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Our-Rating 8.25

8.258.258.258.258.258.258.258.258.258.25

User Rating 8.13

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Paragon City. The very name defines this little (fictional) part of Rhode Island as a shining example of truth, justice and… big honking “War Walls”. These towering walls of powerful energy prevent large scale attacks upon the city, because, as the law of super hero comics tells us, for every super hero, there must be an equal and opposite super villain. Here is where the backstory unfolds as you begin your adventures as Paragon City’s newest hero. It’s time to slip on your spandex and make the world safe for democracy!

City of Heroes is a MMORPG for the super hero in all of us. It all starts with an extensive character creation system where the player can choose an archetype (which determines superpower choices) and Power Sets, design a distinctive costume, and even write a back story for their hero. As with most MMORPGs, experience points, and eventually levels in City of Heroes are gained via vanquishing foes and completing missions. These levels are called “security levels” in this MMO and they grant heroes increased health, more powers, and added slots for holding power enhancements and temporary power-ups.

Action abounds in Paragon City. In addition to the various villainous organizations and gangs roaming the range of zones in the city, “hunt” missions (which involve taking criminals into custody) and instanced missions (which involve good teamwork in order to accomplish a difficult goal) can be received by NPC contacts. Some missions are time sensitive, with a countdown that begins as soon as the player accepts the mission. Help with tough missions can always be found by joining a good “supergroup” (City of Hero’s answer to a guild). Rather than releasing a single retail expansion to City of Heroes, the development team opted instead to release a series of free expansions called “issues”.

Latest Features [More Features]

  • Correspondent - Musing on Superheroes
  • MMORPG.com City of Heroes Correspondent Michael Mcnutt writes this article muising on superheroes both on the big screen and our video game monitors as he writes his introductory article.
  • General Article created on 8/11/08
  • Interview with Jill Henderson
  • At the recent Comic Con, MMORPG.com Managing Editor Jon Wood caught up with City of Heroes Community Coordinator Jill Henderson to talk about the game.
  • Interviews created on 8/6/08
  • Stretching the Genre: Creating Cimerora
  • With the release of Issue 12: the Midnight Hour for City of Heroes and Villains, NCsoft has prepared a non-exclusive dev journal by Senior Art Lead, Ken Morse, which looks at the process behind creating the new Greek and Roman inspired area of Cimerora.
  • Dev Journals created on 5/21/08
  • Midnight Squad Video
  • The folks from NCsoft have sent along this new video featuring the Midnight Squad, an NPC group of heroes that are featured heavily in CoH's Issue 12. Recently, we featured a developer journal on the same subject, and today we show you the team in action...
  • Media created on 5/15/08
  • Issue 12: The Midnight Hour and Me
  • City of Heroes Senior Designer Joe Morrissey writes this developer journal telling us about the Midnight Squad, a group of heroes that has appeared in past lore, but makes their first appearance in Issue 12.
  • Dev Journals created on 4/30/08

Latest Screenshots [More Screenshots]

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Recent Forum Activity

City of Heroes

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Latest City of Heroes News

Facebook

Aug 15, 2008

City of Heroes has announced the launch of their new facebook page.

Musing on Superheroes

Aug 11, 2008

MMORPG.com City of Heroes Correspondent Michael Mcnutt writes this article muising on superheroes both on the big screen and our video game monitors as he writes his introductory article.

Patch Notes

Aug 07, 2008

NCsoft has published the patch notes from the latest update for City of Heroes/Villains.

Jill Henderson Video

Aug 06, 2008

At the recent Comic Con, MMORPG.com Managing Editor Jon Wood caught up with City of Heroes Community Coordinator Jill Henderson to talk about the game.

Other City of Heroes News

Interview with Brian Clayton from City of Heroes

MMOABC interviews Brian Clayton, Executive Producer and General Manager for City of Heroes.

MMOABC on May 29, 2008

Stretching the Genre: Creating Cimerora in City of Heroes

Ten Ton Hammer takes a look at Cimerora, one of the locations in the upcoming Issue 12 expansion.

Ten Ton Hammer on May 20, 2008

Q and A with City of Heroes Lead Designer, Matt Miller

Stratics interviews Matt Miller, Lead Designer of City of Heroes.

Stratics on May 08, 2008

City of Heroes "Ask a Dev": Melissa Bianco Answers Your Questions

WarCry interviews Melissa "War Witch" Bianco, World Designer for City of Heroes.

WarCry Network on Oct 05, 2007

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