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7/27/08 4:37 AM
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Viewed 2475, Replies 55
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Making any sort of assumption now, i believe, is frivolous until we know at least some basic details of this MMO. For all we know it could be a MMO FPS with jedi poking out of its ears, targeted at 6 year olds (unlikely i know). If we see something thats comparable to SWG, but obviously updated, then yes, most of the playerbase will leave SWG. If we find out it lacks some of the key features that SWG has (good player housing, cities, crafting etc), then the effect may be somewhat different. Im going to wait and see how this one turns out, it could go anywhere at this point, which is exciting.
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7/27/08 4:29 AM
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Viewed 1745, Replies 35
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Im gonna take a wild stab in the dark and guess, that whatever this MMO comes to be, Jedi wont be rare, at least not as rare as the Pre-CU era, especially if it's set in the Old Republic. Oh and hi again everyone, im back, i bet salvaje missed me. |
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6/07/08 1:32 AM
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Viewed 1735, Replies 38
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Originally posted by sookster54 I'd just like to point out that many of those icons arent 'buffs' as in the sense you go out and prepare by obtaining them, they're ones that are popped in the midst of battle and quickly dissappear - all those GCW buff last for a very short time, almost all the bottom row requires multiple other characters with different profs and things like saber block and reflect are simply part of the proffession, a skill. So saying people feel the need to go out and buff up as much as this (or to relative extent) just doesnt hold up. People get an ent buff, made by an entertainer (their content) (ok they dont craft it, but they do dance etc and can complete quests to improve their buffs and whatnot), they get some medic buffs, usually out of the field and they use some food/drink (crafted by someone), its not a big deal, and it promotes social interaction just as it used to though maybe to a lesser extent and in a different way. Addittionally, all traders craft powerups and such for combatants use. |
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6/01/08 5:57 AM
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Viewed 5455, Replies 165
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Originally posted by ThaneB What he said. |
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5/28/08 8:54 PM
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Viewed 3998, Replies 99
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Originally posted by jaxscorpio34Originally posted by saay You're missing the point completely. Adding content such as heroics, is not evolving the game into a new system; major changes to statistics, proffessions, their abilities, GCW, changing and evolving the UI and many other things including grouping etc does justify me saying that the game is no longer the NGE. SWG is a good game, sure it has many faults i'll be the first to admit, but it still offers things that other games dont, or at least, not in the way other games deliver them. Im not retarded or delusional, im just able to appreciate things, which maybe, others dont, and i dont hold pointless grudges over a game. Daffid, I dont take it as a huge thing that they didnt value my opinion over the NGE. Sure i was pissed off at the time, but in the end, its their game, they thought (although they were wrong) it was for the better of the game; they built it, i didnt, its frustrating, but perfectly valid on their part (not considering issues like little notification etc, but looking at the general idea of changing the game). |
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5/28/08 2:43 PM
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Viewed 3998, Replies 99
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Originally posted by jaxscorpio34Originally posted by saay 1. I'd rather navigate my avatar 1m around a rock than have my avatar look like it was drawn by a 6 year old. Its an old game, you cant jump over things - big deal. 2. Not one of those 3 versions of the game has been through the amount of changes that leaves the game where it is now. Sure we still have 9 proffessions, but we have BM, we're getting droid commander, we have expertise. Combat has changed immensely, maybe not as much as slowing back down again, but it has been transformed. There are elements which are similar to the NGE, but the game in it's current state cannot really be called the NGE as it was. |
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5/28/08 12:41 AM
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Viewed 3844, Replies 98
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Originally posted by vet-in-exileOriginally posted by saay How is it dead? Dead means no life, and it all it takes is for me to login in and immediately, i see other players, other life. |
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5/28/08 12:38 AM
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Viewed 3998, Replies 99
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Originally posted by vet-in-exileOriginally posted by Dracus Well since there are at least 9000 pvp'ers, you are quite clearly mistaken. Very very few pvp'ers have 2 chars both officers, most have an ent or a trader. And there are alot of RP'ers PvE'ers who arent officers. Look at the GCW source, theres no way you can justify less than 10k. |
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5/28/08 12:27 AM
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Viewed 3998, Replies 99
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Originally posted by vet-in-exileOriginally posted by saayYou mean the foundation that SOE tried to copy and paste for the NGE? That foundation? No. I hate it because as i said, it is an insult to us all. And quite clearly it is what the masses are satisfied with, which is a shame. SOE did indeed copy elements of WoW into SWG (Heroics were copied very well, they are very popular in game). Fortunately, SOE didnt try to copy the elements of WoW that make it embarrassing; the graphics, gameplay etc. NGE was terrible - thank god we don't have it anymore. |
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5/26/08 7:11 AM
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Viewed 3844, Replies 98
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Originally posted by StanfordOriginally posted by saay Wait...what? |
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5/26/08 7:09 AM
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Viewed 3998, Replies 99
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Originally posted by Esquire1980 Its a shame the foundation that WoW builds on is an insult to humanity. |
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5/26/08 7:06 AM
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Viewed 3998, Replies 99
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Originally posted by Fishermage In my opinion (and i play on chilastra primarily) we ARE doing fine, we have enough people to do instances, PVP, hang out with etc). AoC is no big problem for swg as far as im concerned. I bought it and am testing out atm, no doubt its a good game for what it is, but it still does fill any of those gaps for those who play swg. Lots of those i know playing it havent quit swg for it and many find it likely they'll be back. Thats the thing, people are always coming back because they tend to forget how good swg is, it certainly has its charms, and people like those on this forum tend to make them phsycologically forget that sometimes. |
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5/25/08 11:16 PM
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Viewed 3998, Replies 99
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Originally posted by JestorRodoOriginally posted by saay Fairplay of course - i wouldnt (and cant) argue with this, i was simply pointing out that 6k players as the original post suggests, is clearly, wrong, this is proven conclusively by the link you provided. The population debate/disussion is a long one, and not one which i intend to delve into right now, having already gone there many times before with the likes of salvaje/iwantmyswg. :) |
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5/25/08 5:49 PM
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Viewed 3998, Replies 99
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Originally posted by bstuartOriginally posted by saaymore lies from saay an employee of SOE whats the matter the truth hurts liers like you I think you're a a little confused, im not the one lying. And by the way, it think i'd know a little more about the state of the game since i actually play it. We're doing pretty good thanks ;) |
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5/25/08 5:15 PM
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Viewed 3998, Replies 99
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Originally posted by Vanive I actually heard subscriptions were down to 10 accounts, 9 of which are station pass holders. Give me a break, those numbers are bollocks. |
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5/25/08 5:10 PM
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Viewed 3844, Replies 98
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Originally posted by iwantmyswgOriginally posted by safwd Still waiting for the game to die iwantmyswg! How long has it been about to die now? 2 years? |
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4/26/08 9:54 PM
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Viewed 6237, Replies 129
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Originally posted by smg777Originally posted by saay You do need to get over it. I have had to say this many times since you cant seem to understand: dont flatter yourself. I actively do not want you back, though i wouldnt mind some of my sensible, cool vet friends back. You may think taking what people have said to you, validly, then using it against the person who said it to you, with no real meaning, is clever; but its not. |
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4/26/08 12:43 PM
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Viewed 6237, Replies 129
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