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11/20/08 6:56 PM
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Viewed 2143, Replies 115
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In the past I have thought that US/EU split was bad but this is insane....if I cannoy join my fellow europeans then I will not be signing up for this one. This is most disappointing |
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8/28/08 7:07 AM
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Viewed 2331, Replies 58
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Originally posted by StinkyPits
So the question is - did you like it enough to buy it and play it once it comes out?
Up until Beta 3 I had not made my mind up...but yes I have ordered it and really hope it lives up to my expectations. I bought Hellgate, PotBS and Conan and this blows them out of the water IMO ... but so does Pacman |
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8/27/08 5:32 PM
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Viewed 2331, Replies 58
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I tested for 12 months and haven't seen it all yet. Reckon that sums it up |
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8/25/08 4:48 AM
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Viewed 321, Replies 6
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Nice video...kinda reminds me of what I have been playing for the last 12 months. Wait! it is what I have been playing (whoops TESTING) for 12 months So glad it wasn't a Rick Roll |
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8/25/08 4:23 AM
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Viewed 410, Replies 12
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Originally posted by tuppe99
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8/12/08 11:01 AM
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Viewed 823, Replies 18
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All old accounts can now DL the client i.e not just the VIP invites although new account creation is still unavailable, |
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5/18/08 4:02 PM
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Viewed 998, Replies 11
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Played a barb up till now, rolled a DT for the EA and it seems to out kill the barb. At least pre lvl20 Liking it so far |
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5/18/08 3:56 PM
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Viewed 219, Replies 4
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That's pretty much par for the course with AoC. Funcom practice the Scotty timing method but in reverse i.e. takes twice as longe rather than half the time ^^ |
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5/18/08 3:52 PM
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Viewed 3109, Replies 11
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2H + High DPS? Just gotta be the Barbarian surely! |
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5/18/08 7:05 AM
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Viewed 959, Replies 5
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They closed the pre launch boards and opened e new 'customer' only forum. Youre account is added when you register your key with funcom and not via the new board. This means afaik the only people with access at the moment are the EA players. I don't think the beta boards are affected but they do seem to be 'down for maintenance' probably due to the extremely uncalled for posting yesterday. |
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5/18/08 4:16 AM
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Viewed 1932, Replies 27
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OK so they launched 3hr20min late but what a launch, it plays smoother than the beta and looks great. I got in first time, had over 60fps which is higher than I got in beta and absolutely no lag playing on max settings. A first for me in any launch no crashes in four hours Good job Funcom, well worth the wait. Off to log on and leave all the naysayers and trolls out here... @ the guy above...you cannot register for the forum, it is account holders only which at this point means EA players only and later anyone who registers the game. The boards are up no problems. |
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12/05/07 7:28 PM
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Viewed 7377, Replies 50
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Got an invite, probably due to my LC account. Thought what the heck, WAR beta is offline, so I DL'd the client. I played it for an hour at which point I nearly wiped it...few days later gave it another go and actually started to enjoy Shaiya. It does remind me of L2 especially the skill system and pvp, but that is good IMO. The big difference for me when comparing to L2, is that I have yet to experience any major lag unlike castle sieges in Lineage where I usually spent an hour of the siege running back or totally lagged out. It is not a fully rounded MMORPG but what it does it does well. Compared to other freebies it is pretty good, better pvp than Rappelz, less grind than 9Dragons or RFOnline and way more polished than 2Moons. The combat is fun and some thought is required when taking on mobs. The movement is both WASD and click2move (which I actually prefer...get to drink my coffee while running to mob locations) some of the animations are pretty cool, nice back flip if you double tap the S key. There is a lot of running around in this game but nothing is ever too far away and there are some excellant mob location maps on the forums. Some of the localisation on quests etc is a little wacky sometimes but most of the directions are accurate. The UI is nice and uncluttered but the chat text size is very small on higher resolutions with no way to adjust the size (even via the ini) although the chat box size can be altered via the ini. If you want something to, do while waiting for the next big western release, this game is quick to get into and does not require weeks of gaming to get to the pvp. It's not revolutionary, it's not original but it works and works very well. |
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8/29/07 10:07 AM
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Viewed 2698, Replies 27
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Originally posted by apocalance
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5/23/07 5:47 AM
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Viewed 177, Replies 8
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If you are playing the trials, I think that some of the features are disabled, npc speech is one of them I think |
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5/15/07 2:48 AM
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Viewed 758, Replies 21
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Originally posted by Flem
(Arrived in 3 days) |
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4/10/07 6:56 AM
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Viewed 590, Replies 16
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Turbine wielded the great nerf bat on the economy very recently and screwed the economy in my opinion. Training costs - up travel cost - up repair costs - up AH fees - up mailing fees - up Cash drops - down Quest cash reward - down Quest xp - down IMO this was done to slow players down and give Turbine time to patch/add content. When players reach 35+ the majority of mobs are elite, the solo quests dry up and the game becomes a real grind, no more casual play. |
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4/10/07 3:42 AM
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Viewed 251, Replies 6
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Originally posted by airborne519
Still a nice system though, just wish devs wouldn't keep presenting these systems as new or innovative. |
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4/09/07 1:16 PM
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Viewed 1928, Replies 31
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Agree with the OP, seems a fair summary of LOTRO I would like to add a note from my beta experience (september 2006 - march 2007) regarding the games casual/solo friendliness. At around level 35 the game becomes much less casual player tolerant and there are far fewer quests that do not require grouping. Many of the quests that indicate solo content, actually have elites patrolling on top of the objectives or require fighting through elites to get to your destination. The amount of elites in the higher areas is alarming and I can only assume that Turbine are hoping to add content before anyone gets that far. If they don't, expect to have to find groups regularly to reach level 50. (this may have changed as I stopped testing at the beginning of march) Another note is that the xp gain from quests has been lowered and the game is much harder to solo as group quests may have to be used to fill any gaps in required xp. If you are in a Kinship or have friends to quest with, this should not be a problem. |
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4/08/07 9:19 AM
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Viewed 859, Replies 21
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Is it just me, or do all the characters in the last few screenies seem to be levitating above the ground a little? During beta, I found the armours to be a little too 'pastel coloured' making the world seem too nice. Tolkien's world was a hard and dangerous place not a fairy tale picture book. However, having seen some of the hi res render screenshots, they have improved a great deal. |
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3/27/07 4:57 PM
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Viewed 1598, Replies 26
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Originally posted by Randd
shame, I was so hopeful too |
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