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5/16/08 9:07 PM
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Viewed 1814, Replies 55
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"which is superior" I lol'd. DX10 is by no means superior. I even modded BioShock using DX9 and it still looked nearly as good as DX10. I think DX10 so far only increases the shadow and particle quality at long ranges, which you wont even notice when in the heat of battle. |
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5/16/08 9:03 PM
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Viewed 1814, Replies 55
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DX10 is just another thing to push people to Vista. If you look at videos of Crysis for example showing DX9 and DX10 you can see a difference... now only if they didn't rig DX9 to look bad. I myself changed 5 settings with DX9 and it looked near EXACT as DX10 on Vista but with better FPS it seems. |
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5/16/08 9:01 PM
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Viewed 1814, Replies 55
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Originally posted by daylight01SP1 increased performance by 2 fps on Crysis and 5 on FEAR. SP1 also made audio transfers and video transfer 1/3 longer than pre-SP1. |
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5/16/08 8:36 PM
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Viewed 1814, Replies 55
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Ignore the Vista crap. Vista is aids. |
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5/16/08 8:29 PM
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Viewed 668, Replies 18
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Originally posted by Czzarre Tortage is instanced so it wont be to bad at all and after the level 20 barrier the big zones have plenty to offer so I can only for see some bugs which still need to be worked out. |
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5/16/08 6:37 PM
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Viewed 508, Replies 18
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Originally posted by unconformed2 8800GT for about $330 after couple rebates. 8800GT does better than the 9600. 8800GTS 512 (G92) is not worth the extra $100 for maybe a 10 FPS increase. Make sure when upgrading RAM that it has the same chips in them or else you're looking at possible problems and maybe worse timings. Best sell off the old RAM and buy a new 4gb kit (Mushkin 5-4-4-12 800Mhz are amazingly good). |
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5/16/08 6:09 PM
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Viewed 3157, Replies 94
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Originally posted by Paincake Thats about right. Tortage WILL be instanced so EVERYONE can have enjoyable time and after that I think the limit gets moved up. 200 people in Tarantia was awesome and moving into the real zones I was seeing about 100 people. Me and my old WoW guild made characters on the same server and all (90~) of us had a blast rampaging and doing leveling all in 1 zone (Something Valley? Cimmerian place. Might I add that group questing is NOTHING like WoW in AoC, its actually worth grouping to quest and grind because no XP loss! |
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5/16/08 3:50 PM
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Viewed 399, Replies 10
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Originally posted by jayheld90 Patch servers are down for update. Another patch to help AoC along the way! |
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5/16/08 3:34 PM
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Viewed 3157, Replies 94
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Yeah that was a interesting way of doing things. Not sure if its limited to 100 people though. OB I was seeing upward of 200-300 people in cities but no idea if they implemented that instancing system. |
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5/16/08 3:30 PM
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Viewed 1044, Replies 22
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My EBGames is just a tease.. They have CE all over the top shelfs but they are all Pre-order and reserved... |
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5/16/08 3:26 PM
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Viewed 3157, Replies 94
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Originally posted by musicmann I'll challenge the fact your source has not even played AoC. Every zone I have been in has been the size of Barrens and bigger. |
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5/16/08 3:23 PM
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Viewed 3157, Replies 94
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Oh and if you are saying WAR wont be instanced like AoC, then look at the texture size and quality and the different engines. WAR's Textures are comparable to WoWs and I can't comment on the engine but I doubt it will be big. I'm not putting down WAR as I can imagine it will be an awesome game but it can't be compared to AoC. If you don't like instancing then just don't play AoC. Sick of hearing complaints. I care very little about it and enjoy the lore and so far the games design around classes. Go play WoW until WAR is out kthxbai. |
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5/16/08 3:18 PM
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Viewed 3157, Replies 94
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I'm finding it irritating that people can't think beyond themselves and people speak about coding and programming like they know how to make an MMO at this scale. Call me a fanboi but me and my cousin make small little mini-games and we could never achieve something like this without understanding so much about it. But knowing a little bit about coding, its not about how well it is coded but how much the game uses the end-user system. For the sake of argument I'm going to use WoW for example of non instanced. WoW has low resolution textures and a far smaller game engine which can be loaded into 1gb-2gb of RAM. AoCs game-engine is almost the size of WoW itself. |
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5/16/08 3:10 PM
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Viewed 3157, Replies 94
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"Games exist that can do this no problem it just requires , decent design and good programming. SImple" Yes. In AoC's case this is not true. Its the sheer size of the game which holds it back from mainstream computers. Even computer gaming enthusiast couldn't load the whole game into RAM. I know fact that I'll spend 5-10 seconds loading a zone than pay $600 for 10GBs of RAM which will be next to useless except for AoC. |
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5/16/08 3:06 PM
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Viewed 1044, Replies 22
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And you will now send me the full soundtrack... Or else your head will roll. |
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5/16/08 2:50 PM
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Viewed 3157, Replies 94
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Originally posted by Katashi-kun Well unless you have a horrible setup going then load times shouldn't be to bad for the fact that they hardly happen after level 20 (I leveled to 29 in OB). Also a game of this scale would be beyond mainstream computer demands if it were not Instanced. If AoC was like WoW and had no instancing then you would require 10 gigs of RAM. Each zone I ran to had a hefty 1.5-3GB of RAM used and that was only in Lv25-30 zones. Can't wait to see how massive the other ones are! |
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5/16/08 2:43 PM
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Viewed 800, Replies 18
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I'll let you know tomorrow how it runs and if its laggy (which I doubt since FunCom has a nifty way of stopping it) |
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5/16/08 2:42 PM
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Viewed 538, Replies 14
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Originally posted by demented669 You best not be loading the games from the external unless its e-SATA |
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5/16/08 2:35 PM
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Viewed 538, Replies 14
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Originally posted by Tibbz There is actually a PCI board that has 12 RAM slots which is used for flash storage. There is a video with windows xp loading in 2 seconds and loading every .jpg the OS has in 1 second (thats a couple thousand). |
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5/16/08 9:08 AM
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Viewed 719, Replies 12
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Originally posted by XorxhsBarbarian - Front lines swinging with a 2hand and using Battle Cries. Assassin - Sneaking behind and killing off healers and casters. |
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