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12/01/08 10:24 PM
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Viewed 75, Replies 7
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Back in the day when I used to play on an Intel chip, the worst that happened was that the water in-game appeared as a single shade of a random colour and as a result looked extremely fake, and that I had to run the game on minimum settings. That being said, the game was playable - just not beautifully. |
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12/01/08 5:09 PM
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Viewed 649, Replies 55
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None of the options appear too innovative for my liking, but I went with PotBS for the fun of it. |
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12/01/08 5:08 PM
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Viewed 131, Replies 6
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Originally posted by HolyLightH You've clearly got something against ANet because they've far from abandoned the game. Have you read recent update notes, such as those from the November 16th update? Despite what the name may lead you to believe...the vast majority of people don't take part in GvG or give it a second thought. Though the game may revolve around GvG for you, that's not the case for most. |
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12/01/08 5:05 PM
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Viewed 4118, Replies 145
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Originally posted by nurgles Oh goodness, you're looking into this way too much.
1) I've played Eve quite a bit, so I'm not speaking out of forum experience 2) The only reason I'm posting here is because the title caught my eye on the front page 3) This single word is an example (like, omg, heard of one of those before?) of why I don't like the Eve community. If there wasn't intent to belittle people behind the word, the word wouldn't exist in the first place. |
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12/01/08 12:50 PM
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Viewed 4118, Replies 145
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Originally posted by Orphes
Are you really offended if someone calls out someone to be a "carebear" when they supposedly whine about not being the pwn machinel fresh from start? Doesn't matter what game it is. I could find a more offensive and more fitting word myself though. I wasn't talking about a specific person calling another specific person that. I'm talking about in general. It's just pointless and something I can't stand about the Eve community. |
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12/01/08 11:57 AM
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Viewed 4118, Replies 145
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Originally posted by nurgles you are mistaken. The above comment is about a carebear saying absolute truths about PvP. As such it is fair to disparage his view. The very fact that said people are refered to as "carebears" speaks much. |
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12/01/08 11:25 AM
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Viewed 75, Replies 7
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You should be fine. |
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12/01/08 11:21 AM
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Viewed 131, Replies 6
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Thank you for stating the obvious. The GW dev team warned that they would be hard at work on the sequel. It's logical that they won't be releasing updates, fixes and balances as often as they did when they were only working on the original. |
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12/01/08 9:08 AM
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Viewed 4118, Replies 145
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Originally posted by Xennith a self confessed carebear Why I have tried to avoid Eve like the plague. The community is terrible when it comes to the "hierarchy" of things. Fighters think they're so much more "leet" than miners etc.
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11/29/08 3:03 PM
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Viewed 252, Replies 10
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Completely disagree. They're the only form of PvP I do. You can jump right in, don't have to worry yourself with teamspeak/vent and it's casual unlike the more competitive forms of PvP. On top of that, jumping right into GvG/HA is going to get you owned. I'd ease myself in if I was you. |
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11/29/08 9:55 AM
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Viewed 83, Replies 3
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They don't just give them out because of botters, spammers and exploiters abusing them. Since they stopped giving them out freely there has been a huge decline in the above problems. |
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11/29/08 9:49 AM
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Viewed 387, Replies 8
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That too is one of my biggest worries with RoM. It looks like it will be an amazing game - I just hope that the community doesn't spoil it as most F2P games usually end up being. |
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11/29/08 6:34 AM
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Viewed 202, Replies 3
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The Hall of Monuments, which is an Eye of the North feature allows you "save" titles, minipets, elite armor and other achievements to Guild Wars 2. Therefore there is a good load of incentive to keep on playing because all your work in Guild Wars will reflect in its sequel. |
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11/28/08 8:52 AM
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Viewed 4118, Replies 145
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Originally posted by Rhoklaw Lol @ your Xfire stats after that post. |
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11/28/08 8:17 AM
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Viewed 226, Replies 12
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In Guild Wars there are hundreds and hundreds of skills. Each skill is available to every character. You can only take 8 skills with you at a time, however. Your attribute points can be distributed and re-distributed between your various attributes as much as you want and your secondary class can be changed at any time too, which is how you have access to the skills of every class. |
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11/28/08 6:37 AM
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Viewed 932, Replies 34
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Originally posted by Synika
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11/28/08 5:31 AM
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Viewed 1757, Replies 62
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Originally posted by Roin I never said Vanguard is sandbox (if your post is directed at me). |
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11/28/08 5:28 AM
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Viewed 214, Replies 5
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My advice is not to create a PvP character. There really is no need. I only touched PvP around a year after I first played Guild Wars.
With regards to your secondary profession - it depends on the build you want to run. If you're going to be a minion master, Monk will be your secondary of choice. If you're going for curses or blood, you may want to explore possibilities such as Mesmer.
Don't worry too much about making the wrong decision. Not too far along in the campaign you will have the ability to switch your secondary profession for a small fee. Should you not be happy with that switch, you're also free to switch back to your first via a drop-down menu on your skill sheet (K). In essence you can "buy" all the secondary professions and swap and change between them whenever you want. Your secondary profession choice will in no way be game-breaking as there is always a build for your professions and you'll be able to change it should you wish, in summary
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11/28/08 5:22 AM
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Viewed 932, Replies 34
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Originally posted by Synika Your last point only strengthens my point, as despite the instancing people still aren't complaining about the lack of official forums. Instead they flock to places such as GuildWarsGuru and do what they need to there. Considering the devs respond on a regular basis, and even read forums such as this one, I can't see why they would need an official forum. |
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11/28/08 5:13 AM
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Viewed 1757, Replies 62
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Originally posted by Ekibiogami
Sandbox mode A sandbox-like structure of gameplay is featured prominently in the Grand Theft Auto franchise. Other games where players may ignore the game objectives and explore the world as a sandbox include Freelancer, and Crackdown. This is what Comes after you click the link... Granted It dosent have anything to do with Changeing the world around you so ill give you that one. But It covers Every MMO i have ever played.. So your still wrong.
You're clearly missing the point here. Regardless of how you got to 60, you still had to do quests in order to get to the "end" of the game to experience the end-game content. That is linear. You were forced to do quests in order to level so that you could progress.
Secondly, there is no need for me to name any MMOs that aren't in the category I specified, as you named them yourself. I never stated Vanguard is a sandbox, but what I did state was that a sandbox is not determined by your effect on the world but your freedom.
And lastly, you cleary have difficulty understanding the difference between being forced to partake in certain activities in-game and not. I come back to the WoW example - in order to progress you HAD to level. The fact that you're even mentioning leveling regardless of it not being on your priority list is proof enough. If it were so unimportant you would never have needed to get to level 60 and you would never have had to mention it here. But you did. You had to kill mobs of increasing level and/or do quests in order to get to the level cap. That is linear. One area after another. |
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