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Profile: Ephimero
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UsernameEphimero
Rank: 74/100Rank: 74/100Rank: 74/100Rank: 74/100Rank: 74/100
Real Name 
RankHard Core Member
JoinedOctober 18, 2006
GenderMale
Age23
LocationAlbacete, Spain
Last VisitDecember 4, 2008
Post Count1102
Biography 
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5 Most Recent Threads by Ephimero [more...]

Latest Blog Entry -
From my blog Tears and joy: Diary of a picky MMORPGr [Ephimero]

Recent Forum Posts [more...]

    • Training seems SLOW
    • Originally posted by Devastati0n

      Holy hell I didnt expect some sort of negative response that insulted me..... harddcore can mean so many things and aion was suppose to be made casuel and harddcore I see noobs die in 4 seconds on mobs the same level and yeah I played----dont bother responding back this community is nothing like I thought it would be

       

       

      I got to the Cap level in 8 days---- no aion is not harddcore just boring

       

      What's your char's name?

    • Posted: 12/01/08 7:59 AM
      Aion
    • Thoughts/Review after beta.
    • Im playing in the korean release, yes, i know, I'm weak and couldn't resist :<

      And they've fixed most of the "flaws" we could find on day 1 of release.

      Things like changing target while throwing a heal would stop the heal and details like that is what I meant with flaws, and they are all already as we like it.

      The abyss is incredible, a lot of quests, ran into massive pvps all the time, there's a lot of people and the rewards start being awesome, I'm only 3k AP away from getting my first abyss armor, and that's in a day only.

      God, tinypic's compression sucks, originally 1920*1200

       

      The abyss is filled with quests for level 25+chars, something I was missing in T3 looks like it's completed once you get there, all of that XP is done out of quests alone and there are already some level 38's -.- damn koreans.

      Never been so addicted to a MMO before tbh.

    • Posted: 11/28/08 8:25 PM
      Aion
    • Aion is not a next gen MMO
    • Im sorry to burst your bubble, but unless you plan on creating limitations (such as AoC's or Tcos's) you can't do anything similar to real time combat. The technologies aren't ready yet, so I'd rather have non-next gen massive battles than next-gen instanced experience.

    • Posted: 11/28/08 6:50 AM
      Aion
    • 300 hours max playtime in a month- should other mmos impose this too?
    • Originally posted by pb1285n

      You have no point!

      If you smoke a pack of cigarrettes, you can go out and buy more

      If you eat a cheeseburger, you can buy more

      If you drink a beer, you can go out and buy more

       

      We are not talking about adding a pay scale to games based on the time you play (which is wrong on a whole nother level), we're talking about putting a national restriction on how much you can play.

      I am saying no double standards. If we are saying it needs restrictions for health reasons then we need to put restrictions on anything that is unhealthy.

       

      You can buy 2 accounts if you want to play more than 300 hours every month. This isn't about double standards, this is marketing and payment models. The thing is that nobody forces you to pay for something that you don't accept. And my whole point was simple: Everything is limited on the basic payment method.

    • Posted: 11/27/08 11:15 AM
      General Discussion

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