Asheron's Call
Show Game Details
- Developer: Turbine, Inc.
- Genre: Fantasy
- Status: Final
- Platforms:
- Website: http://ac.turbine.com/
- Retail Price: 19.99 BUY IT
- Monthly Fee: 12.95
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Asheron's Call » Game Suggestions » Asheron's Call: Alive and Well
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Ataaka 4/25/08 4:22:14 AM
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Novice Member
Joined: 4/01/08
Anyone can act, just be yourself -Taaka |
Allow me to rant, please. MS ruined the chance of ever making a nickel off of AC2. They created a whole new game and wasted tons of resources trying to tie it to Asheron's Call. They had millions of gamers wanting a graphic update to the original game. What gamers got was a fake AC with beefed up graphics. I must admit, however, They did a great job with the graphics. Yes...with a total upgrade to graphics, and some additional addons like seiges, voicechat, and perhaps mounts, AC would have thrived along side the toonmaster game called WoW. As far as Botting goes...well, yah know what...get over it. Game devs are not the only ones with people smart enough to develop ideas, code, or addons to fit the life that most people have to spend on a 'game' that yields nothing more than a stadium filled with enthusists. Yes, there were issues with PvP, but what game doesnt have issues. Should the devs be a fault for the exploits that players develop over months of trial and error...dont think so. But, in all fairness, they try their best to make the classes balanced (a word I have grown to hate). AC is probably the first and last RPG that allows a newcomer to enter a world where they may not see another player for a week, if so desired, and a place to explore, adventure, and simply sink into the many, many, areas of RP that some games only reach in their titles. LoTR, DDO, WoW, etc...they miss the mark totally. If you've never played AC... you've missed an entire world. I'm providing a checklist of sorts that shows the depth that other games fail to reach... 1. Born into a world where you can start exploring and adventuring at level 1. 2. Run across fields of threatening or non-threatning mobs. 3. Spend a week in a Dungeon trying to conquer it's residents. 4. Own a home with personal item storage. 5. Perform Quests when YOU want to do them. 6. Cast Powerful and useful magics. 7. Custom build toons via raw stats 8. Solve simple and complex problems for quality rewards. 9. Loot static chests for plats, scrolls, or fun. 10. Gain three levels while you sleep (wink)
I could go on... But yah know what, AC is what it is, but I would have loved it much more with the graphic update. |
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mo0rbid 7/09/08 9:41:18 AM
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Novice Member
Joined: 4/15/07
If god gave men free will why do we burn in hell if we use it? - Deí |
I'm answering the "checkbox questions", I'm not taking into consideration that I've "played" ac I tried getting into AC but I couldn't because of the controls (movement mainly) and graphics
1. Born into a world where you can start exploring and adventuring at level 1. Done that 2. Run across fields of threatening or non-threatning mobs. Done that 3. Spend a week in a Dungeon trying to conquer it's residents. Don't know if I'd really want to 4. Own a home with personal item storage. Done that in EQ2 5. Perform Quests when YOU want to do them. I've always choosen when to quest 6. Cast Powerful and useful magics. Done that 7. Custom build toons via raw stats Not really done that 8. Solve simple and complex problems for quality rewards. Guess I've done that 9. Loot static chests for plats, scrolls, or fun. static, like always in 1 spot? 10. Gain three levels while you sleep (wink) I did that in wow once
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sanders01 7/10/08 3:58:18 PM
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Apprentice Member
Joined: 7/05/08
To each his own. |
Originally posted by mo0rbid
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mo0rbid 7/10/08 4:07:06 PM
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Novice Member
Joined: 4/15/07
If god gave men free will why do we burn in hell if we use it? - Deí |
Originally posted by sanders01
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Kyleran 7/10/08 4:07:18 PM
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Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Hmm, I've always heard that AC was a special game, but I have to admit, the OP's post did little to support that. I've done almost all of those activities in other games, and while sometimes they were fun, most times they were worked around or we followed strict templates. Not even a mention of the fun found on Darktide. This game had to be better than as described here so far.
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| "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek "Well, sure it exists, but software that exists, but never releases, is nonetheless vaporware" Ihmotepp |
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kzryzk 7/10/08 4:07:36 PM
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Novice Member
Joined: 4/13/08
<3 |
I've done most of those too and never touched AC. I'd kill myself before I decided to spend a week in a dungeon though. UO had most of those including the stats. I've gained levels in WoW at night too using a bot. I've heard really good things about AC and I doubt they're false but your list is weak. |
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| my /flex is an AoE stun |
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wizardsleeve 7/24/08 11:19:18 PM
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Apprentice Member
Joined: 7/17/08 |
yeah that is a lame list, and i'm thinking this is a joke more than anything else |
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Sinistrad 8/07/08 4:10:07 AM
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Novice Member
Joined: 9/06/04 |
How about this: 1. A skill based game where levels aren't everything, just an "edge" (i.e. you can easily kill someone/something 50 levels higher than you if you know what it's weaknesses are and have the proper skills to exploit them) 2. TRULY explore! No choke points (lookin' at you WoW), zone boundaries, artificial barriers, or any kind of obvious demarcation to say "This area is for level 20-40 characters, while this area is for 40-60" 3. A deep, interesting skill based system with "trained" and "specialized" skills picked by the player. 4. Complete character freedom. 5. A fun and interesrting "crafting" system which allows for fantastically powerful gear created from basic loot, as well as truly epic quest rewards. 6. No "raids": Depending on the levels of the players involved, you can either take on most content with a small group or even solo. 7. Player skill means something in PvP, and is not overcomplicated by hundreds of overcomplicated spell/abilities. 8. Player skill in PvE: You can take on dozens of monsters at once IF you know what you are doing and prepare properly. It is truly hectic, but fun! 9. Yes, if you WANT to, you can bot. I generally don't. 10. One of the most developed and detailed stories in any game, ever; nearly ten years of a new, free patch and story update every month. Books of lore and NPC's with stories literally saturate the game world.
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Chargersphan 8/21/08 4:27:29 PM
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Apprentice Member
Joined: 10/03/06 |
First of all people born into WoW as their first mmo are never gonna grip what makes AC better then WoW, they just wont. Few things that came to mind for me that i loved about AC1,
No stealth classes. You were face up with opponents. I dont play stealthers in any mmos ive played. Its the farthest off my playstyle i can get. This option didnt exsist in AC. Full Looting PvP. Gave one alot more incentive to stay buffed at all times and never let your guard down. Also keep like 20 DI's(death items to the unlearned) Death was penalized, 9/10(10/10 alot trust me) there was no port to the location you died. Exceptions to places like BSD, Teth, Ayan ect. You almost ALWAYS ran back to your corpse. Oh and you didnt run back in ghost form. You ran back naked. You werent invulnerable to any mob attacks either. Just a naked guy with a corpse in the middle of 6 mobs most likely 50+ levels higher then you. Until new age mmo players experience this they wont truly know ingame rush. Open Character options. All you got to pick at start was look, race, name. Even if you picked a specialized skill like sword, you could still wield an axe, or cast magic, or hit with knuckles, or buff yourself, or anything. Creation and flexability on this game are second to none. BM for me. Twitched based combat. Point and click need not apply. Dont want to take that bolt on the chops? Move over a little. Archer shooting from a distance? Strafe to him. Avoidable projectiles. The key to what makes the combat system in AC second to none. Purely SKILL BASED COMBAT. Gear was of no matter at all other then how you looked on the battlefield. Gear stats meant nothing. Nothing at all. You went out and fucked someone up because you were good enough, not better geared. Im making myself want to resub...
p.s. i like my list better then the op :P |
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Batavier 9/17/08 4:43:20 AM
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Novice Member
Joined: 5/27/02
+1 |
OP list is a joke. Most MMOs offer that (and more). But that's not what AC is about. For me it was about immersion in a world that was not based on elves and dwarves etc. Exploring exploring exploring. And yes, I know it's evil to speak of the little brother called AC2, but I liked that game too. It had many flaws, but it did possess some of the story of AC and it did feel special. And yes, I cursed the Great Devs in the Sky for making certain decisions, but I still had a good time. The AC universe needs to be used in a new MMO soon! |
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| Played: AC, AC2, Anarchy Online, AoC, D&D Online, Dark+Light, EQ2, EVE Online, FF XI, Guild Wars, Lineage II, Lotro, Ragnarok, Ryzom, Star Wars Galaxies, Ultima Online, WoW, various MUDs |
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Teganx 9/17/08 4:48:45 AM
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Apprentice Member
Joined: 5/08/07 |
Ha most MMOs offer that. OP I think you should try vanguard, it seems to suit your play style. |
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Tuffnstuff 9/18/08 4:08:30 PM
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Apprentice Member
Joined: 9/18/08 |
While I agree with most of the things you've mentioned, I have to say that a lot of other games give the same type of game play (i.e. Born into a world where you can start exploring and adventuring at level 1). I started playing WoW about 3 1/2 years ago, and I encountered the same things (a little more difficult to venture out at level 1 yes, but still fun sometimes). I played AC for almost 6 years, starting only a few months after beta ended. I quit after realizing that the game was declining, a lot of the people I knew quit, and I started seeing less and less folks around. I always enjoyed the game in its early years for the following reasons: 1. Depending on where you started, eventually finding out that starting out in Yaraq wasn't the best place, you would try and find your way to Eastham OR you would go to Shoushi to hunt on Shoushi Mountain, but you would either get lost trying to find a way UP or when you did get on top you would run into the damned mattekars who chased you back down the mountain... or you would find yourself at the lifestone. And even when you could make it past certain monters, it was too freaking crowded. 2. Questing on the beach of Eastham was by far the greatest thing ever, and if you could take out a blue/red phyntos wasp AND a gromnie (occasionally encountering a reedshark, who, if you were a spellcaster with little armor, pissed you off numerous times... usually sending you to the lifestone because you were too burdened to run away) you were the king, and people would THEN ask to group with you after seeing your spectacular performance of clicking madly on Fire Bolt I over, and over... and over... and over... and....... until you finally realized it wasn't the right spell to use on a gromnie, anyway. 3. You find your way to Rithwic (always wanting to call it withric because it never sounded right in the first place), either running into the Banderling Tower, or being enticed by the 'A Ruin' portal. 4. You take your first leap through a portal (the sound always making you nervous because you never knew what you would run into), but you would most likely encounter double-doors. Double-clicking on them (ahh, the sounds!) you would either hear a drudge making odd noises, or the buzzing sound of a wasp. 5. Seeing a level 30+ made you stop in your tracks in awe, because (at least, in my case) you felt like you were going to be stuck at level 13 for forever. 6. In the beginning, there were "reagents", and the players of Dereth used these items to actually CREATE spells... but, when the players failed to create them... all that was left.... ..... .. . 'fizzle'.... 7. No matter how many books you read, cooking (even after trying Betty Croker's chocolate cookbook), fletching and alchemy... you failed, and failed again... wasting shaft after shaft, balms and infusions, deposits (stupid lugians). Or, if you were a real noobie, the first time around you bought WAY too many Alembic, instead of just ONE. 8. You had to find a secret spot to drop items, so you could then as quickly as you could, log off and log onto your mule. Sometimes, you would log back on, and someone would be running off with your stuff. I lost more dresses that way... 9. You dreamed about one day going to the Obsidian Plai | |



