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Final Fantasy XI

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Final Fantasy XI » The Airship (General) » 18 hour bossfight?

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garfong  8/13/08 2:05:27 PM

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So I just stumbled upon this:

http://www.escapistmagazine.com/news/view/85639-18-Hour-Final-Fantasy-XI-Boss-Induces-Puking

Is this really the way endgame is? I thought about coming back, but if this is the direction the devs are taking I'm not so sure...

 
ChrisMattern  8/13/08 2:38:51 PM

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Originally posted by garfong
So I just stumbled upon this:
http://www.escapistmagazine.com/news/view/85639-18-Hour-Final-Fantasy-XI-Boss-Induces-Puking
Is this really the way endgame is? I thought about coming back, but if this is the direction the devs are taking I'm not so sure...

That's a bit of a special case. Pandemonium Warden is a new super boss which was being tried for the first time. He and Absolute Virtue are targets for the most elite, and he hasn't been beaten by anyone yet. These two guys aren't tackled by the average endgame linkshell.

This took eighteen hours (and ended in failure) because they didn't know how to beat him. Nobody except SE does, yet. I fully expect that once he's understood he'll take no more than two or three hours to beat, and probably less.

 
Tungkan  8/13/08 2:41:41 PM

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wooow 18 hours fight and then u fail , that must be crazy.

Wonder how they feel after the fight ^^

 
curiindi  8/13/08 5:48:31 PM

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Originally posted by ChrisMattern

 


Originally posted by garfong
So I just stumbled upon this:
http://www.escapistmagazine.com/news/view/85639-18-Hour-Final-Fantasy-XI-Boss-Induces-Puking
Is this really the way endgame is? I thought about coming back, but if this is the direction the devs are taking I'm not so sure...

 

That's a bit of a special case. Pandemonium Warden is a new super boss which was being tried for the first time. He and Absolute Virtue are targets for the most elite, and he hasn't been beaten by anyone yet. These two guys aren't tackled by the average endgame linkshell.

This took eighteen hours (and ended in failure) because they didn't know how to beat him. Nobody except SE does, yet. I fully expect that once he's understood he'll take no more than two or three hours to beat, and probably less.

I agree with ChrisMattern, and it is because Pandemonium Warden is the new undefeated super boss that Beyond the Limitation members would be willing to sit down for 18 hours to fight it for the first time. Eighteen hours is not the longest time that an elite Linkshell has tried to beat a boss in FFXI.

I know members of BtL, and their thoughts were positive compared to those expressed by Sylphet. BtL is a very hardcore Linkshell - they value this achievement and they will make another attempt regardless of losing 18 hours. It won't be long before they have Pandemonium Warden on "routine status" once they take it down for the first time.

 
Vyeth  8/14/08 3:11:06 AM

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90% of the world is ignorant.. The other 10% just don''t give a fuck..

Thats what I don't get about mmo's in general.. The 'ONLY" way to be hardcore in most of them is to basically have time for nothing else and lose your life to play.. Thats the ONLY way to be so called "elite".. You can click the same buttons as the casual guy, even carry the same equipment, but the casual guy will never be seen as "hardcore" unless he spends 18 hours trying to beat a senseless boss just to be the "first" to do so..

This is pretty silly, and really crossed that" its a job" line, and to be honest all it does is reflect negatively on mmo's (which already have enough stigma with the incidents involving everquest and Lineage)..

 

 
k11keeper  8/14/08 6:22:58 AM

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This is just rediculous and I am really angry at SE for stuff like this. By normal standards you could say I am a hardcore player I have 3 75s and their really isnt much gear left for me to get on my pld except Ares cuiress, hauticlaire, and Aegis. Lol not planning on getting aegis so you know but stuff like this just makes me so angry. I have killed pretty much every NM except AV and now this Pandemonium Warden. Do i lplan to? No not really my ls doesnt have the people to kill it or we might try AV sometime. What im wondering is what possessed the devs to implement something like this into the game at all? I'm sure this ls will figure it out because that's what they do. I am guessing most of them don't have much of a life outside ffxi and that in itself is sad. They want to be the first and the best so they will put in the time to do it.

I mean come on people were throwing up and passing out? Wth is that. I admit ive fell asleep more then my fair share of times to wake up with my face on the keyboard but never ever threw up and felt ill from playing so much. This is why people have distain for MMOs they think they control peoples lives and at times they can seem to but with stuff like this it wll. When people hold a game in higher regard then their personnel health and real life something needs to be changed.

 
ic0n67  8/14/08 9:44:37 AM

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First off, this is not the norm. Things are getting easier and easier though with better equipment and strategies. What used to be a 2-3 hour fight with Kirin (the biggest of the baddest 3 years ago) can now be taken down in a few minutes. It just takes one group of people to try something new and then it works then people will copycat (it is when those copycats think they are tough s*** be following someone else's gamble that pisses me off, but i'll save that cynical rant for another post). Once of fight like that comes really easy then they need to add the next best thing and it keeps building and building until you get the invinicble mob, strategies change, equipment gets better, invnicible is defeated and the cycle repeats.

Second, remember, this is a Japanese game. The culture of Japan is group and family over individual. Combine that with the inherent MMO community goals and you get exactly this. Something that takes forever. Honestly I know a lot of Japanese players that play this game and play it a lot. Either they have a much smaller work day in Japan (which is a possibility with how the American work day is) or Japan is so freaking advanced that they managed to either cram 5 more hours into a day or figured out a way for people to play in their sleep. Or they are just losers with no jobs and can play WoW with their toes at the same time.

One of those aforementioned 2 hour Kirin fights was enough to waste me for a day or so and I really didn't want to do anything -- real life crap included -- so the mere though of an 18 hour boss fight shuts my brain down. I mean honestly any fight that you can (and should) take a shifts and possibily be able to take a nap between them isn't for me, but for some of those intraveinous red buller that play this game

k11keeper  8/14/08 2:51:01 PM

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Oh god yes i remember the days when first trying to kill Kirin and it was a huge pain. Same with Nidhogg and fafnir. Mobs that used to take 3+ hours to take down and even then you could wipe in that last 15 minutes. Now it's a breeze going threw these guys not just because of gear but because people have a systematic way of going about it and people know what to do and do it. Better gear yes it helps merits yeah they do to but in ffxi strategy and skill has always been what its about.

Now saying this my problem is. These mobs took 2-3 hours and believe me i totally agree that this can take a huge toll on someobody. Staring at you screen making sure you do every possible thing correctly. Timing that spell, ability, or ws just right or its all over can really make a person tired. That is 3 hours though they were doing this for over EIGHTEEN hours. OMG what would possess somebody to do this and how can SE justify making something like this? You can make something more powerful then AV (god only knows why) but to make it that much more powerful is just insane. I'm wondering what SE's response to this article is going to be or if they have released and official statement at all.+

 
curiindi  8/14/08 3:23:06 PM

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Originally posted by k11keeper

Oh god yes i remember the days when first trying to kill Kirin and it was a huge pain. Same with Nidhogg and fafnir. Mobs that used to take 3+ hours to take down and even then you could wipe in that last 15 minutes. Now it's a breeze going threw these guys not just because of gear but because people have a systematic way of going about it and people know what to do and do it. Better gear yes it helps merits yeah they do to but in ffxi strategy and skill has always been what its about.

Now saying this my problem is. These mobs took 2-3 hours and believe me i totally agree that this can take a huge toll on someobody. Staring at you screen making sure you do every possible thing correctly. Timing that spell, ability, or ws just right or its all over can really make a person tired. That is 3 hours though they were doing this for over EIGHTEEN hours. OMG what would possess somebody to do this and how can SE justify making something like this? You can make something more powerful then AV (god only knows why) but to make it that much more powerful is just insane. I'm wondering what SE's response to this article is going to be or if they have released and official statement at all.+


 

I think SE's response (if they even need one) will be something like, "The Linkshell did not know how to weaken Pandemonium Warden efficiently or the battle would not have lasted that long." Really, that's all there is to it - a Linkshell that was unable to damage a boss quickly decided to stay as long as they can.

I'll agree with you only if SE expects the fight to last 18 hours even after players know the best method to win. I remember one of the first good attempts on Kirin took over 12 hours only for the alliance to learn what Kirin's Astral Flow at the worst time can do. There was an attempt on Absolute Virtue that lasted over 20 hours, and the allliance gave up after Absolute Virtue used Benediction. Until a Linkshell knows how to kill a boss (and not just expect it in their first try), they should obviously expect either a wipe or the fight to last a very long time.

With that said, I know BtL will eventually have the boss down and then learn how to kill it quicker.

 
Satimasu  8/14/08 10:15:39 PM

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Don't forget that you don't have to play for 18 hours straight. They can work in shifts. As bad as that sounds, this is an event that you can plan for since it is a popped mob. Completionists are the only ones that should be upset over it. I know I'm never going to fight AV or PW, so I won't worry about it. AV was meant to be a 18 or so fight. That doesn't mean that you're suppose to sit there for 18 hours. Substituting people sounds like a good idea over that. Anyway, no big deal for me.

Wolfenpride  8/14/08 11:45:01 PM

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You kill the Joe, you make some moe

Is it the dev's to blame for this fight taking 18 hours? Or perhaps the players for dragging the fight out that long

I mean, it was the players choice to stay there the entire fight, and their strategy obviously wasn't working out against this particular mob. They could have called it quits alot sooner, so why didnt they?

 
ketrine  8/15/08 12:01:17 AM

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what the heck??

who has 18 hours to waste on a mob?

 
namelessbob  8/15/08 12:53:42 AM