City Conquest Guide
Nov 20, 2008
The folks at Warhammer Online have posted a guide to city conquest, where they explain the process of City Sieges in the game.

A Warrior Priest of Sigmar is a fearsome master of battle and tireless defender of the faith. These holy warriors are the hammer of the church, serving in both defense of the Empire and the furtherance of the church's goals.
An explosion is the ultimate form of mechanical advantage, so it’s no big surprise that the skills of the Dwarf Engineer extend well along these lines. From guns to grenades, he is a deadly ranged combatant who will pelt you with lead from afar and blast you to bits as you close in.
One-on-one a Squig is no match for the likes of a Hammerer or Ironbreaker, but the problem there isn’t the match, it’s the numbers. The toothy embrace of a pack of Squigs has brought down many a hearty warrior, and a Squig pack is never more effective than in the hands of an expert Herder.
Runes have an old power. Their carving is a ritual so refined that the results are as expected as rocks rolling down hill. The keepers of this art are the Runepriests, adepts and sages who spend their lives learning the language of runes.
These are simple creatures – simply violent, simply well armed, simply a bloody nightmare to keep from running blindly into the fray – and they are among the most deadly of opponents one will ever face in the heat of a melee. These are Choppas, named for their weapon, and their weapon named for them, and their frenzy is to be feared.
The magic of Tzeentch is sorcery in its purest form – the raw power of the warp unleashed on living flesh. Using this power, the Magus can wreak incredible destruction, but his powers can cause effects more sinister than simple death.
The Bright Wizard is a master of destruction by magic, and a specialist in fire. Fire is at the heart of his every ability, and indeed at the heart of the Wizard himself. Using the power of the wind of fire, he can lay waste to swaths of enemies, or incinerate select foes with white hot energy.
When it comes to heavy blunt objects size matters, and that thought is the driving force behind the Hammerer’s choice of weapons. His job is to bash things good and solid, and in keeping with a Dwarf’s nature he’s selected the best tool for the job: the great hammer.
The Shaman channels the primal bloodlust of the Greenskins into effects both beneficial and baleful. He keeps the lads up and running far beyond their normal capabilities and calls down the wrath of the twin deities, Gork and Mork, onto his enemies.
The Ironbreaker is the quintessential dwarf – gruff, quarrelsome and taciturn. He is also your best friend on the field of battle, as any blow struck against his allies is a Grudge that is guaranteed to be repaid in kind.
Armed and armored to fight in the thick of melee as a warrior and tanker, the Black Orc matches physical hardiness with a down and dirty brawler’s fighting style to make himself the heart of any war band.
A Chosen Champion of Tzeentch is a sight to behold - warped by the blessings of the dark gods, these hulking behemoths have the power and size to match even the mightiest of mortal creatures. Their thick Chaos armor can ward off the most punishing of blows, while the fell weapons they wield can cleave the heaviest of defenses.
The Zealot career is the purest healer class available to the followers of Chaos.
Another WAR map.
Another map.
Another WAR map.
One of four WAR maps.
The folks at Warhammer Online have posted a guide to city conquest, where they explain the process of City Sieges in the game.
MMORPG.com Warhammer Online guru John Lisenby writes this guide to the early quests for the Dark Elf race in Mythic's RvR game. The guide gives information on quests, givers, rewards, locations and more.
Mythic Entertainment has posted the patch notes for Update 1.0.5, which activates the games new Heavy Metal event.
Mythic Entertainment has announced the start of the new Heavy Metal event, which will reward players who complete the quests with up to a week of advanced play with the Knight of the Blazing Sun and the Black Guard classes.
Ten Ton Hammer interviews WAR Associate Producer Mark Davis about the Heavy Metal live event.
Ten Ton Hammer interview Warhammer Online creative Director Paul Barnett.
Ten Ton Hammer posts the second part of their interview with Mark Jacobs.
IGN looks to Mark Jacobs to peer through the mists of time and reveal the future of Warhammer Online.