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Tabula Rasa

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Tabula Rasa » General Discussion » I guess the end is near.

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ViSioN_BCN  8/29/08 7:00:13 AM

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Joined: 4/24/06
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I agree with this post thread, I saw that in every MMO, I know they invest a lot of money and blah, blah and they need to release as soon as possible and blah blah, but.....there are producers ( people that invest their money to finance ) for what ?....well long time ago I saw a very dirty marketing moves from game devs and also all the MMO game industry filling their customers plenty of lies and dirty manouvres and we pay for what.... unfinished open betas and betas as final releases  ??? .

Comon devs, ok then dont cry to see a lot of pirate servers and pirated games around....OK ?

Damn devs and MMO mafia industry.

Cheers to all poor customers like me.

 
Steelrose  8/29/08 9:17:59 AM

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Joined: 10/23/07
Posts: 167

Originally posted by Guillermo197

The game is now officially running on it's last few remaining thin threads.

What is actually left from the original dev team? Seeing what little they have accomplished since launch almost 10 months ago?

They only swinged with the nerfbat here and there, from wich they focussed on the ranger class for over 6-7 months lol.

They added ONE instance and that's it.

Remember Richard Garriott talking about PAU's and NPC controllable squads as form of high level obtainable content last year november?

It's just become vapourware and the whole game is now just put into the fridge on life support.

Especially now the latest financial report has come out from NCSoft Austin. They're almost broke. Had to lay off many devs (Dungeon Runners ...another flop).

And they sure don't have to expect any more $$ from NCSoft Korea. Not after what Richard Garriott has pulled of with this Tabula Rasa debacle that has costs them millions and millions of $$ loss in wasted investment.

Tabula Rasa had great potential, but it launched with barely any content. Just like Age of Conan. Just like Vanguard. Just like so many other failed MMO's.

Such a shame, as I really enjoyed the whole setting of Tabula Rasa and the ideas that unfortunately never made it into the game. It was a fresh different setting, trying to break the mold.

Guill.


 

That's not very logical. No matter how much they payed for the development, currently even 40-60k subs is enough to make money each month if you subtract the maintaince cost for the dev team and servers. Hell, even 10k subs would be enough.

I actually enjoy the game to play for a month every 2-3 months. It is unique and very atmospheric no matter what some of the people say here. For me it's the best sci-fi mmorpg out there.

 
Rokurgepta  8/29/08 1:03:36 PM

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Hard Core Member

Joined: 8/15/08
Posts: 400

Originally posted by Steelrose
Originally posted by Guillermo197

The game is now officially running on it's last few remaining thin threads.

What is actually left from the original dev team? Seeing what little they have accomplished since launch almost 10 months ago?

They only swinged with the nerfbat here and there, from wich they focussed on the ranger class for over 6-7 months lol.

They added ONE instance and that's it.

Remember Richard Garriott talking about PAU's and NPC controllable squads as form of high level obtainable content last year november?

It's just become vapourware and the whole game is now just put into the fridge on life support.

Especially now the latest financial report has come out from NCSoft Austin. They're almost broke. Had to lay off many devs (Dungeon Runners ...another flop).

And they sure don't have to expect any more $$ from NCSoft Korea. Not after what Richard Garriott has pulled of with this Tabula Rasa debacle that has costs them millions and millions of $$ loss in wasted investment.

Tabula Rasa had great potential, but it launched with barely any content. Just like Age of Conan. Just like Vanguard. Just like so many other failed MMO's.

Such a shame, as I really enjoyed the whole setting of Tabula Rasa and the ideas that unfortunately never made it into the game. It was a fresh different setting, trying to break the mold.

Guill.


 

That's not very logical. No matter how much they payed for the development, currently even 40-60k subs is enough to make money each month if you subtract the maintaince cost for the dev team and servers. Hell, even 10k subs would be enough.

I actually enjoy the game to play for a month every 2-3 months. It is unique and very atmospheric no matter what some of the people say here. For me it's the best sci-fi mmorpg out there.

Ok lets take the costs of the dev team alone. TR has around 60 people working on the game. Lets say between them they make 300k a month. Now add in benefits like health and all that and you can almost double that. Lets go 500k a month between benefits and salary. Now add in server costs and whatever else they have each month. TR does not have 40-60k in subs.
 

Still think 10k subs turns a profit? Sure if TR dumped down to no development and just kept some people to maintain the servers 20k subs might be survival.

Of course it is logical to include development costs. The idea is to make that money back as well. It is not like they can just ignore those costs.

 
Steelrose  8/29/08 2:12:15 PM

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Elite Member

Joined: 10/23/07
Posts: 167

Originally posted by Rokurgepta
Originally posted by Steelrose
Originally posted by Guillermo197

The game is now officially running on it's last few remaining thin threads.

What is actually left from the original dev team? Seeing what little they have accomplished since launch almost 10 months ago?

They only swinged with the nerfbat here and there, from wich they focussed on the ranger class for over 6-7 months lol.

They added ONE instance and that's it.

Remember Richard Garriott talking about PAU's and NPC controllable squads as form of high level obtainable content last year november?

It's just become vapourware and the whole game is now just put into the fridge on life support.

Especially now the latest financial report has come out from NCSoft Austin. They're almost broke. Had to lay off many devs (Dungeon Runners ...another flop).

And they sure don't have to expect any more $$ from NCSoft Korea. Not after what Richard Garriott has pulled of with this Tabula Rasa debacle that has costs them millions and millions of $$ loss in wasted investment.

Tabula Rasa had great potential, but it launched with barely any content. Just like Age of Conan. Just like Vanguard. Just like so many other failed MMO's.

Such a shame, as I really enjoyed the whole setting of Tabula Rasa and the ideas that unfortunately never made it into the game. It was a fresh different setting, trying to break the mold.

Guill.


 

That's not very logical. No matter how much they payed for the development, currently even 40-60k subs is enough to make money each month if you subtract the maintaince cost for the dev team and servers. Hell, even 10k subs would be enough.

I actually enjoy the game to play for a month every 2-3 months. It is unique and very atmospheric no matter what some of the people say here. For me it's the best sci-fi mmorpg out there.

Ok lets take the costs of the dev team alone. TR has around 60 people working on the game. Lets say between them they make 300k a month. Now add in benefits like health and all that and you can almost double that. Lets go 500k a month between benefits and salary. Now add in server costs and whatever else they have each month. TR does not have 40-60k in subs.
 

Still think 10k subs turns a profit? Sure if TR dumped down to no development and just kept some people to maintain the servers 20k subs might be survival.

Of course it is logical to include development costs. The idea is to make that money back as well. It is not like they can just ignore those costs.


 

You are so wrong. Im telling you, there are 2 expansions in the works (one full planet in the first and destroyed earth in the other). There are only 4 servers, but they are packed full of players. Just download the trial and see by yourself, and stop guessing here about the number of sub.

 
Rokurgepta  8/29/08 5:49:03 PM

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Hard Core Member

Joined: 8/15/08
Posts: 400

Originally posted by Steelrose
Originally posted by Rokurgepta
Originally posted by Steelrose
Originally posted by Guillermo197

The game is now officially running on it's last few remaining thin threads.

What is actually left from the original dev team? Seeing what little they have accomplished since launch almost 10 months ago?

They only swinged with the nerfbat here and there, from wich they focussed on the ranger class for over 6-7 months lol.

They added ONE instance and that's it.

Remember Richard Garriott talking about PAU's and NPC controllable squads as form of high level obtainable content last year november?

It's just become vapourware and the whole game is now just put into the fridge on life support.

Especially now the latest financial report has come out from NCSoft Austin. They're almost broke. Had to lay off many devs (Dungeon Runners ...another flop).

And they sure don't have to expect any more $$ from NCSoft Korea. Not after what Richard Garriott has pulled of with this Tabula Rasa debacle that has costs them millions and millions of $$ loss in wasted investment.

Tabula Rasa had great potential, but it launched with barely any content. Just like Age of Conan. Just like Vanguard. Just like so many other failed MMO's.

Such a shame, as I really enjoyed the whole setting of Tabula Rasa and the ideas that unfortunately never made it into the game. It was a fresh different setting, trying to break the mold.

Guill.


 

That's not very logical. No matter how much they payed for the development, currently even 40-60k subs is enough to make money each month if you subtract the maintaince cost for the dev team and servers. Hell, even 10k subs would be enough.

I actually enjoy the game to play for a month every 2-3 months. It is unique and very atmospheric no matter what some of the people say here. For me it's the best sci-fi mmorpg out there.

Ok lets take the costs of the dev team alone. TR has around 60 people working on the game. Lets say between them they make 300k a month. Now add in benefits like health and all that and you can almost double that. Lets go 500k a month between benefits and salary. Now add in server costs and whatever else they have each month. TR does not have 40-60k in subs.
 

Still think 10k subs turns a profit? Sure if TR dumped down to no development and just kept some people to maintain the servers 20k subs might be survival.

Of course it is logical to include development costs. The idea is to make that money back as well. It is not like they can just ignore those costs.


 

You are so wrong. Im telling you, there are 2 expansions in the works (one full planet in the first and destroyed earth in the other). There are only 4 servers, but they are packed full of players. Just download the trial and see by yourself, and stop guessing here about the number of sub.

You are obviously not a business major or an adult. You know nothing about how a business is run or the costs involved. TR Devs have not admitted to any expansions let alone 2. I played the game from December 2007 until April and then I rejoined in July so yes I have played and know the servers are not packed full of players.
 

My guess at subs is taken directly from their revenue report and as such is an educated guess and close to the actual number. Your remarks are not educated or accurate in any way. I notice your big rebuttal to my argument and potential costs was "you are so wrong". If that is the best you can do, do not bother to try again.

Do you even realize the number of people that would need to be involved to be working on two expansions? Do you really think 30k subs is supplying enough income to support that? I am sorry your beloved game has been a finacial failure, but the facts are it will never turn a profit between initial costs and current continued costs.

 
Sevenwind  8/29/08 6:09:10 PM

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Advanced Member

Joined: 6/07/04
Posts: 968

I play the game nightly, central US time, -6GMT. All four servers are medium load when I log in about 5 PM. They have been medium load nightly for several weeks now.

They may not be jam packed full but, they are quite busy. Also there is no shortage of people atleast on Pegasus server. I'm running into people all the time.

As for the expansions, never heard anything. There was a thread on planettr forums but no dev chimed in to answer. One Dev did say that RG always wanted to take the battle back to earth (New D11 login), so something may be on the cooker for earth who knows.

 

 

.. .... .- - . - .-. --- .-.. .-.. ... .-- .... --- .-. . .--. --- .-. - .-.-.-

Playing: TR, DDO, LOTRO, DR, VG, GameTap.

Rokurgepta  8/29/08 7:01:46 PM

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Hard Core Member

Joined: 8/15/08
Posts: 400

Originally posted by Sevenwind

I play the game nightly, central US time, -6GMT. All four servers are medium load when I log in about 5 PM. They have been medium load nightly for several weeks now.

They may not be jam packed full but, they are quite busy. Also there is no shortage of people atleast on Pegasus server. I'm running into people all the time.

As for the expansions, never heard anything. There was a thread on planettr forums but no dev chimed in to answer. One Dev did say that RG always wanted to take the battle back to earth (New D11 login), so something may be on the cooker for earth who knows.

 

 


 

There has been discussion and the devs even have a name for the planet they have in the plans, but it has never been confirmed as an expansion. Steel has no idea about costs and was making assumptions that an MMO can turn a profit at 10k subs. It can not be done with a dev team of 60 people, end of story.

Tr having 30k or more subs is not horrible, obviously they are still adding to the game with their current base so it must be enough to warrant continued development and operation. We can debate relative business of the servers all we want, but NCSofts own revenue report tells you what TR brought in over a 3 month period and that number can then be divided by $15 a month to come to a close idea of the subscription number. Of course that number will raise and lower over time but until TR adds enough and advertises I doubt the upswing will be very high.

 
Steelrose  8/30/08 3:51:26 AM

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Joined: 10/23/07
Posts: 167

Originally posted by Rokurgepta

You are obviously not a business major or an adult. You know nothing about how a business is run or the costs involved. TR Devs have not admitted to any expansions let alone 2. I played the game from December 2007 until April and then I rejoined in July so yes I have played and know the servers are not packed full of players.
 

My guess at subs is taken directly from their revenue report and as such is an educated guess and close to the actual number. Your remarks are not educated or accurate in any way. I notice your big rebuttal to my argument and potential costs was "you are so wrong". If that is the best you can do, do not bother to try again.

Do you even realize the number of people that would need to be involved to be working on two expansions? Do you really think 30k subs is supplying enough income to support that? I am sorry your beloved game has been a finacial failure, but the facts are it will never turn a profit between initial costs and current continued costs.


 

Give me a break, Im not gonna continue this discussion. Keep your guesses about my job and my age. It actually makes you look like a kid and most of the people won't really read the whole paragraph if it starts with an insult, including me.

 
Raltar  8/30/08 2:13:00 PM

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Joined: 1/28/06
Posts: 327

Anyone who wants to go into outer space is not playing with a full deck! (Example: Richard Garriot)

Originally posted by Steelrose

I actually enjoy the game to play for a month every 2-3 months. It is unique and very atmospheric no matter what some of the people say here. For me it's the best sci-fi mmorpg out there.


 

That may be true (for you) but thats hardly the measure of a good MMO. I suspect I would also "enjoy" Tabula Rasa if I only played it for a few weeks at a time, once every quarter of a year. But MMOs are supposed to be game you would enjoy playing every day, for several months at a time. Some people stick with the same game for YEARS without getting bored or dropping their subscriptions once. For me, this happens most often when I'm in a good guild/clan/group/whatever that I enjoy playing with atleast several times a week.

But Tabula Rasa not only lacks the nessary content to support end-game content it also lacks the nessary support and features nessary to make it a respectable home for a guild. This was the reason why I couldn't enjoy it and why I'll never go back.

So when you say that you can only enjoy Tabula Rasa for a few months out of the year, thats just plain sad... You NEED to find a game you enjoy more than that otherwise you are just wasting your time and money on TR.

RogueSeven  8/30/08 2:17:14 PM

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hopefully when darkfall releases (doesnt look much like vaporware anymore) it will show all the MMO devs that something that gets released in full actually works...who woulda guessed?

 

 

then again, maybe the darkfall team will have a shitty launch too, but you never know

Rokurgepta  8/30/08 2:34:22 PM

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Joined: 8/15/08
Posts: 400

Originally posted by Raltar
Originally posted by Steelrose

I actually enjoy the game to play for a month every 2-3 months. It is unique and very atmospheric no matter what some of the people say here. For me it's the best sci-fi mmorpg out there.


 

That may be true (for you) but thats hardly the measure of a good MMO. I suspect I would also "enjoy" Tabula Rasa if I only played it for a few weeks at a time, once every quarter of a year. But MMOs are supposed to be game you would enjoy playing every day, for several months at a time. Some people stick with the same game for YEARS without getting bored or dropping their subscriptions once. For me, this happens most often when I'm in a good guild/clan/group/whatever that I enjoy playing with atleast several times a week.

But Tabula Rasa not only lacks the nessary content to support end-game content it also lacks the nessary support and features nessary to make it a respectable home for a guild. This was the reason why I couldn't enjoy it and why I'll never go back.

So when you say that you can only enjoy Tabula Rasa for a few months out of the year, thats just plain sad... You NEED to find a game you enjoy more than that otherwise you are just wasting your time and money on TR.

This is why I say TR makes for a fine secondary MMO. If you like to have a couple games going TR fits the rotation, if you like to play one game at a time for most MMO players TR will fall short.