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5/11/08 2:11 AM
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Viewed 1394, Replies 30
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The only thing that can be deduced from this comparison is that the OP is an AoC fan. To compare these two games is like comparing apples and oranges before the orange is even off the tree. The graphics on both games will be good within their own style, AoC realistic and gritty with likely some of the best images seen to date & Warhammer, iconic and true to the GW license. For absolute beauty then AoC will win hands down without a doubt, for smooth gameplay on mediocre systems however Warhammer will be the clear winner.
To look at just another couple of points of interest:
Quest system: This feels secondary to the game in AoC with little imagination, go there, kill that. Go there, fetch this etc. which has been the same in most games to date. There is a wealth of lore available to draw on in Conan's world and in this aspect FC could have done better with the quests on offer, at least from what I have seen so far. Likewise some of Warhammer's quests follow the same pattern but here Mythic have tried to think outside the box and they have added a few twists like if you have already killed a number of mob X when you talk to the quest npc he doesn't send you out to kill more, he simply hands you the reward as if he had sent you to kill them which alleviates a lot of the early level grind. This also however can throw up a few problems, not least of which is the need for many more quests to fill the time saved by the system as it stands. Overall though with the PQ system etc. I would say that here Warhammer gets the win.
PvP: Here again we have two completely different styles that cannot really be compared to each other. AoC has the more standard type of FFA PvP that we are all used to while Warhammer has Mythic's RvR system which in DAoC is still rated as one of the best systems to date. I will not lie to you, I'm an old DAoC player and love RvR so I can't be unbiased and give an unbiased decision. I prefer Warhammers PvP over that of AoC but at the end of the day it's personal prefference.
Lore: Both games have a rich wealth of lore behind them. I have read all of REH's Conan stories and I have read a lot of the Warhammer novels. Both are a good read, not up to Booker prize standard perhaps but a good read just the same. Likewise both have detailed fantasy worlds but this is where the comparison ends. Both worlds are set in different timescales and both are excellent in their own niche. Which one you prefer is again a matter of personal prefference. Both companies, Funcom & Mythic have taken some poetic liscence with the lore and all the lore nazis out there for both games will be a little upset to say the least at some of the changes. AoC has it's pretty spell effects for instance which make Conan lore masters cringe. Warhammer has the chosen balanced with the other classes which I have seen many complaints about. Not true to the lore perhaps but if the game had a raging tank dressed head to foot in god given armour and wielding a divine blade I can't see many other classes getting a smell in. These alterations to the lore in both games are what the developers decided were needed to make the MMO more fun and both companies have done it. No clear winner here.
Overall I will be playing both games, I have both pre-ordered and I hope that both are a success, which would be good for the genre that we all love. As for my personal prefference I lean more towards Warhammer and not a small amount of that decision is down to the company behind it. Mythic have proven themselves on more than one occasion, they listen to and have a good relationship with their players which a brief visit to the Warhammer alliance forums will show you. Funcom on the other hand have yet to reach this pinnacle and well, Gaute Godager. Nothing against the guy personally as I don't know him but his ideas are stuck in MMO pre-history and don't appear to have the ability to evolve. In Ao back in the day when anything was added or changes were made to the game many players bit their nails in the hope that Gaute had nothing to do with it, nuff said.
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5/11/08 12:40 AM
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Viewed 573, Replies 17
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Originally posted by Truthstar
How much do you want to spend on it? |
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5/11/08 12:35 AM
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Viewed 3558, Replies 74
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Originally posted by Almuderas
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5/10/08 7:01 PM
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Viewed 3558, Replies 74
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Actually it is kinda lame how it's been done tbh, much the same as it was in Ao. Zoned areas I don't mind at all but setting the bar low as far as maximum numbers is concerned has a definate impact on large PvP battles. Ao was a pain with this, a few large guilds heading into a tower battle and half of the players couldn't get into the area as the zone was full. At least they have the command to change instance at will, Ao didn't have that so getting together with friends in some of the special areas was very hit and miss.
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5/10/08 4:38 PM
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Viewed 221, Replies 3
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A little more info would enable us to help you more, what are your current system specs? |
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5/10/08 11:02 AM
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Viewed 91, Replies 2
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Originally posted by HothaRonin Video card: Get a single 8800 GTX or Ultra. The performance increase of the GX2 doesn't justify the extra money. Also, If you go with the GX2 then you would be better getting the 790 board so that you are all setup for quad SLi should you decide to add a 2nd GX2 later.
Speakers: I just use the creative labs 7:1 speakers, decent surround sound with good bass and at a good price.
Sound: Depends on OS. If you are getting vista then you need HD audio. Most MB manufacturers are now putting HD audio on the board, if you go with X-Fi then you will need the creative alchemy download to get surround. If you are going for XP then ignore that 1st bit and just get what you think best.
HDD: you will not notice a large difference unless multi-tasking and using HDD intensive applications.
Power: Can never have enough. An 8800 uses 300w a GX2 likely uses more and then you need power for everything else. The only thing that I will say about PSU's is don't buy cheap crap.
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5/10/08 3:38 AM
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Viewed 1322, Replies 15
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I would guess at a timescale of about 5 years from now when todays low to mid end systems have been or are in the process of being replaced. Software developers are not going to program excusively for 64 bit when there are still millions of 32 bit machines in peoples homes. |
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5/09/08 10:18 PM
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Viewed 1322, Replies 15
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You will get a general performance increase if you have a 64 bit cpu by having a 64 bit OS ( not on AoC but some other programs support 64 bit ). You will also need a 64 bit OS if you intend to fit 4Gb or more ram. Apart from that there is no reason to upgrade for AoC. |
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5/09/08 4:31 AM
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Viewed 2270, Replies 51
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Originally posted by onlinenow225 The point I was making is that the players skill is in how the character is put together. Games like Ao that have a very complicated system of skills and implants took real player skill to build an effective toon. Eve is the same with ship modules, it takes real skill to sort out and balance a kickass loadout so that your battleship makes mincemeat out of the other guys battleship. It has nothing at all to do with how fast your fingers are on the keyboard / mouse / gamepad etc. |
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5/09/08 4:16 AM
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Viewed 2270, Replies 51
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Originally posted by iCeh MMO's evolved from tabletop games and are meant to emulate them. You don't win a battle in an RPG by having neater handwriting than the guy beside you or by having a softer cushion under your ass. You win because of random number dice rolls weighted in favour of the better made and tougher character. I think D&D would have been pretty short lived if a fight involved the two players trying to really beat the crap out of each other to see who was best. |
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5/08/08 1:49 PM
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Viewed 2270, Replies 51
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DAoC had and still has the best PvP of any MMO to date. When you faced your opponent it really was a fight to the death as it should be. Win or lose you remembered the good fights and for the most part respected a tough opponant. /face & /stick were essential parts of that system and to remove them would be crazy. An MMORPG should be about the skill of the character, not the skill of the player other than the skill that goes into building the toon. If you want player skill then RPG's are not your thing and there are plenty FPS games out there that would suit you better. |
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5/07/08 10:03 PM
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Viewed 565, Replies 21
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Ok I give up. Godager himself could come to these boards, drop his pants and have the truth tatooed on his arse and some here would have their heads stuck so far up it that the printed words would pass them by entirely. |
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5/07/08 9:54 PM
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Viewed 565, Replies 21
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Originally posted by ChicagoCub We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted.
Just thought that I would point out that bit again for you. |
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5/07/08 9:51 PM
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Viewed 243, Replies 7
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Originally posted by Zorwrath It will only show and use just over 3GB. For more you need a 64 bit OS |
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5/07/08 9:49 PM
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Viewed 565, Replies 21
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Originally posted by markyturnip It was obviously needed as the inability of some on these boards to use search functions or understand the fundamentals of what has been said in at least a dozen other threads shows. |
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5/07/08 9:43 PM
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Viewed 565, Replies 21
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Ok this has been said before in many threads here but just for you I will say it again. IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
Now, FC released to OB what they thought was the most stable and good to go client, they delayed OB by a couple of hours and rushed through some fixes, which screwed things up. They know what has caused the mess and are fixing them. This will have to be done pretty damn quickly however so that the copiers have enough time to press out the discs to stick in the boxes for the store shelves so even if FC only take a week or so to get the client fixed that's still cutting it pretty close to the bone. If they take any longer then we can expect a supply shortage on release while they franticly press more copies.
But once again for clarification: IT IS NOT AN OLD CLIENT. |
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5/07/08 9:28 PM
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Viewed 647, Replies 15
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Long explanation short:
If you have a 64 bit cpu get a 64 bit OS, if you want to use 4Gb or more of ram get a 64 bit OS.
If neither of the above apply get a 32 bit OS. |
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5/07/08 1:08 AM
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Viewed 12783, Replies 179
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And yes, I have seen the same rumors that it’s old, but it’s not e | |||||