit. Therefore, Rift IS awful. What happened to that month you enjoyed? |
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2/13/12 11:13:07 PM#60
Not to get too off-topic, but I think in WoW's case, the reason previous players of the game bash it is because it changed, and it didn't change to their liking. I'm one of those people you mentioned - I played WoW and enjoyed it for a long time, but now I can't stand it because I've done everything there is to be done in the game (variety-wise, not specific content). I think you're right about SWTOR, it came at a time when people are looking for something different, and they got something that was too similar. I guess that reflects badly on the genre, sure, but I don't think the game is completely innocent either. They (the SWTOR devs) tried copying a game that either A.) has people that still enjoy it still playing it, or B.) quit because it wasn't their type of game anymore. That's not a recipe for success IMO. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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