<
>

Profile: DAS1337
Send PM  Forum Posts  Forum Topics 

UsernameDAS1337
Rank: 43/100Rank: 43/100Rank: 43/100Rank: 43/100Rank: 43/100
Real Name 
RankAdvanced Member
JoinedNovember 28, 2007
GenderMale
Age25
LocationParma, OH, United States
Last VisitNovember 20, 2008
Post Count538
Biography

 
Quote 

DAS1337 does not have a blog yet.

Latest User Gallery Images [more...]

DAS1337 has not uploaded any photos or screenshots yet

Recent Forum Posts [more...]

    • Thank you EA!
    • Originally posted by altairzq

      Thanks to your incompetence at sending me the preorder codes and your incompetence at answering my mails that forced me to cancel my preorder, you have saved me 50$, now that is clear that this game is not worth playing at all. Be asured I will continue to preorder your games in the near futuere (lol).

      But I will pay you with a drawing of a spider, ok? You can send it back to me if I have to cancel. Thank you.

       

      (if you don't know what is it about with the spider, see the off-topic :)

       

      Thousands of other people think otherwise..    but uh..

       

      Aren't you a little late on that pre-order thing? 

    • Posted: 11/17/08 12:12 AM
      WAR (Warhammer Online)
    • Debit Card In Hand Ready To Play....Oh Wait,,,,,
    • Originally posted by invsblmn

       Just wait till it becomes free to play. There's been intense speculation recently that this could happen in as early as a month or two. 

      WOTLK release = DEATH for WAR.

       

      One...  There has never been speculation that WAR will become a F2P game.  Link it or it never happened.

       

      Two... WOTLK will not kill WAR.  PvP is uncharted waters for Blizzard.  I don't see them scaring Mythics proven RvR system.

       

      Three...  Do some research.  Posting nonsense typically doesn't get you many fans.

    • Posted: 11/10/08 12:22 AM
      WAR (Warhammer Online)
    • I quit
    • Originally posted by slask777

      Yes, I know. Another 'I quit' thread...gaahhh. Feel free to skip this one.

      After having played through the first free month I see no reason to sub to this game. It's still feels unfinished, got huge balance issues, rvr is a joke, xp is concentrated in the scenarios and the pve is boring.

      Unfinished - Animation issues with the npc and mobs. Sometimes the mobs will freeze their animation and float all over the place. Graphics engine make NVidia based pc-builds stutter like hell. You would think they bloody bugtest the thing against one of the main developers of graphics hardware, and system boards. There are player hotfixes for that thing, but I don't want to do that each bloody patch Mythic release.

       

      Never had these graphics problems that you speak of.  I built my rig myself and it is Nvidia based as well.  No stuttering, very few crashes.. and the crashing that I've experience has eased up over the last couple weeks, it rarely happens anymore.  I think the issues are with people that have outdated systems or computer illiterate people who have trashed their computers.  There are a wide range of rigs in my guild and very few of them have issues.

      Balance issues - This one is a nobrainer. Playerbase is spread to thin. Way to many servers to start with. Their dream of even getting a 10th of WoW's playerbase is proven wrong. WoW just gets stronger all the time. That's what I see on my servers atleast. The other balance issue this game got is order vs destruction. Half the order toons looks like feminine boys. I found it just as well to roll female toons so I didn't had to look at some gayboy all the freaking time (nothing against gays though, just don't like how bloody feminine they get sometimes). Their look just suck, causing alot of players to choose destruction based on looks alone. Then there are those that can look past that and roll order nonetheless. Then some 60-80% of them roll bright wizards cause of the sick amount of damage they can do. It's like all those that roll a rogue in WoW cause of the stunlock. I would like to see the looks on their faces when Mythic bring the nerf-bat to the bright wizards though  Order lacks tanks like hell, while destruction got too many of them. The balance all over the place is just out of whack.

       

      Every game has balance issues.  WoW, to this day.. is still constantly fixing problems with classes.  It's been one month and I've seen several attempts to balance things out.  However, you can't just expect everything to be fixed in one day or even one week.  It will take some time.. and none of these things are gamebreaking in RvR.  RvR is what the game is about, not 1v1.

       

      I think Destruction being the darker side and more badass is mostly why more people go that route.  I don't really think Dwarfs look like feminine boys.  Same goes for the Empire classes.  Elves on both sides look like girls.  I guess this is a matter of opinion.  Oh, by the way..  In Warhammer lore, the Order is grossly outnumbered.  It's is also very hard for Destruction to farm scenarios on some servers because there are too many compared to the Order that is qeueing up.  If you're going to talk about Bright Wizards.. we should talk about Witch Elves.  They can tear a Warrior Priest that has medium armor down in less than 5 seconds.  That's also while the priest is healing themself.  They pretty much blow up any class in little to no time.  They have so many dumb abilities that go through armor and hurt you when you cast, attack or run.  AND they can do over 1000 damage to you in one hit..  Or the Chaos Rift with Magus that enables Destruction to farm in scenarios that wasn't fixed by limiting the targets pulled.  I've still seen whole groups decimated by it and some ground target dots.

      RvR - RvR is non-existent cause of the huge amounts of xp you get from scenarios. You do get the occasional rvr-raid but most of the time the rvr-lakes stand empty. And what's with the ridiculously huge amount of rvr-lakes anyway?

       

      True, though.. in the next patch they are supposed to be adding RvR influence PQ's in the lakes.  Giving more experience for quests in general would be nice.  Making the items better for normal Chapter PQ's would help.  There are a lot of RvR lakes because.. imagine this.. it is a RvR game? 

      Xp - Most people I think would like to balance scenarios, rvr and pve while leveling their toons. The way scenarios give the shortest ride to endgame, public quests and general pve is empty. Most just idle in warcamps while waiting for the queue in scenarios. This game needs to reward people equally on all fronts. I would like to see scenarios be an alternative to pve and rvr, not the main activity in this game. They don't prepare you for rvr either as none of them mirror the experience you get from taking keeps and holding them.

       

      As stated above, they are going to implement some things that should help.  They are also increasing the XP and renown gained from open RvR.  The most scenarios do is help you learn to play your character in team situations.  It could be worse, they could allow warbands in scenarios.. =P

      Pve - For some good pve, look at how WoW did it. WoW is a mixed bag, but it's pve is excellent. Even Anarchy Online, a bleeding old mmo got better and more fun pve than WAR have at the moment. The devs at Mythic forgot to ask themselfes one critical question while they designed the pve, 'Is this fun?'. I realize that fun is something we all got different opinions about, but when almost everyone find WAR's pve boring something is wrong. Read so many threads about the pve, experienced it myself and talked to players ingame. Some like it, but most hate it.

       

      WoW makes people waste weeks.. months of their lives by giving you grind timesinks.  Grinding to exalted rep could take you month in some cases.  That is downright ridiculous.  I don't consider that FUN.  If you do, go back to WoW.  PQ's are far and away better than just about any normal rep grind that WoW has to offer.  You can grind for less than a half day and get elite rank, and you actually get a reward that's useful for your class.  If you try some of the dungeons, I think you'll be pleasantly surprised in how interesting some of the fights go. 

       

      Well, those are my main concerns with the game. I tried to like it, but it didn't stick. Mythic made a damn pvp minigame out of the whole thing. Game feels too unfinished aswell. I know it only got a month or so on itself and that the 1.1 patch is just around the corner, but it's too little, too late for me. I'll check this one out again later when it had some time to mature. At the moment game is just too boring and repetitive for me. I found myself at the end thinking up reasons why I should bother logging in and play the game. It was fun at the start(all games are), but when I reached mid-t3 the game just lost it all for me. Even D&DO and LotRO lasted longer for me and I hate how they introduced mana in D&DO and how empty LotRO felt most of the time. I guess both of those games got maturity now though. Hmm, maybe I'll go back and check them out again. Been away from both of them a long time now.

       

      This is one of the most polished MMO's ever to hit the shelves.  They cut some things.. yes.  But the content that is there is pretty complete.  I haven't once encountered anything in WAR where I would think of the word "unfinished".  Take a few days off and play a little casually at times.  Every single person will get burned out from time to time.  I'm not a fanboi, I'm not being paid by Mythic.  I just simply enjoy the game.  I'm sorry that you don't have any patience, maybe you should try something else.

       

      Edit: Nope, won't go back to WoW. So bloody damn tired of that game now. Burnt out is the word I'm looking for. While I think WoW is a great little mmo, it's not the top of my list. Never where as it's the old mmo called Anarchy Online that holds that position on my top10 list of great mmo's I've played WoW is a good second though. WoW's just a good game to compare with as it's the top dog at the moment. Reason why I used it as comparison. About the bright wizards, maybe I exaggerated a little bit about them, but a damn lot of the players do roll them. Most my deaths in pvp on the black orc is due to a bw dot or nuke.

       

      Oddly enough, my guild is about.. 40% Shadow Warriors and Warrior Priests. 

       

    • Posted: 10/26/08 10:20 PM
      WAR (Warhammer Online)
    • Why dont they remove the scenarios?
    • Originally posted by EvolvedMonky

      Housing and crating? *sniff* *sniff* I smell a carebear

       

      Housing will never be in the game.  What do you think Games Workshop will say if Mythic proposed putting dainty little houses in elf lands with nice little chairs and tables and a nice warm fireplace where we can eat crumpets and drink tea while La-de-da-ing with our friends?  Please.. the game is about war, not about being an interior decorator.  Housing is for sand-box games. 

       

      Crafting is another matter.  You would assume that if a game is about WAR, there would be a LOT of crafting.  Not just potions and talismans.  Where is the armor crafting?  Jewelry?  Weapons?  Enchantments?  Maybe in future expansions.. I guess we'll have to wait and see.  It is very shallow right now.

    • Posted: 10/25/08 5:05 AM
      WAR (Warhammer Online)
    • Wotlk=p2p+cash shop
    • Originally posted by coffee

      Although I hate to see item shops of any kind.. the item shop that blizzard "might" put in is for "cosmetic" items only, for a long time cosmetic items have been given to players who play the WoW card game, Who attend WoW shows... this is a gross over reaction. 

      In regards to SC2, people need to relax and see what your getting.

      • Full multiplayer - all 3 races playable
      • Free multiplayer via Battlenet 2
      • Achievements
      • 30 mission Terrian campaign ( non linear)
      • A mini Protoss campaign
      • Hours of FMV and ingame cinematics (and you know they will rock)

      Starcraft 2 is different to SC1 as the missions are not linear you choose what missions to do to and that effects the story, you cant do something like that with just 8 or 10 missions.  SC2 is massivly story driven and the game needs a wide scope to tell the terrrain story.  Most will play SC2 for multiplayer and thats included in the first release.

      If they added all this in 1 release, they said the game would be delayed by several years more, your talking 90 missions, possibly over 100 hours of FMV and ingame cinematics, even blizzard dont have the work power or budget to pull somthing that massive off.

      But we all know you'll all be buying starcrraft 2.

       

      You're kidding right?  You know they are a multi-billion dollar corporation right?

       

      Though, I do think the quality would fall into the abyss with all of the people trying to have their little part in the development of a game.

    • Posted: 10/25/08 5:00 AM
      World of Warcraft

Special Offers

MMORPG.COM Polls

What are your views on PvP?

I don't like PvP combat.
I think it is the best part about MMORPG's.
I don't care either way.

(login to vote)

View all polls