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All Posts by Lydon - 1714 found

12/01/08 10:24 PM
Viewed 75, Replies 7

Back in the day when I used to play on an Intel chip, the worst that happened was that the water in-game appeared as a single shade of a random colour and as a result looked extremely fake, and that I had to run the game on minimum settings. That being said, the game was playable - just not beautifully.

12/01/08 5:09 PM
Viewed 649, Replies 55

None of the options appear too innovative for my liking, but I went with PotBS for the fun of it. 

12/01/08 5:08 PM
Viewed 131, Replies 6

Originally posted by HolyLightH

Although this may be obvious to you and the rest of the people who already plays Guild Wars, there's many people asking whether this game is dead, fun, and what not. This is what they'll need to expect when playing this game. Izzy doesn't spend time balancing the game anymore and GvG is completely messed up. It's not wise to just abandoned this game while the one and only person who works on the skill balance is off working on another game.

I don't realise how Izzy thought of being "balanced" when they gave warrior's infinite energy and etc. It's obvious what needs to be fixed. Yes it's logical they won't release updates, fixes, and balances as often but try take a look at the things they updated recently. You can tell they aren't trying anymore.

Things like this is leaving a bad impression on the whole Guild Wars series. If they simply just abandon a game like how they did in Guild Wars 1, why should Guild Wars 2 be any good? I think it'll get abandoned again in the end just like the original.

You've clearly got something against ANet because they've far from abandoned the game. Have you read recent update notes, such as those from the November 16th update? Despite what the name may lead you to believe...the vast majority of people don't take part in GvG or give it a second thought. Though the game may revolve around GvG for you, that's not the case for most.

12/01/08 5:05 PM
Viewed 4118, Replies 145

Originally posted by nurgles

 


Originally posted by Lydon

Originally posted by Orphes

Originally posted by Lydon

Originally posted by nurgles you are mistaken. The above comment is about a carebear saying absolute truths about PvP. As such it is fair to disparage his view.
Sure there are some scumbags in the community, but every PvPer like that carebears make the stuff they get blown up. most will begrudgingly admit that they are an important part of the game. (and a juicy target)
If you judge a game by the squeaky wheels then every single game in the universe will always suck.


The very fact that said people are refered to as "carebears" speaks much.


 
Are you really offended if someone calls out someone to be a "carebear" when they supposedly whine about not being the pwn machinel fresh from start? Doesn't matter what game it is.
I could find a more offensive and more fitting word myself though.


I wasn't talking about a specific person calling another specific person that. I'm talking about in general. It's just pointless and something I can't stand about the Eve community. 

 

in general the term 'carebear' offends you?

lmao, i am a carebear and loving it. Such thin skin is so damned funny. So there is a game you are interested in (posting on the forums, do some research etc) and one word makes you not play? Doesn't that sound childish even to you?

Oh goodness, you're looking into this way too much. 


1) I've played Eve quite a bit, so I'm not speaking out of forum experience

2) The only reason I'm posting here is because the title caught my eye on the front page

3) This single word is an example (like, omg, heard of one of those before?) of why I don't like the Eve community. If there wasn't intent to belittle people behind the word, the word wouldn't exist in the first place.

12/01/08 12:50 PM
Viewed 4118, Replies 145

Originally posted by Orphes
Originally posted by Lydon
Originally posted by nurgles 
you are mistaken. The above comment is about a carebear saying absolute truths about PvP. As such it is fair to disparage his view.

Sure there are some scumbags in the community, but every PvPer like that carebears make the stuff they get blown up. most will begrudgingly admit that they are an important part of the game. (and a juicy target)

If you judge a game by the squeaky wheels then every single game in the universe will always suck.

The very fact that said people are refered to as "carebears" speaks much.

 

Are you really offended if someone calls out someone to be a "carebear" when they supposedly whine about not being the pwn machinel fresh from start? Doesn't matter what game it is.

I could find a more offensive and more fitting word myself though.

I wasn't talking about a specific person calling another specific person that. I'm talking about in general. It's just pointless and something I can't stand about the Eve community. 

12/01/08 11:57 AM
Viewed 4118, Replies 145

Originally posted by nurgles 
you are mistaken. The above comment is about a carebear saying absolute truths about PvP. As such it is fair to disparage his view.

Sure there are some scumbags in the community, but every PvPer like that carebears make the stuff they get blown up. most will begrudgingly admit that they are an important part of the game. (and a juicy target)

If you judge a game by the squeaky wheels then every single game in the universe will always suck.

The very fact that said people are refered to as "carebears" speaks much.

12/01/08 11:25 AM
Viewed 75, Replies 7

You should be fine.

12/01/08 11:21 AM
Viewed 131, Replies 6

Thank you for stating the obvious. The GW dev team warned that they would be hard at work on the sequel. It's logical that they won't be releasing updates, fixes and balances as often as they did when they were only working on the original.

12/01/08 9:08 AM
Viewed 4118, Replies 145

Originally posted by Xennith 
a self confessed carebear

Why I have tried to avoid Eve like the plague. The community is terrible when it comes to the "hierarchy" of things. Fighters think they're so much more "leet" than miners etc.

 

11/29/08 3:03 PM
Viewed 252, Replies 10

Completely disagree. They're the only form of PvP I do. You can jump right in, don't have to worry yourself with teamspeak/vent and it's casual unlike the more competitive forms of PvP. On top of that, jumping right into GvG/HA is going to get you owned. I'd ease myself in if I was you.

11/29/08 9:55 AM
Viewed 83, Replies 3

They don't just give them out because of botters, spammers and exploiters abusing them. Since they stopped giving them out freely there has been a huge decline in the above problems.

11/29/08 9:49 AM
Viewed 387, Replies 8

That too is one of my biggest worries with RoM. It looks like it will be an amazing game - I just hope that the community doesn't spoil it as most F2P games usually end up being.

11/29/08 6:34 AM
Viewed 202, Replies 3

The Hall of Monuments, which is an Eye of the North feature allows you "save" titles, minipets, elite armor and other achievements to Guild Wars 2. Therefore there is a good load of incentive to keep on playing because all your work in Guild Wars will reflect in its sequel.

11/28/08 8:52 AM
Viewed 4118, Replies 145

Originally posted by Rhoklaw

This game has been around for the better part of 5 years now. Basically, what should be considered safe areas are indeed not safe. Eve Online is by far one of the worst gankfest games ever made, which can be fun or frustrating. It's fun for those who are established, financially stable and well equipped. It's frustrating for anyone who's just starting out since theres players who have nothing better to do than blow your ships up any way they can.

I like PvP, but this game promotes severe ganking of new players by veteran players who have worse potty mouths than the Barren Chat in WoW. Eve is a great game, atleast the concept is, but with no safety net for new players, it already hit its subscription cap years ago.

By all means, feel free to give it a try on a trial account, but the game is full of gankers, scammers and anything you can think of to basically ruin your day. Since Eve is all about high risk vs. reward, it's next to impossible to even get anywhere as a new player.

All I'm saying is, play at your own risk, but from a veteran MMO player and PvP fan, this game is ridiculous and don't say I didn't warn you.

Lol @ your Xfire stats after that post.

11/28/08 8:17 AM
Viewed 226, Replies 12

In Guild Wars there are hundreds and hundreds of skills. Each skill is available to every character. You can only take 8 skills with you at a time, however. Your attribute points can be distributed and re-distributed between your various attributes as much as you want and your secondary class can be changed at any time too, which is how you have access to the skills of every class.

11/28/08 6:37 AM
Viewed 932, Replies 34

Originally posted by Synika

This arguement has been had so many times before.

Look I don't mean to sound rude - but GW is sub par to subscription based games in terms of service, speed of hotfixes, and quality of gaming experience in general (exception AoC xD).

Official forums are a place to:

1) Build community

2) Localise important news and announcements (as in you don't have to check 3-4 different sites)

3) A good place for the fans and customers to be heard for much needed changes and fixes

Then there is also the point that official forums consolidate knowledge etc where as unofficial forums end up with having topics/posts and knowledge being spread thin over multiple forums.

Finally alot of MMORPG gamers are put off games which lack official forums, and sadly for the game to meet its potential it needs as many people subscribing to it as possible.


This is getting seriously off-topic now, so PM it is.

11/28/08 5:31 AM
Viewed 1757, Replies 62

Originally posted by Roin

Sorry, but Vanguard is about as much a sandbox game as a tennis shoe is.  Calling Vanguard a sandbox game is insulting to good games that were sandbox.

I never said Vanguard is sandbox (if your post is directed at me).

11/28/08 5:28 AM
Viewed 214, Replies 5

My advice is not to create a PvP character. There really is no need. I only touched PvP around a year after I first played Guild Wars.


With regards to your secondary profession - it depends on the build you want to run. If you're going to be a minion master, Monk will be your secondary of choice. If you're going for curses or blood, you may want to explore possibilities such as Mesmer. 


Don't worry too much about making the wrong decision. Not too far along in the campaign you will have the ability to switch your secondary profession for a small fee. Should you not be happy with that switch, you're also free to switch back to your first via a drop-down menu on your skill sheet (K). In essence you can "buy" all the secondary professions and swap and change between them whenever you want. Your secondary profession choice will in no way be game-breaking as there is always a build for your professions and you'll be able to change it should you wish, in summary 

 

11/28/08 5:22 AM
Viewed 932, Replies 34

Originally posted by Synika 

Hmm yes and no. It works for GW as you are not subscribing. This is also the biggest selling point for GW - its a one time fee, it would'nt be half as popular if it were subscription based.

However if you are handing money over on a regular basis you want regular contact with the Devs in an official designated spot.

There is also the point of GW being mostly instanced, where as many other MMOs are open worlds - or at least instancing is minimalised and thus decent official forums help to build and strengthen the community as you are more likely to bump into the randoms you talk to on the forums.

Your last point only strengthens my point, as despite the instancing people still aren't complaining about the lack of official forums. Instead they flock to places such as GuildWarsGuru and do what they need to there. Considering the devs respond on a regular basis, and even read forums such as this one,  I can't see why they would need an official forum.

11/28/08 5:13 AM
Viewed 1757, Replies 62

Originally posted by Ekibiogami
Originally posted by Lydon
Originally posted by Ekibiogami 

Ok so by your Deff Most mmos lik wow are Sandboxs? The only real theampark games are Guildwars or what?

there are 20 Diffrent Deff's of sand box on this fourm. Wiki Dosent make you Instantly right. And there is a Big Diff from a MMO to GTA.

Firstly, that wasn't my definition. So no, not by my definition. But I 100% agree with it. Secondly, said definition clearly states "non-linear style of gaming." WoW most definitely posseses a linear style of gaming. You said so yourself. Though you may not have leveled quickly, you were eventually forced to in order to progress in the game. (read my post I DIDENT Do the quests that they said to do and I lvled slow. at 60 when i Quit I had done ONE Dungeon thats it. I did Quests in parts of the World My friends had never even seen. So by your DEFF I Bucked the theam park and Played it like a sand box)The point of WoW is to level up via questing/grinding (moving from area to area fighting mobs suited to your level - linear) and eventually raid and/or partake in PvP. You may choose to do it slowly but the point is that if you stick with the way the game was designed, you're going to end up there.(Coverd above) Sure you may have the ability to craft and you're not forced to level, but the core aspect of the gameplay is to level. The only way to do that is quest or grind. It's linear. Name a MMO thats NOT in this catagory. Aside from Eve and UO. Vanguard sure as Heck aint in this area.

So, coming back to the definition - a sandbox game is open-ended and non-linear. You aren't forced to partake in a particular activity in order to progress in the game without serious difficulty. The Saga of Ryzom, for example, is a sandbox game. You can do what you want and when you want, but your actions have no effect on the greater scheme of things. It is in no way linear. So By your Own Deff Its not a sandbox game... thank you.


 

Sandbox mode
In a game with a sandbox mode, a player may turn off or ignore game objectives. This can open up possibilities that were not intended by the game designer. A sandbox mode is an option in otherwise goal-oriented games, and should be distinguished from open-ended games with no objectives such as Sim City.

A sandbox-like structure of gameplay is featured prominently in the Grand Theft Auto franchise. Other games where players may ignore the game objectives and explore the world as a sandbox include Freelancer,  and Crackdown.

This is what Comes after you click the link... Granted It dosent have anything to do with Changeing the world around you so ill give you that one. But It covers Every MMO i have ever played.. So your still wrong.

 

You're clearly missing the point here. Regardless of how you got to 60, you still had to do quests in order to get to the "end" of the game to experience the end-game content. That is linear. You were forced to do quests in order to level so that you could progress. 


Secondly, there is no need for me to name any MMOs that aren't in the category I specified, as you named them yourself. I never stated Vanguard is a sandbox, but what I did state was that a sandbox is not determined by your effect on the world but your freedom. 


And lastly, you cleary have difficulty understanding the difference between being forced to partake in certain activities in-game and not. I come back to the WoW example - in order to progress you HAD to level. The fact that you're even mentioning leveling regardless of it not being on your priority list is proof enough. If it were so unimportant you would never have needed to get to level 60 and you would never have had to mention it here. But you did. You had to kill mobs of increasing level and/or do quests in order to get to the level cap. That is linear. One area after another. 

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