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11/25/08 4:28 PM
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Viewed 454, Replies 21
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You'll be disappointed if you expect a completely different direction than WoW. You will see elements from WoW and other similar games in TOR, I'm pretty sure about that, though I'm also sure BioWare will add in stuff of their own.
However, don't think this will be a complete revolution. I am hoping for a good advancement of the genre by adding the Story-line element to the mix and the choices that matter. Ask for a completely different game from WoW, and you will most likely be disappointed. |
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11/25/08 2:51 PM
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Viewed 3579, Replies 124
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Originally posted by SignusM
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. DAoC works two ways.
You COULD solo in DAoC, it just took FOREVER. You could solo as a stealther if you were good enough, but more often than not you'd get killed, but it was possible if you really really wanted to. That is how more MMOs should be. Give you the option, but make grouping much more appealing. Then some changes hit DAoC that made it much much easier to solo. And you know what happened? The game died. Mythic has gone back and said that was one of their biggest mistakes with DAoC. It destroyed grouping, no new players came into the game, because there was no one there to help them get into it. And what players DAoC did have were killed off slowly as frustration with the ToA expansion grew. It was the one two punch. No new players + angry current subscribers = dead game. Grouping should not be penalized like it is in current MMOs.
And so...what tells you that it won't be the same way in TOR?
Personally, I think the biggest problem with modern MMO's are the communities. It#s the players that WANT to solo. If a game FORCED you to group all the time, no one would like that very much either because it would not let you get anywhere if you didn't always have someone on to be with.
Seek the blame for all the soloing in games in the players, not the games. I play WoW...and I have not soloed at any point except like once or twice in my entire time there. So...? It's the WoW generation. They were contained for a while, but it seems a lot of them have finally become aware that there's an entire MMO industry outside of WoW, and unless its noob friendly like WoW, they won't touch it.
But the reason I believe SW will be mostly singleplayer is because they SAID IT THEMSELVES. :P That, and its coming from a singleplayer game company.
Where do they say it will be mostly single-player? Please quote me that.
They say that most of it will be solo-able. Not that you HAVE to do it solo. Read correctly and understand what they are saying.
We do not know if that will lead to a "singleplayer" game or to a game such as DAoC where you COULD solo, but didn't need to and probably didn't want to. That is a prediction that can't be verified. Fullstop. |
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11/25/08 2:43 PM
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Viewed 3579, Replies 124
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Originally posted by SignusM EverQuest Dark Age of Camelot
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. DAoC works two ways.
You COULD solo in DAoC, it just took FOREVER. You could solo as a stealther if you were good enough, but more often than not you'd get killed, but it was possible if you really really wanted to. That is how more MMOs should be. Give you the option, but make grouping much more appealing. Then some changes hit DAoC that made it much much easier to solo. And you know what happened? The game died. Mythic has gone back and said that was one of their biggest mistakes with DAoC. It destroyed grouping, no new players came into the game, because there was no one there to help them get into it. And what players DAoC did have were killed off slowly as frustration with the ToA expansion grew. It was the one two punch. No new players + angry current subscribers = dead game. Grouping should not be penalized like it is in current MMOs.
And so...what tells you that it won't be the same way in TOR?
Personally, I think the biggest problem with modern MMO's are the communities. It#s the players that WANT to solo. If a game FORCED you to group all the time, no one would like that very much either because it would not let you get anywhere if you didn't always have someone on to be with.
Seek the blame for all the soloing in games in the players, not the games. I play WoW...and I have not soloed at any point except like once or twice in my entire time there. So...? |
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11/25/08 2:16 PM
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Viewed 3579, Replies 124
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Originally posted by SignusM
So, give me ONE game where you can't do many things, if not most things solo? One game, please.
EverQuest Dark Age of Camelot
I never played EQ very much to be honest, so maybe you are right there, but DAoC?
What are you talking about? You could level alone (granted, it wasn't as fast as in dedicated groups, but you could do it). You could be a kickass Stealther in PvP if you knew how to go about it. And that covers about half of the game. There were loads of people who soloed in DAoC. Sure, loads more played in groups, but that is beside the point.
The point I made was that you could do many if not most things solo. And that is still true for DAoC. |
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11/25/08 12:28 PM
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Viewed 883, Replies 50
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Originally posted by Sabiancym
Please link me to a fanboi that states this game will be huge and super-great and have everything anyone has ever dreamed off. I will use the same arguments against him, I swear. |
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11/25/08 12:20 PM
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Viewed 883, Replies 50
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Originally posted by Sabiancym
Nothing. But at least we don't attempt to pass off our thoughts as fact. Like someone in this thread saying that his opinion is 150% guaranteed to be true.
Oh cmon, it's called exaggeration, it's a literary device to show a strong opinion on something.
And damn near every post on this board has people saying "This game will be the best game ever."!
How is that any different?
Nothing. If a man jumps off a bridge, do you jump, too?
Seriously, what the hell is wrong with you people. Just because there's extremist flamers and fanbois around, why do you have to sink to their level.
And posting a supposed outcome of a game that makes it look bad, and then citing that as truth, regardless of if you want to exaggerate or not, is aggrevating at best. Just as agrrevating as people who say this game will be the second coming. |
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11/25/08 12:14 PM
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Viewed 883, Replies 50
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Originally posted by Sabiancym
And neither can you, so what's to say we're wrong and you're not?
Nothing. But at least we don't attempt to pass off our thoughts as fact. Like someone in this thread saying that his opinion is 150% guaranteed to be true. |
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11/25/08 12:08 PM
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Viewed 3579, Replies 124
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Originally posted by SignusM Because you can already tell the direction the game is going in? Just read the website and look at the screenshots. They are cartoony and stylized. The FAQs say it will be mostly soloable and heavy story driven.
IE, a billion instances and playing by yourself most of the time. Anyone who expected anything different from a company that makes single player games should question their ability to think. It is THIS reason that I have always said KotoR and Elderscrolls would NOT make good MMOs.
So, give me ONE game where you can't do many things, if not most things solo? One game, please.
I think you should question your ability to read. Just because most of the game (not all) -CAN- be soloed, does not mean that you will be forced to. If you do it, that's your choice. CHOICE! Ya hear that? |
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11/25/08 12:06 PM
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Viewed 3579, Replies 124
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Originally posted by glim3mer Actually, it's the other way around. The internet is filled mainly with people who put their faith in corporations that are out there for the $$ only. What corporation out there is NOT out for the $$? By this time (Nov, 2008) EVERYONE has seen time and time again, what companies are loyal to, and its the dollars. Since WOW came out, EVERYONE has copied. Why? Because they see it as a recipe and they think the WOW recipe is good. Actually, even before WoW came out, companies have copied. Why? Because if something works, there is no reason not to use it again and modify it to a new version. What do you think WoW is? A collection of systems from games that were out before. So, why shouldn't people demand a game that was like SWG(pre-cu)? No reason, many people loved that style and many people who'd love to have a game of the same depth and caliber once again, to call e-home. As you said. No reason. But why should people demand it from a game that was blatantly NOT going to be pre-cu SWG from the very start, even from BEFORE it was announced. Let me put it this way...why go to BioWare, who have been known for AGES for their story-driven games and level based RPG's, to demand a game totally unlike anything BioWare has ever made? So far what have we seen? All these companies making games like AOC, WAR, etc... titles that were suppose to kill WOW and revolutionize the MMO industry, we seen the flop. Why? cause people realize, sooner or later, thats its the same old stuff. Everyone is tired of the same thing, we want something different. But are we going to get it? No! Yes we are. We are going to get immersive story-telling if BioWare stays true to what they do best, something I haven't seen in any MMO so far. FFXI comes a little close with their story-driven encounters and cut-scenes, which is why I hope TOR will be a bit like that in that regard. We will also have Companion Characters that are more than just pets. We will also have collision detection in combat. Oh...and you will have branching quests, meaning your choices will impact your future, something else we haven't seen so far. Apart from that though, yeah, it will most likely have elements from other games. Why? cause companies dont care about the players, they care about the $$, if the $$ is not there, they arent going to bother, which makes sense, but what also makes sense, is that as a player, Im not going to play your game, if its just a clone copy of something else thats already out there. Then you better not play any game anymore...because ALL games have elements from other games integrated into them. Don't give me Darkfall or Mortal Online or Earthrise. They, too copy from old games. They just don't copy from WoW. The sad thing is, companies view all the bad things about SWG and they use it as an example of things NOT to do, yet they skip over all the amazing things SWG HAD. There was maybe 5 things that totally sucked in swg and 25 that rocked... they look at the 5 bad. And sadly, many people are like this as well. I don't know why people keep looking at SWG as if it was any sort of reference. It was one Star Wars game. It had good things, it had a lot of bad things, too. So why does it have to be the game to be copied from? Why does it have to be reinvented? What makes it so superior? Nothing. Just the angry outcries of people who do not see that other games might also be good. So, yea, people are well in their right, to speak up when they see a new game LACKING any originality. And you know what... YOU'RE living in the bubble, cause you STILL have faith in these greedy companies that have proven time and time again (AOC, WAR, VAN, etc...) that they CANT deliver a decent game and that they can copy something in hopes they take a chunk of the player base (since its all the same). Yea thats thre recipe alright.... to FAIL! I have faith in BioWare, yes. I have little to no faith in any other company these days. BioWare has something going for them however, that no other company has. I have never, ever regretted purchasing a BioWare title. I have always enjoyed them, even if they had their problems, but I have never been disappointed so far. So, yes, I will give BioWare the benefit of doubt, even if I do not expect the world of the game. And they all do, that is why WOW isnt worried one bit.
You seem to completely misunderstand why I dislike posts like those of Draccan. If he doesn't like TOR, that's fine. If he doesn't like the concept, that's alright. That's his choice and he can have his sort of game all he wants.
What I dislike however, is the overreaction that is inherent in those posts. Namely, that any game that is NOT SWG v2.0 is doomed to fail. Any game NOT adhering to the strict standards of sanbox-fanatics is doomed to fail. Any system that is put into a game that is NOT skill-based/open-world/player-driven is automatically a clone and/or worthless.
This is not rational discussion, or even a calm statement that this is not the game for him and that he fears for a possible failure, it's a supposed statement of fact. It#s this, the trying of making ones own predictions of the future be a fact that ticks me off.
Particularly from some people that seem to believe their choice of game somehow elevates them above the rest of people who are quite happy with what has been presented so far for the game and are quite eager to see the promised new and/or altered features in this game. And no, the OP is not demanding anything. He's ranting madly at a game that never...NEVER pretended to be anything like SWG and yet somehow he seems to think that it is his god-given right to announce the games failure before the game is even in Beta.
Yes, other companies have failed in delivering a good game. So?
If you like pizza...and you go to four different restaurants, ordering a pizza and find them all lacking, yet you heard this great restaurant you know has decided to finally put pizza on their menu, do you not go to try it? Do you not have at least a little faith in the restaurant you know to produce quality so far?
There you are. As I said, I've never been disappointed by BioWare. So yes, they get a little faith from me. |
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11/25/08 10:51 AM
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Viewed 1549, Replies 56
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Originally posted by SignusM From an earlier post I made : news.mmosite.com/content/2008-10-15/20081015225506492,3.shtml First question on that page, even specifies what spec it's running on. "As a comparison, the teaser is actually running in real-time with highest settings on a DualCore 6600 with a GeForce 8800 (512 MB) and 2 GB RAM." Though that is probably on the offline version, so expect higher requirements. I'm pretty sure you can afford that, and they have reported that the netcode is very cutting edge. It's way faster then other structures, that's what the Ceo told me before. Don't know for sure if that's true or not though. Go ahead and watch that trailer again. SINGE PLAYER games haven't even reached that point yet, and we all know MMOs are a few years behind single player games.
As opposed to your game of choice which promises a host of features never before seen in an MMO (or a signifcant upgrade to those present in other MMO's), with an Artificial Intelligence that rivals human behaviour, Server structure and graphic engine that allows for battles between hundreds and hundreds of people in FPS style combat without any server-side lag and with fluid framerates on a medium computer, a wide-open seamless world for 10k players in one big world and much much more.
But MO with advanced graphics is unrealistic?
This is amusing. |
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11/25/08 2:03 AM
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Viewed 3442, Replies 111
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Asia has some pretty bad problems with A) RMT thingies and B) MMO Addicts. And I mean REAL addicts. Or have you heard of someone in europe actually playing until they -died-? (Though admittedly, that one kid got delivered into a hospital after playing WoW too long <.< >.>).
Anyway, I am pretty sure those are the major reasons for that. And seriously....who plays 10 hours per day every day of a month? I mean...-really-? |
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11/24/08 11:33 PM
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Viewed 114, Replies 5
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I don't know if they still operate, but I think they should. Try finding EVE University. It's a corp specializing in teaching new players the basics and helping them get into the swing of things.
Back when I was playing they were a real good place for people who had no previous connections in the game. |
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11/24/08 8:33 PM
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Viewed 539, Replies 23
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Originally posted by APEist
Then it mustn't have come across in the video. As i said, those things are difficult to make out in the videos provided so far. All I saw was a lot of the same animation of swings going on.
Good thing if it has blocking though. |
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11/24/08 8:20 PM
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Viewed 1777, Replies 40
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Originally posted by xbellx777
bleh non shaved
But we'll be about 3500 years before Episode 6.
This point is basically moot. It is almost guaranteed (I'll say 99% certainty) that you will be able to be a Sith/Jedi in the game, and most likely from the start at least Force Sensitive. That's at least what I read from the screens/artwork/interviews etc. |
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11/24/08 8:10 PM
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Viewed 1777, Replies 40
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Originally posted by iwantmyswg
And where did you read that? The Sun? Or the BILD zeitung? |
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11/24/08 7:55 PM
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Viewed 539, Replies 23
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Originally posted by Pezhead
I haven#t read anything about specifics, but from what I saw in the videos, it looked a lot like hack and slash for Melee and FPS for spells and ranged weapons.
I didn't see any blocking going on, nor did I see a range difference in weapons, but then again, that sort of thing is highly difficult to make out in the movies we saw so far. I've seen no combos or the like, but there IS a skillbar with skills on it, so I should guess that there are some sort of special attacks.
Will have to wait to try I should think. |
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11/24/08 3:23 PM
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Viewed 3904, Replies 87
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Now that looks a lot better. That's good to hear that DF probably will launch within a month then in Europe (at least I suppose that | |