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All Posts by tgainey - 42 found

5/19/08 5:02 AM
Viewed 1458, Replies 37

They are quite verbal on the official new forums for AOC

 

http://forums-us.ageofconan.com   for the US

http://forums-eu.ageofconan.com  for the Europeans

 

Some things Ive picked up. Highest lvls are upper 40s. 47 but its prolly already changed.

 

Overall everyone is happy though some are having fps issues prolly due to older systems not up to par.

 

FFAP PVP has become a gank fest. This doesnt surprise me and will only get worse come official release. There is no system in place to stop spawn camping or load screen camping. At least not in the EA. there may be a last minute patch to fix these issues

5/19/08 4:05 AM
Viewed 11608, Replies 87

Originally posted by bjornarg

 

Originally posted by Confetti

From my understanding it's completely EA only and whoever, preordered or not, tries to make an account you cannot get in. I'm a preorder and I can't get my little fingers into that forum no matter what I try!


I updated my forum login from my account page at http://register.ageofconan.com and after about 20 minutes I was able to log in to the EU forums.

 

A thread on the EU forums states that user names and passwords from the old forums won't work anymore, that the forum name is linked to the game account and that it is not possible (anymore) to have multiple forum accounts.

It would be rather amusing now if I should discover that I actually have EA. But my purchase history is empty so I guess that is not the case.

I can confirm that the updating forum info on the account registration area worked for me. I had to wait about 15 mins but it finally autheticated and let me in the forums.

Also Note I had a retail key entered into my account

5/16/08 2:37 AM
Viewed 1255, Replies 33

Yes Sex sells and has for a long time, Also the combat system is different enough for those who think they have fps pwnin skills to just in with both feet. The fatalities and decapitation are also huge draws.

In the past mmorgps have been fairly bland in these aspects. The majority of the AOC Fan boys have themselves convinced this is the second coming in terms of games.

 

So in conclusion

Yes Sex and Violence in Video Games sell. Just look at the GTA series and it was the logical thing for this to transition into MMORPGs. Unfortunately the M rating won't keep lil Billy No friends from ruining everyones experience. I know 18 is old enough to play a Mature game. But IMO most 18yrs need as ass whopping cause the generation of 18yrs out there now are from the Parents that don't spank their kids.

So they don't have any respect for anyone. Thus they are legally consider mature but very immature socially.

 

/end transmission

5/15/08 7:51 PM
Viewed 3579, Replies 82

 

Originally posted by vesavius

 

 

Let m try to explain to you...

When I say, for instance...

"Fall off an obviously unsafe ladder at work that you used because you couldnt be arsed to get a decent one and noone told you not to? Cry and blame your boss..."

...I am obviously saying that when we suffer due to our own lack of effort to protect ourselves we have no right to blame anyone else but ourselves.

I am not suggesting we don't support people's rights, but being blameless, even when you are to blame, isnt a 'right'. Not to me anyhow.

Noone took 'advantage' of anyone here. Funcom put the information out there. The whiners complaining about this just couldnt be bothered to look at it. End of story.

Honestly... it's poltical correctness to the point of crippling our responsibilities to us and those around us as adults. Seeing as the rating on this game in a 'Mature', I would expect it's users to be able to accountable for their own actions.

I don't expect to change anyone's mindset in a forum, so I won't post on this point past this one. It's an alien way of thinking to me though I must say.

If the ladder is obviously unsafe and I am on the clock and want to take my company for a ride while I sit at home then thats a personal choice. Because the "Obviously" unsafe ladder should not have been available for the employee to use. It is the employers responsibility by law to ensure the equipment his employees are going to be using are in good working condition by having regular inspections. If the employer can provide proof of regular inspections having taken place then he is less liable. However workers compensation must be awarded to the employee as long he was performing regular job duties.

 

 

The ladder example doent fit this situation. There have been many evidences showing marketing materials without disclaimers for limited access. This is text book bait and switch tactics.

5/15/08 8:13 AM
Viewed 3579, Replies 82

Originally posted by alakram
Originally posted by Reanim

Funcom is now moderating complaint threads out of the forums. Had two of mine magically dissapear after I was warned by a mod to stop complaining about the Early Access Key.  And no I did not use abusive language/profanity etc.  All I can say is that I hope this bites them in the rear.

I ended up voting with my wallet and am not going to be playing the game. Beta and company garbage was enough for me.

Btw... there is a very clear reason why they limited the early access. They are not ready server wise for the large group of folks coming. If they were ready they would not have thrown away all the customers they just lost and the damage done to the retail end. who in thier right mind would self sabotage themselves like this?

 

 

 

 

Failed on Conspiracy Theory 101, Open Beta worked Fine, so they are ready server wise. You are angry about how funcom managed the Early Access, you are on your right to buy with your wallet. I too think they made it in a mistaken way.

Open Beta working fine is a relative statement. Many people reported serious issues with the client stabilty. Some problems were resolved with that last patch. However the last patch had different results. Some that had no problems before experienced client instability after the patch.

It should be interesting to see how EA pans out and if the forums blow up with client/servers problems during the pre-gold stage

5/15/08 7:46 AM
Viewed 3579, Replies 82

Originally posted by vesavius

 

Originally posted by tgainey

 

Originally posted by vesavius

 

Originally posted by Binny45

I dunno, if so many people are complaining about EA, then maybe Funcom didn't do a good enough job of informing people?

I cancelled my pre-order awhile ago (not because the game was bad, but it just wasn't for me), but a couple of friends of mind kept theirs, and I have to say it is pretty misleading at first glance.  Yes it's printed, and yes you should read EVERYTHING, but in this day and age that type of stuff could be considered dirty and misleading.  Is it? Technically no, but chances are if someone has a bad taste in their mouth, they're not going to buy your product.

Now, I have a lot of time for Funcom, they are a good company, and I do understand that there has to be a line drawn somewhere.  But with the launch of a new game, it can't help to have all these pissed off customers before the game even starts.


'All' their customers are not 'pissed off', only the ones who didnt get in after not reading the material they were presented with are.

 

In the blame culture of the modern western world it's a depressingly common mindset. Burn your mouth on a hot apple pie? Cry and blame McDonalds... Fall of an obviously unsafe ladder at work that you used because you couldnt be arsed to get a decent one and noone told you not to? Cry and blame your boss... Didnt read the presented material properly and didnt know you wasnt guarenteed to get in EA early by pre-ordering? Cry and blame Funcom...

It's a pathetic way to live imo.

Not talking about you Binny, but dam... I have never seen such a whiney, over reacting, anal retentive, tantrum throwing 'community' as those that play MMORPGs...

The curse of this hobby, and the internet in general I guess,  is that the disgruntled vocal minorities rule every public forum, while anyone actually being the least bit positive is shireked at and called stupid names like 'fanboi' and whatever as soon as they open their mouth.

 

unsafe ladders in the workplace are a violation of OSHA standards and therefore the company supplying the ladder would be liable, Serving Hot apple pie at 200 degress F would also be against the law. Many retailers didnt disclose the "restrictions" on their materials. This is false adversiting.

 

 

Defenders of this business practice should be drawn and quartered.

 

You missed my point, but thats ok.

I guess someone has to support the modern mentality for it to even exist.

 

Yes, if supporting peoples rights means im part of this "Modern Mentality" then im guilty because if we won't protect ourselves from corporations that take our money and advantage of us sometime even putting us in harms way then we might as well just all lay down so the trucks can roll over us.

5/15/08 7:27 AM
Viewed 3579, Replies 82

Originally posted by vesavius

 

Originally posted by Binny45

I dunno, if so many people are complaining about EA, then maybe Funcom didn't do a good enough job of informing people?

I cancelled my pre-order awhile ago (not because the game was bad, but it just wasn't for me), but a couple of friends of mind kept theirs, and I have to say it is pretty misleading at first glance.  Yes it's printed, and yes you should read EVERYTHING, but in this day and age that type of stuff could be considered dirty and misleading.  Is it? Technically no, but chances are if someone has a bad taste in their mouth, they're not going to buy your product.

Now, I have a lot of time for Funcom, they are a good company, and I do understand that there has to be a line drawn somewhere.  But with the launch of a new game, it can't help to have all these pissed off customers before the game even starts.


'All' their customers are not 'pissed off', only the ones who didnt get in after not reading the material they were presented with are.

 

In the blame culture of the modern western world it's a depressingly common mindset. Burn your mouth on a hot apple pie? Cry and blame McDonalds... Fall of an obviously unsafe ladder at work that you used because you couldnt be arsed to get a decent one and noone told you not to? Cry and blame your boss... Didnt read the presented material properly and didnt know you wasnt guarenteed to get in EA early by pre-ordering? Cry and blame Funcom...

It's a pathetic way to live imo.

Not talking about you Binny, but dam... I have never seen such a whiney, over reacting, anal retentive, tantrum throwing 'community' as those that play MMORPGs...

The curse of this hobby, and the internet in general I guess,  is that the disgruntled vocal minorities rule every public forum, while anyone actually being the least bit positive is shireked at and called stupid names like 'fanboi' and whatever as soon as they open their mouth.

 

unsafe ladders in the workplace are a violation of OSHA standards and therefore the company supplying the ladder would be liable, Serving Hot apple pie at 200 degress F would also be against the law. Many retailers didnt disclose the "restrictions" on their materials. This is false adversiting.

 

Defenders of this business practice should be drawn and quartered.

5/15/08 6:22 AM
Viewed 3579, Replies 82

 

Originally posted by AmazingAvery

 

If eveyone could of ordered then you could potentially be looking at a million pre orders. A line had to be drawn somewhere. Its also been stated by them for some time too that they have the capacity/ infrastructure  for around 600k people on the servers for launch to be on the safe side.


So tell me how a million pre-orders would be a bad thing?  Even if it was that high which doesn't seem realistic. Only a million signed up for the Beta, thats more realistic considering its an advanced peek into the game.

 

Defending funcom is what we come to expect from you Avery, after all we know you are in the EA. So your opinion becomes diluted.

Infrastructure for 600k to be on the safe side????

I hate to put Wow in my posts but using the million in your post quantifies it for comparison.

In this first chart you can see how many subscribers for the 13 largest MMOGs out have. As you can see Wow dominates the market share with 10 million subscribers world-wide, a second to lineage (asian marketshare MMOG). Wow is the first MMOG to crush all other competition in the Asian market.

In the second chart you see the subscriber base from release to current seperated by market. All along Age of Conan has been touted as the "Wow Killer" and for good reason.

 

Funcom had a once in a lifetime opportunity with the Pre-orders and EA to come out of the gates dominating the market. The Hype and exposure was in their favor. Wow had close to half a million subscribers at launch for only US and European markets. Close after that by the start of 05 that number had jumped to a million on a few months later and gained about a million customers every 3 months to date.

 If you're doing it right in this Genre you need to plan according to cash in. MMOG'ers are fickle to a certain extent. Just look at how Vanguard turned people off and they forgot and never went back.

Turbine gave the market a new way to look at succesfull launches. Smoothest ever its been called. Granted they don't have near the numbers of WoW. But they put their best foot forward in an attempt and were successfull.

 

Funcom approach to delivering the Client for EA was a joke. Just days after having distributing a client thru fileplanet for Open beta they upload the EA client thru a P2P network. This was horribly nearsighted to not plan better, for example turbine's model was simple. Put the client on a DVD and sell it with the pre-order.  I still have mine in the Final release box as memorabilia. It does'nt matter the over client condition because you can patch it with any last minute changes.

 

The download was the only real reason stated as to why the EA was limited. They stated they didn't want people having to download while other were playing... So if this is the only reason why not at least use a file distribution network to get it out instead of 60k throughput P2P. Most people it took all day to download the 12.5gigs. Come on people this isnt 1998 people have broadband now.

 

As to the servers only being capable of handling 600k. You don't see this as a problem??? a million people wanted in the beta. That was before the videos started coming out and the hype grew. They should have been planning for close to 2 million within 3 months. A minimum of 1 million on release day not thinking this big strangles market share growth. It's easier in this day and age to scale back than forward and if you have an idea what to expect theres not reason not to plan ahead for it.

 

Summary, Funcom has a great new game but their business go-to marketing and launch preparation is severly flawed and short-sighted. They obviously haven't planned accordingly to ensure the market share growth needed to acquire that "WOW Killer" status I'm sure they hoped for. Unless of course they are using all this to boost more hype, creating a media frenzy around the EA so they can say " See look how bad they wanna play conan" Which IMO is a bad idea. As I said people are fickle in this genre. But this might also have something to do with Q1 figures from this year about the finacial problems Funcom is having. They might not have had the money for a proper goto market strategy. It this is the lingering factor behind all this shareware type of distrution and server caps. Now that would make sense. Lets hope they fix this stuff before the ship passes port and they miss a valuable opportunity to sieze the hearts and mind of this genres loyal customers.

 

That's all for now. Good Tidings

5/13/08 1:12 AM
Viewed 7750, Replies 179

I just Pre-ordered, came here and this was the firs post I read. Well not all of it. Anyway this if freaking awesome.

 

Most poeple used to older MMORPGS think they need huge numbers cause there isnt much real tactic. Its all zerg. You need numbers to due attrition. In Conan you could easily see several highly skill player running thru crowds like Leonidas or Achilles. Cutting down everyone he came across with his quick reflexes and skill.

 

This is gonna be something really special. Something game will be held up to in judging greatnees. Only  5 days to go.

 

5/12/08 10:09 PM
Viewed 3066, Replies 45

If you played Oblivion on the 360 you know about how long the load screens can be.

 

I invision massively long load screens for the 360 version of age of conan.

5/12/08 2:21 AM
Viewed 355, Replies 11

You cannot hit your guildies in a battle keep scenaro. That is the one place where you will not do dmg to your guildies whether you are grouped or not.

 

If you are grouped you will not hit them anywhere ever. If you are in raid with them you will not hit them anywhere ever.

 

Only situations outside of city hubs but not in a battle keep assautly/defense will you have a chance to accidentally hit em.

5/12/08 1:13 AM
Viewed 355, Replies 11

Originally posted by Vayle

You must be a disgruntled ex-funcom employee?

You're pretty close.

 

Disgruntled

ex employee

 

 

5/12/08 12:57 AM
Viewed 355, Replies 11

There's a nice size thread on AoC site where FFA PVPers are crying for a change to the ruleset that has already been clarified my devs about killing guild members in non battle keep situations. The thread is fairly long then finally this guy pretty much tells em how it is. The funniest part is how basically the pvpers who are all go to the pve servers if you dont like getting ganked. Get told to go play on a pve server if they dont like it.

 

Originally Posted by throthlord View Post

This is my last post on this topic because I'm on the side of the way it is, like it or not. Dev's have already talked about this and the decision is made. I'm sorry to tell all you whiners for a universal blanket over all your guildies but that is not gonna happen right now. Maybe if you cry and whine and scream and stomp and hold your breath till you turn blue like you do for your mommy when you want to eat chocolate ice cream and cake for dinner instead of a staple meal.

GameSpy: So can you attack anyone on a PvP server? Even party members and guild mates?

Godager: The basic rule is that you can never attack anyone that's in your group. But then we have a different type of PvP set up [which comes into play] in the Battle Keep zones. In those zones, even though you're not on their team, you cannot attack guild members. But outside of [Battle Keep zones], you can definitely gank guild members, and many guild members enjoy doing that.

That's the way it is. Considering how weak the death penalty is you should be happy. This is hardly the Hardcore FFA PVP I expected from AoC. I was under the impression with the everything else said they were gonna really sit down and drum out the FFA PVP and make it something you could be proud to say you played on. Now with the whining on this thread about how you can't save someone... Save em from what 1min of immunity and a couple hundred xp? Give me a break.

Realism is irrelevant its a video game. What is relevant is that Funcom has decided that outside of a battle keep situation in the Land of Hyboria a guild associate isnt worth the paper its printed on unless you're defending a keep where its essential. If you don't like the Rules. Then go play on RP PVE. I pray to crom for the future of this game that if they cave to this non-issue it will be but a slow and painful death for AOC.

Funcom understands the lore of Conan and Hyboria and that guild association isnt like knight of the roundtable king arthur ****, It brutal and harsh and people stab each other in the back after pouring them a pint of mead.

 

Oh the full thread is here if you wanna read all the whining

http://forums.ageofconan.com/showthread.php?t=88362

5/11/08 5:04 PM
Viewed 2283, Replies 21

Homophobic?

 

Ok, let's look at the most likely reason why straight men don't like being around gay men. It's cause they are gay and straight men are not. This doesn't guarantee they will wanna push my poop in but its a good  damn possibility they got it on their mind.

Heterophobic

Is the reason you won't find most lesbian women hanging out with  straight men. You see most straight men if they see the female attractive will wanna bone her. But, the lesbian doesn't enjoy being boned by men, she prefers women so she will not socialize with straight men. This social division is known as heterophobic. In the same way a man is homophobic of gay men.

 

So you see gays love to throw out homophobic to straight men in hoping it will make then feel guilty and thus hang out with the gay, this gives the gay a chance to get closer a maybe push some poop.

 

So If not wanting to play a gay arse game like Wind slayer with some fruits is Homophobic?  Then Tag I must be homophobic and proud of it.

5/11/08 3:30 PM
Viewed 455, Replies 12

Originally posted by veratutazz

 

Odd. Thats not what my MMO experience has been like.

 

 Have I seen it before? Yes.

 I'm interested to know where you have seen it this way before.

Does it "always end up that way?"

 Uh.. no.

And where you have seen this doesn't happen.

please I'm not trying to come across sarcastic I really am interested for my own perspective research.

 

thanks in advance

5/11/08 6:21 AM
Viewed 1549, Replies 34

I just came across this on the AoC forums. Its from an article on Gamespy dated May 1st.

http://pc.gamespy.com/pc/age-of-conan-hyborian-adventures/870785p4.html

at the end of page 4 this is mentioned...

"When we started out the system was very refined, and as time went on and iterations were applied, we made it more and more brutal every time. So right now it's open, free-for-all, you do what you want. Nothing is stopping you. The only exception to whom you may kill are zone-based. Certain zones are PvP-disallowed. In particular, those are the big major cities, the hubs as we call them. Apart from that, there isn't any level cap, there isn't anything stopping you from going after people.

There are, however, post-zoning and post-death invulnerabilities. We don't want [people getting] respawn-point ganked or anything like that. You will have enough time to get wherever you want.

 

It doesn't cover all my PVP concerns like during npc interaction how the screen is taken over. But it does cover zoning and respawns. What confuses me is why this "post-death invulnerability" was lifted during this final FFA PVP test phase unless they actually wanted this gank fest to take place. When I was leveling in the noob Isle I remembered seeing this post death protection just the day before they patched the PVP in on friday. So it was either a glitch? or it was removed intentionaly.

5/11/08 5:43 AM
Viewed 1549, Replies 34

Check out this group of Closed beta testers who rolled on the open beta server just to gank during the FFA.  They are so proud of their actions... Its sickening.

http://forums.ageofconan.com/showthread.php?t=87920

5/11/08 4:09 AM
Viewed 786, Replies 23

Bump, I really wanna see some numbers on this. It seems like the Majority of vocal closed beta testers are of the Hardcore PVP and is this was the gauge Funcom used when working thru problems its no wonder it turned into a gank-fest

 

So far the Harcore no rule as is PVP is only 20%. If i'm in business to make a profit and I know putting grape jelly instread of strawberry jam on my Pb&J is gonna cost me 50% of my customers.  Im gonna get some strawberry jam. Business can be that simple

5/11/08 3:22 AM
Viewed 786, Replies 23

I'm curious as to what % out there are those true real " PVP All or nothing Hardcore players exist"

as well as the others that fall in between

5/11/08 3:03 AM
Viewed 2950, Replies 68

Originally posted by OBK1

 

I will tell you what  I would find to be meaningful pvp regarding your own bar example. I think the best pvp system to be a free for all pvp but with meaningful reactions from the society as a whole, which must include npc reactions in online worlds as they are built today.

 

In your example this would probably mean that yes someone can shoot you full of arrows, but the city guards or even the bar owner would most likely take the shooter out pretty quick. Consequences of ones actions - that is what would make a great pvp system. Just playing a psychotic murderer should be hard!

I have yet to play Conan and I am a bit of a carebear myself so I will play on a pve server, even if I wish they could have an rp-pve server.

I agree there should be a faction or reputation system, whatever you wanna call it. If I am an Aquilonian and I stroll up to the outside gates of Broken Leg Glen and start ganking Cimmerians for a few hours. Then decide to stroll into the city and sell the bloodied armors and broken weapons back to the village vendors. I should expect to get raped by the guards at the least. Or maybe some Oblivion consequences like a little time in the stockade

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